Player Matchup

Thanatos
Thanatos
MillieBBSwag
Thanatos
Level 107
God Stats
5W - 11L
1,292 SR
Queue Stats
319W - 297L
1,438 Elo+
Party 1
Lancelot
Lancelot
MoistHapy
Lancelot
Level 88
God Stats
2W - 3L
1,285 SR
Queue Stats
189W - 204L
1,433 Elo+
Party 1
Tiamat
Tiamat
Rizzillionaire
Tiamat
Level 64
God Stats
8W - 9L
1,429 SR
Queue Stats
274W - 298L
1,445 Elo+
Party 1
Nox
Nox
Tall_asian_boiV2
Nox
Level 28
God Stats
1W - 2L
1,552 SR
Queue Stats
21W - 24L
1,508 Elo+
Party 1
King Arthur
King Arthur
YIYIGUELPLAI
King Arthur
Level 69
God Stats
0W - 1L
1,628 SR
Queue Stats
43W - 42L
1,544 Elo+
Solo
Team Averages
Level 71
1,437 SR
1,474 Elo+

VS

Team Averages
Level 107
1,464 SR
1,455 Elo+
Anhur
Anhur
Firetrucked
Anhur
Level 156
God Stats
2W - 1L
1,510 SR
Queue Stats
145W - 147L
1,539 Elo+
Party 2
Thor
Thor
MoDeRn_Void
Thor
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,459 Elo+
Solo
Scylla
Scylla
Risegod
Scylla
Level 74
God Stats
1W - 1L
1,312 SR
Queue Stats
28W - 25L
1,278 Elo+
Party 2
Zeus
Zeus
Zarkiiii
Zeus
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 27L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kalaka13
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MillieBBSwag
Thanatos
14
4 / 9 / 6
9,092
909
6,460
12,608
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
MoistHapy
Lancelot
15
6 / 7 / 5
9,121
912
10,040
14,387
12,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 5 / 9
9,134
913
15,795
11,343
9,585
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 7 / 4
8,811
881
5,157
11,893
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
YIYIGUELPLAI
King Arthur
14
2 / 7 / 8
8,297
830
6,850
14,748
14,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 13
9,789
979
15,571
11,338
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 19
9,154
915
6,785
10,686
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Risegod
Scylla
18
8 / 4 / 18
9,996
1,000
12,284
10,505
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
7 / 4 / 17
10,087
1,009
11,138
8,075
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
kalaka13
Tsukuyomi
15
6 / 4 / 19
9,163
916
11,369
11,279
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
21
Kills
35
35
Deaths
22
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
5
13
3.5
L
Thanatos
MillieBBSwag
Thanatos
4
9
6
0.78
W
3
5
19
2.5
L
Lancelot
MoistHapy
Lancelot
6
7
5
1.21
W
Scylla
Risegod
Scylla
8
4
18
4.25
L
5
5
9
1.9
L
4
7
4
0.86
L
King Arthur
YIYIGUELPLAI
King Arthur
2
7
8
0.86
W
Zeus
7
4
17
3.88
W
Tsukuyomi
kalaka13
Tsukuyomi
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,302
Damage
57,147
64,979
Taken
51,883
46,093
Mitigated
18,259
8,146
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,571
9,637
256
2,078
11,338
4,255
390
4,507
6,831
0
24,735
L
Thanatos
MillieBBSwag
Thanatos
6,460
154
0
2,412
12,608
4,927
0
4,904
7,704
0
11,478
W
6,785
565
586
1,269
10,686
3,469
298
4,219
6,467
0
11,180
L
Lancelot
MoistHapy
Lancelot
10,040
862
88
516
14,387
12,064
0
3,632
10,755
0
13,681
W
Scylla
Risegod
Scylla
12,284
1,648
265
1,182
10,505
3,182
1,044
3,403
7,102
19,125
0
L
15,795
632
368
2,737
11,343
9,585
0
6,445
4,898
29,838
0
L
5,157
944
453
1,161
11,893
4,813
68
3,087
8,806
13,457
0
L
King Arthur
YIYIGUELPLAI
King Arthur
6,850
650
45
366
14,748
14,704
0
5,354
9,394
0
13,830
W
Zeus
11,138
2,821
729
1,545
8,075
2,630
1,007
4,699
3,376
30,239
0
W
Tsukuyomi
kalaka13
Tsukuyomi
11,369
4,582
324
1,574
11,279
4,723
1,481
4,124
7,155
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
48,189
83
Minions Killed
113
0
Camps Cleared
0
842,094
Distance Traveled
945,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,789
979
28
3
0
175,811
0
L
Thanatos
9,092
909
13
1
0
173,429
0
W
Thor
9,154
915
8
1
0
185,844
0
L
Lancelot
9,121
912
6
1
0
159,274
0
W
Scylla
9,996
1,000
21
2
0
216,229
0
L
Tiamat
9,134
913
28
3
0
179,195
0
L
Nox
8,811
881
23
2
0
163,482
0
L
King Arthur
8,297
830
13
1
0
166,714
0
W
Zeus
10,087
1,009
50
5
0
166,242
0
W
Tsukuyomi
9,163
916
6
1
0
201,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role