Player Matchup

Ymir
Ymir
Babyyscarface1
Ymir
Level 131
God Stats
4W - 2L
1,443 SR
Queue Stats
113W - 119L
1,507 Elo+
Party 2
Olorun
Olorun
Cs4cookie
Olorun
Level 125
God Stats
8W - 2L
1,737 SR
Queue Stats
345W - 318L
1,545 Elo+
Solo
Janus
Janus
Ezekishi
Janus
Level 120
God Stats
8W - 10L
1,418 SR
Queue Stats
269W - 279L
1,502 Elo+
Solo
Apollo
Apollo
Super5hotgun
Apollo
Level 144
God Stats
3W - 2L
1,508 SR
Queue Stats
216W - 197L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Tylerisjoker
Danzaburou
Level 128
God Stats
5W - 6L
1,350 SR
Queue Stats
382W - 382L
1,539 Elo+
Party 2
Team Averages
Level 130
1,491 SR
1,526 Elo+

VS

Team Averages
Level 133
1,432 SR
1,393 Elo+
Vulcan
Vulcan
 
Vulcan
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BadOHoneyBadger
Eset
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
Twistedren3gade
Xbalanque
Level 26
God Stats
0W - 2L
1,217 SR
Queue Stats
6W - 23L
1,335 Elo+
Party 1
Apollo
Apollo
Yugibmoney
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,368 Elo+
Party 1
Surtr
Surtr
dR P0P3
Surtr
Level 140
God Stats
2W - 2L
1,440 SR
Queue Stats
52W - 75L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,278
843
5,188
18,117
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Cs4cookie
Olorun
16
6 / 2 / 5
9,327
848
12,235
8,774
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Ezekishi
Janus
16
2 / 1 / 11
9,349
850
13,644
6,135
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
1 / 3 / 5
8,258
751
4,376
10,101
3,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tylerisjoker
Danzaburou
15
5 / 1 / 4
9,172
834
9,731
9,084
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 2 / 3
8,571
779
19,725
8,261
4,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 6
8,093
736
5,101
6,830
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Twistedren3gade
Xbalanque
13
2 / 5 / 2
8,000
727
7,472
9,510
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Apollo
Yugibmoney
Apollo
13
1 / 4 / 4
7,632
694
6,859
9,434
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
dR P0P3
Surtr
15
2 / 4 / 5
8,700
791
7,556
15,116
15,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
16
Kills
8
8
Deaths
17
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
3
1.75
W
2
1
10
7
L
1
2
6
2
W
Olorun
Cs4cookie
Olorun
6
2
5
4.25
W
Janus
Ezekishi
Janus
2
1
11
7.5
W
Apollo
1
3
5
1.17
L
Xbalanque
Twistedren3gade
Xbalanque
2
5
2
0.6
W
Danzaburou
Tylerisjoker
Danzaburou
5
1
4
7
L
Apollo
Yugibmoney
Apollo
1
4
4
0.75
L
Surtr
dR P0P3
Surtr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
46,713
52,211
Taken
49,151
29,214
Mitigated
31,086
26,417
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,725
8,756
832
1,180
8,261
4,200
24
4,908
3,353
32,845
0
W
5,188
54
1,053
6,380
18,117
14,480
78
8,400
9,478
11,394
0
L
5,101
0
1,290
1,263
6,830
2,960
269
4,646
2,184
14,707
0
W
Olorun
Cs4cookie
Olorun
12,235
7,330
3,688
2,454
8,774
4,159
1,422
3,311
5,319
33,867
0
W
Janus
Ezekishi
Janus
13,644
226
1,438
730
6,135
2,707
315
2,596
3,443
37,008
0
W
Apollo
4,376
1,891
1,396
2,591
10,101
3,741
1,292
6,354
3,651
0
12,611
L
Xbalanque
Twistedren3gade
Xbalanque
7,472
3,404
567
888
9,510
3,522
753
5,436
4,074
0
19,880
W
Danzaburou
Tylerisjoker
Danzaburou
9,731
1,920
2,655
4,032
9,084
4,127
451
3,490
5,306
0
30,052
L
Apollo
Yugibmoney
Apollo
6,859
2,216
71
899
9,434
4,767
716
6,349
3,085
0
14,144
L
Surtr
dR P0P3
Surtr
7,556
1,403
498
1,658
15,116
15,637
0
9,728
5,388
269
13,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
40,996
190
Minions Killed
107
0
Camps Cleared
0
1,021,903
Distance Traveled
1,020,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,571
779
31
3
0
248,974
0
W
Ymir
9,278
843
20
2
0
215,967
0
L
Eset
8,093
736
17
2
0
212,648
0
W
Olorun
9,327
848
46
4
0
205,196
0
W
Janus
9,349
850
62
6
0
218,325
0
W
Apollo
8,258
751
20
2
0
199,009
0
L
Xbalanque
8,000
727
28
3
0
177,574
0
W
Danzaburou
9,172
834
42
4
0
183,406
0
L
Apollo
7,632
694
21
2
0
176,434
0
L
Surtr
8,700
791
10
1
0
204,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role