Player Matchup

Charon
Charon
HFletch155
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Izanami
Izanami
cDubb86
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Hel
Hel
laevus
Hel
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,532 Elo+

VS

Team Averages
Level 65
1,414 SR
1,296 Elo+
Lancelot
Lancelot
BreadTemplar
Lancelot
Level 38
God Stats
0W - 3L
1,182 SR
Queue Stats
7W - 16L
913 Elo+
Solo
Achilles
Achilles
Dosmo
Achilles
Level 29
God Stats
18W - 16L
1,568 SR
Queue Stats
121W - 114L
1,488 Elo+
Party 2
Vulcan
Vulcan
shidded
Vulcan
Level 127
God Stats
2W - 3L
1,490 SR
Queue Stats
126W - 116L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HFletch155
Charon
11
1 / 0 / 7
7,589
759
4,309
7,814
4,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
cDubb86
Izanami
11
4 / 1 / 5
8,468
847
8,160
8,207
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
laevus
Hel
11
4 / 1 / 5
8,204
820
8,892
7,714
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BreadTemplar
Lancelot
9
0 / 3 / 2
6,928
693
4,340
7,659
2,763
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Dosmo
Achilles
8
1 / 5 / 1
7,161
716
5,473
12,739
12,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
shidded
Vulcan
11
1 / 1 / 1
7,694
769
10,516
6,200
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BreadTemplar
Lancelot
0
3
2
0.33
L
Achilles
Dosmo
Achilles
1
5
1
0.3
W
Charon
HFletch155
Charon
1
0
7
4.5
W
Izanami
cDubb86
Izanami
4
1
5
6.5
W
Hel
laevus
Hel
4
1
5
6.5
L
Vulcan
shidded
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
20,329
23,735
Taken
26,598
9,999
Mitigated
17,461
11,697
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BreadTemplar
Lancelot
4,340
1,258
0
0
7,659
2,763
50
4,643
3,016
0
11,004
L
Achilles
Dosmo
Achilles
5,473
843
0
1,683
12,739
12,551
0
5,089
7,650
0
11,678
W
Charon
HFletch155
Charon
4,309
1,058
0
2,858
7,814
4,186
86
3,569
4,053
14,792
0
W
Izanami
cDubb86
Izanami
8,160
5,424
0
1,215
8,207
2,941
271
2,799
5,232
0
33,601
W
Hel
laevus
Hel
8,892
930
3,106
4,518
7,714
2,872
74
3,577
3,867
36,449
0
L
Vulcan
shidded
Vulcan
10,516
3,618
0
1,342
6,200
2,147
0
3,516
2,684
44,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
21,783
119
Minions Killed
89
0
Camps Cleared
0
609,607
Distance Traveled
616,447
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,928
693
16
2
0
205,081
0
L
Achilles
7,161
716
6
1
0
175,828
0
W
Charon
7,589
759
8
1
0
199,338
0
W
Izanami
8,468
847
63
6
0
198,205
1
W
Hel
8,204
820
48
5
0
212,064
0
L
Vulcan
7,694
769
67
7
0
235,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role