Player Matchup

Hou Yi
Hou Yi
FlyTettas200IQ
Hou Yi
Level 127
God Stats
29W - 30L
1,586 SR
Queue Stats
146W - 146L
1,570 Elo+
Party 1
Sol
Sol
diiWRLD
Sol
Level 106
God Stats
3W - 0L
1,659 SR
Queue Stats
148W - 126L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
mikimbito
Sun Wukong
Level 29
God Stats
4W - 0L
1,773 SR
Queue Stats
29W - 20L
1,624 Elo+
Party 1
Team Averages
Level 87
1,673 SR
1,606 Elo+

VS

Team Averages
Level 51
1,426 SR
1,456 Elo+
Bellona
Bellona
Ardentpigeon286
Bellona
Level 60
God Stats
3W - 3L
1,469 SR
Queue Stats
28W - 31L
1,270 Elo+
Solo
Cu Chulainn
Cu Chulainn
iHeartKaleshakes
Cu Chulainn
Level 64
God Stats
0W - 3L
1,163 SR
Queue Stats
66W - 69L
1,565 Elo+
Party 2
Raijin
Raijin
kaleshakes
Raijin
Level 29
God Stats
8W - 9L
1,648 SR
Queue Stats
50W - 58L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 10
10,021
911
10,138
7,583
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
7 / 0 / 9
10,256
932
17,144
5,071
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
mikimbito
Sun Wukong
12
3 / 4 / 12
9,199
836
8,133
12,595
10,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,492
681
3,368
14,605
9,925
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
iHeartKaleshakes
Cu Chulainn
10
3 / 5 / 1
8,354
759
9,577
16,254
15,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
kaleshakes
Raijin
11
0 / 6 / 4
7,857
714
6,884
9,459
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
0
10
11
W
Sol
7
0
9
11.5
L
Cu Chulainn
iHeartKaleshakes
Cu Chulainn
3
5
1
0.7
L
Raijin
kaleshakes
Raijin
0
6
4
0.33
W
Sun Wukong
mikimbito
Sun Wukong
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
19,829
25,249
Taken
40,318
15,618
Mitigated
28,645
5,146
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,368
706
2
2,112
14,605
9,925
0
7,240
6,859
0
11,278
W
10,138
4,247
0
1,665
7,583
3,010
904
2,397
5,186
0
30,158
W
Sol
17,144
4,950
0
2,845
5,071
1,966
1,348
1,334
3,737
55,937
0
L
Cu Chulainn
iHeartKaleshakes
Cu Chulainn
9,577
1,125
0
1,356
16,254
15,730
0
6,590
9,089
5,393
24,385
L
Raijin
kaleshakes
Raijin
6,884
554
0
500
9,459
2,990
0
2,672
6,476
41,475
0
W
Sun Wukong
mikimbito
Sun Wukong
8,133
1,181
0
636
12,595
10,642
225
5,664
6,931
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
23,703
139
Minions Killed
106
0
Camps Cleared
0
589,324
Distance Traveled
562,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,492
681
13
1
0
186,290
0
W
Hou Yi
10,021
911
29
3
0
208,441
0
W
Sol
10,256
932
86
8
0
199,385
1
L
Cu Chulainn
8,354
759
41
4
0
196,392
0
L
Raijin
7,857
714
52
5
0
179,918
0
W
Sun Wukong
9,199
836
24
2
0
181,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role