Player Matchup

Thanatos
Thanatos
Brntnf
Thanatos
Level 119
God Stats
15W - 16L
1,470 SR
Queue Stats
368W - 378L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
KazKazKazKazKaz
Jing Wei
Level 106
God Stats
29W - 22L
1,589 SR
Queue Stats
153W - 130L
1,545 Elo+
Party 1
Chang'e
Chang'e
Lauscorpion
Chang'e
Level 129
God Stats
89W - 49L
1,666 SR
Queue Stats
254W - 216L
1,597 Elo+
Party 1
Hel
Hel
Saint_broseph_
Hel
Level 103
God Stats
2W - 3L
1,413 SR
Queue Stats
126W - 128L
1,517 Elo+
Party 1
Sol
Sol
jtklipka
Sol
Level 107
God Stats
60W - 51L
1,531 SR
Queue Stats
351W - 333L
1,449 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,527 Elo+

VS

Team Averages
Level 116
1,467 SR
1,556 Elo+
Horus
Horus
Akkadese
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,524 Elo+
Solo
Guan Yu
Guan Yu
DoupMeister
Guan Yu
Level 106
God Stats
4W - 10L
1,340 SR
Queue Stats
279W - 270L
1,579 Elo+
Party 2
Anhur
Anhur
Hexmenz
Anhur
Level 43
God Stats
21W - 18L
1,584 SR
Queue Stats
50W - 38L
1,521 Elo+
Party 2
Maman Brigitte
Maman Brigitte
IMyOuRDadOk76
Maman Brigitte
Level 160
God Stats
18W - 23L
1,489 SR
Queue Stats
125W - 109L
1,555 Elo+
Solo
Agni
Agni
tgovnai
Agni
Level 149
God Stats
4W - 5L
1,424 SR
Queue Stats
231W - 198L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brntnf
Thanatos
15
6 / 2 / 7
9,674
605
10,595
15,226
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
15
4 / 3 / 4
9,695
606
9,486
15,519
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Lauscorpion
Chang'e
16
3 / 1 / 10
9,446
590
13,319
16,473
6,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 8
9,181
574
3,690
12,342
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 5
10,035
627
10,979
10,218
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akkadese
Horus
13
4 / 2 / 4
8,599
537
10,377
15,531
14,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
DoupMeister
Guan Yu
13
2 / 6 / 2
8,345
522
7,440
15,734
15,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Hexmenz
Anhur
14
0 / 3 / 2
8,303
519
8,286
11,578
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
IMyOuRDadOk76
Maman Brigitte
15
1 / 3 / 5
8,484
530
9,923
17,388
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
tgovnai
Agni
13
3 / 6 / 2
8,309
519
11,709
11,653
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
10
10
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Akkadese
Horus
4
2
4
3
W
Thanatos
Brntnf
Thanatos
6
2
7
4.75
L
Guan Yu
DoupMeister
Guan Yu
2
6
2
0.5
L
Anhur
Hexmenz
Anhur
0
3
2
0.33
L
Maman Brigitte
IMyOuRDadOk76
Maman Brigitte
1
3
5
1.17
W
Jing Wei
4
3
4
2
W
Chang'e
Lauscorpion
Chang'e
3
1
10
8
W
3
2
8
3.5
W
3
2
5
2.75
L
Agni
tgovnai
Agni
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
47,735
69,778
Taken
71,884
29,335
Mitigated
45,784
43,572
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Akkadese
Horus
10,377
4,133
830
3,762
15,531
14,783
0
6,555
8,914
0
31,633
W
Thanatos
Brntnf
Thanatos
10,595
2,869
0
9,234
15,226
5,978
0
4,933
10,293
0
59,630
L
Guan Yu
DoupMeister
Guan Yu
7,440
713
108
4,755
15,734
15,176
0
9,608
5,306
0
43,731
L
Anhur
Hexmenz
Anhur
8,286
4,370
0
3,811
11,578
4,249
912
895
10,683
0
66,686
L
Maman Brigitte
IMyOuRDadOk76
Maman Brigitte
9,923
814
0
8,076
17,388
7,483
589
5,219
12,143
85,457
0
W
Jing Wei
9,486
7,908
0
5,813
15,519
5,909
870
3,598
11,921
0
81,127
W
Chang'e
Lauscorpion
Chang'e
13,319
332
2,183
10,400
16,473
6,408
367
8,125
8,348
89,564
0
W
3,690
860
5,745
5,722
12,342
7,674
78
4,129
8,213
22,312
0
W
10,979
2,803
0
4,475
10,218
3,366
913
1,291
8,927
61,063
0
L
Agni
tgovnai
Agni
11,709
950
0
1,487
11,653
4,093
59
4,803
6,850
60,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
42,040
462
Minions Killed
441
0
Camps Cleared
0
1,710,904
Distance Traveled
1,642,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,599
537
29
2
0
353,493
0
W
Thanatos
9,674
605
65
4
0
379,800
0
L
Guan Yu
8,345
522
67
4
0
327,756
0
L
Anhur
8,303
519
130
8
0
313,563
0
L
Maman Brigitte
8,484
530
113
7
0
325,593
0
W
Jing Wei
9,695
606
127
8
0
319,414
1
W
Chang'e
9,446
590
128
8
0
391,276
0
W
Hel
9,181
574
30
2
0
322,822
0
W
Sol
10,035
627
112
7
0
297,592
4
L
Agni
8,309
519
102
6
0
321,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role