Player Matchup

Charon
Charon
Silver II
DommeMommy
Charon
Silver II
Level 119
God Stats
15W - 14L
1,606 SR
Queue Stats
126W - 140L
1,114 MMR
Party 1
Jing Wei
Jing Wei
Silver I
PeaceHonorNTruth
Jing Wei
Silver I
Level 123
God Stats
2W - 3L
1,762 SR
Queue Stats
206W - 234L
1,264 MMR
Solo
Fenrir
Fenrir
Gold V
Sammycakes77
Fenrir
Gold V
Level 156
God Stats
1W - 1L
1,948 SR
Queue Stats
122W - 133L
1,263 MMR
Solo
Sol
Sol
Silver IV
VioletRobin
Sol
Silver IV
Level 124
God Stats
1W - 4L
1,300 SR
Queue Stats
32W - 51L
1,210 MMR
Party 1
Arachne
Arachne
Silver I
maceplaysTwitch
Arachne
Silver I
Level 183
God Stats
59W - 42L
1,562 SR
Queue Stats
264W - 274L
1,083 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,636 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,520 SR
1,185 MMR
Chronos
Chronos
Silver I
JJFryinHard
Chronos
Silver I
Level 158
God Stats
177W - 148L
1,614 SR
Queue Stats
674W - 707L
1,153 MMR
Solo
Discordia
Discordia
Silver I
NinjaPig32
Discordia
Silver I
Level 128
God Stats
2W - 1L
1,657 SR
Queue Stats
120W - 132L
1,248 MMR
Solo
Rama
Rama
Silver II
Smellychug
Rama
Silver II
Level 115
God Stats
12W - 5L
1,513 SR
Queue Stats
82W - 96L
1,218 MMR
Solo
Bellona
Bellona
Gold V
TheRealMeta
Bellona
Gold V
Level 148
God Stats
132W - 97L
1,529 SR
Queue Stats
372W - 386L
1,268 MMR
Solo
Sobek
Sobek
Bronze I
XxSrBoomxX64
Sobek
Bronze I
Level 61
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 15L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DommeMommy
Charon
4
0 / 1 / 2
3,238
648
1,278
3,082
1,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,129
626
2,527
2,665
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
2
0 / 1 / 0
2,573
515
211
1,253
434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 1
3,170
634
2,043
2,130
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
2 / 0 / 0
3,435
687
1,157
3,501
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaMorgan Le FayJanusArtemisScylla

VS

Bans
OlorunRaijinChernobogAo KuangTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JJFryinHard
Chronos
5
0 / 1 / 2
3,099
620
2,561
4,445
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
NinjaPig32
Discordia
6
1 / 1 / 1
3,427
685
1,253
1,757
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 0 / 0
3,611
722
2,783
2,490
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TheRealMeta
Bellona
7
1 / 0 / 0
4,256
851
190
2,185
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 1 / 2
3,253
651
1,400
3,844
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
DommeMommy
Charon
0
1
2
1
W
Chronos
JJFryinHard
Chronos
0
1
2
1
W
Discordia
NinjaPig32
Discordia
1
1
1
1.5
L
0
1
0
0
L
Fenrir
0
1
0
0
W
2
0
0
2
W
Bellona
TheRealMeta
Bellona
1
0
0
1
L
1
1
1
1.5
W
0
1
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,216
Damage
8,187
12,631
Taken
14,721
4,945
Mitigated
6,078
3,669
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DommeMommy
Charon
1,278
208
0
540
3,082
1,799
0
916
2,166
6,949
0
W
Chronos
JJFryinHard
Chronos
2,561
807
0
1,387
4,445
1,135
0
155
4,290
11,543
0
W
Discordia
NinjaPig32
Discordia
1,253
205
0
0
1,757
427
0
219
1,538
12,378
0
L
2,527
1,881
0
581
2,665
885
0
1,598
1,067
0
14,516
L
Fenrir
211
0
0
402
1,253
434
0
0
1,253
0
2,692
W
2,783
2,353
0
1,387
2,490
782
0
1,189
1,301
0
18,859
W
Bellona
TheRealMeta
Bellona
190
115
0
1,540
2,185
1,233
0
0
2,152
0
22,776
L
2,043
1,327
0
582
2,130
699
0
962
1,168
13,274
0
W
1,400
157
0
1,868
3,844
2,501
0
1,758
2,086
6,339
0
L
1,157
886
0
1,564
3,501
1,128
0
1,738
1,763
0
10,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,545
Gold Earned
17,646
86
Minions Killed
131
0
Camps Cleared
0
425,370
Distance Traveled
513,822
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,238
648
10
2
0
106,039
2
W
Chronos
3,099
620
20
4
0
117,124
0
W
Discordia
3,427
685
25
5
0
94,372
3
L
Jing Wei
3,129
626
22
4
0
84,725
0
L
Fenrir
2,573
515
5
1
0
31,560
0
W
Rama
3,611
722
33
7
0
97,793
0
W
Bellona
4,256
851
43
9
0
93,358
0
L
Sol
3,170
634
26
5
0
93,182
0
W
Sobek
3,253
651
10
2
0
111,175
2
L
Arachne
3,435
687
23
5
0
109,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role