Player Matchup

Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GodofHyprdeath
Yu Huang
Level 128
God Stats
4W - 13L
1,448 SR
Queue Stats
341W - 325L
1,484 Elo+
Party 2
Chernobog
Chernobog
cRaZ sPaRtaN
Chernobog
Level 103
God Stats
2W - 4L
1,363 SR
Queue Stats
270W - 263L
1,461 Elo+
Party 2
Izanami
Izanami
death wish1010
Izanami
Level 144
God Stats
4W - 7L
1,451 SR
Queue Stats
307W - 288L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
steelrider
Amaterasu
Level 145
God Stats
3W - 2L
1,476 SR
Queue Stats
169W - 170L
1,492 Elo+
Party 2
Team Averages
Level 130
1,447 SR
1,481 Elo+

VS

Team Averages
Level 139
1,566 SR
1,619 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DoubtedPyro
Atlas
Level 138
God Stats
1W - 1L
1,236 SR
Queue Stats
51W - 55L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
NameChanged2020
Ao Kuang
Level 159
God Stats
3W - 0L
1,849 SR
Queue Stats
89W - 37L
1,762 Elo+
Party 1
Kali
Kali
SidRnr
Kali
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 366L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Unst0ppable7
Sun Wukong
Level 147
God Stats
1W - 0L
1,745 SR
Queue Stats
88W - 36L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 2 / 4
9,265
772
11,393
7,822
3,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
14
0 / 2 / 5
7,853
654
14,458
8,166
3,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
cRaZ sPaRtaN
Chernobog
16
3 / 2 / 1
8,250
688
5,358
8,783
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 6
8,184
682
6,616
9,847
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
steelrider
Amaterasu
12
0 / 5 / 5
7,227
602
6,548
14,236
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 8
9,805
817
16,795
12,236
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 5
9,031
753
9,103
12,117
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
16
7 / 2 / 4
9,588
799
7,361
10,150
5,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
SidRnr
Kali
14
0 / 1 / 7
8,018
668
3,695
6,245
3,455
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
Unst0ppable7
Sun Wukong
15
3 / 2 / 4
8,766
731
8,714
12,056
14,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
9
Kills
14
14
Deaths
10
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
4
3.5
W
Tiamat
 
Tiamat
4
4
8
2
W
0
1
5
2.5
L
Yu Huang
0
2
5
1.25
W
Ao Kuang
7
2
4
4.5
W
Kali
SidRnr
Kali
0
1
7
3.5
W
Sun Wukong
Unst0ppable7
Sun Wukong
3
2
4
2.5
L
Chernobog
cRaZ sPaRtaN
Chernobog
3
2
1
1.75
L
1
3
6
1.33
L
Amaterasu
steelrider
Amaterasu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,373
Damage
45,668
48,854
Taken
52,804
28,335
Mitigated
41,222
15,269
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,393
0
933
386
7,822
3,323
0
5,043
2,779
16,533
0
W
Tiamat
 
Tiamat
16,795
440
687
3,386
12,236
9,095
218
5,830
6,297
35,507
0
W
9,103
3,111
1,709
3,825
12,117
9,402
36
6,577
5,377
22,085
0
L
Yu Huang
14,458
338
800
523
8,166
3,773
0
5,231
2,935
24,188
0
W
Ao Kuang
7,361
913
1,846
3,440
10,150
5,257
0
3,311
6,628
16,693
0
W
Kali
SidRnr
Kali
3,695
686
0
618
6,245
3,455
474
3,443
2,666
0
11,642
W
Sun Wukong
Unst0ppable7
Sun Wukong
8,714
602
310
2,605
12,056
14,013
470
6,690
5,246
0
12,977
L
Chernobog
cRaZ sPaRtaN
Chernobog
5,358
2,998
2,425
1,537
8,783
3,814
0
6,482
2,301
0
16,883
L
6,616
3,879
878
2,303
9,847
4,093
0
6,615
3,232
0
27,462
L
Amaterasu
steelrider
Amaterasu
6,548
1,531
1,857
3,627
14,236
13,332
0
9,888
4,348
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
45,208
139
Minions Killed
124
0
Camps Cleared
0
1,194,369
Distance Traveled
1,031,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,265
772
12
1
0
257,732
0
W
Tiamat
9,805
817
49
4
0
213,247
0
W
Atlas
9,031
753
17
1
0
204,590
0
L
Yu Huang
7,853
654
37
3
0
245,220
0
W
Ao Kuang
9,588
799
28
2
0
216,310
0
W
Kali
8,018
668
11
1
0
172,544
0
W
Sun Wukong
8,766
731
19
2
0
225,288
0
L
Chernobog
8,250
688
17
1
0
232,402
0
L
Izanami
8,184
682
54
5
0
214,478
0
L
Amaterasu
7,227
602
19
2
0
244,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role