Player Matchup

Odin
Odin
HardFlipo
Odin
Level 155
God Stats
9W - 3L
1,594 SR
Queue Stats
401W - 447L
1,449 Elo+
Party 1
Hades
Hades
MUGI_3xG
Hades
Level 148
God Stats
90W - 76L
1,534 SR
Queue Stats
452W - 529L
1,463 Elo+
Party 1
Bacchus
Bacchus
Sltymcfty6
Bacchus
Level 29
God Stats
6W - 7L
1,473 SR
Queue Stats
17W - 30L
1,331 Elo+
Party 1
Shiva
Shiva
crucial_crumb7
Shiva
Level 121
God Stats
35W - 18L
1,488 SR
Queue Stats
646W - 671L
1,472 Elo+
Party 1
Discordia
Discordia
xXMYM_KentuchiXx
Discordia
Level 114
God Stats
1W - 2L
1,154 SR
Queue Stats
414W - 393L
1,524 Elo+
Solo
Team Averages
Level 113
1,449 SR
1,448 Elo+

VS

Team Averages
Level 76
1,518 SR
1,466 Elo+
Loki
Loki
CheezeLungs
Loki
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 2
Olorun
Olorun
Monjeenojado772
Olorun
Level 99
God Stats
0W - 1L
1,399 SR
Queue Stats
77W - 103L
1,359 Elo+
Solo
Surtr
Surtr
Rogue_Calamity66
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 2
Athena
Athena
TouchSomeGrass00
Athena
Level 105
God Stats
0W - 1L
1,654 SR
Queue Stats
273W - 290L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Xkcire24
Cernunnos
Level 78
God Stats
0W - 1L
1,534 SR
Queue Stats
108W - 148L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 1 / 2
7,581
632
5,169
8,794
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
MUGI_3xG
Hades
11
3 / 4 / 2
6,676
556
11,090
10,018
4,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sltymcfty6
Bacchus
10
1 / 0 / 4
5,800
483
3,100
5,735
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
6,243
520
7,095
14,145
8,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
13
1 / 0 / 4
7,538
628
5,410
4,354
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,311
526
2,852
10,380
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 0
6,267
522
1,642
8,128
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 0
6,801
567
9,460
13,449
13,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 3 / 3
6,039
503
4,311
11,754
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Xkcire24
Cernunnos
11
1 / 1 / 3
6,524
544
4,904
7,626
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Odin
6
1
2
7
W
Hades
MUGI_3xG
Hades
3
4
2
1
L
0
3
0
0
L
2
1
0
2
W
Bacchus
Sltymcfty6
Bacchus
1
0
4
3
L
2
3
3
1.17
L
Cernunnos
Xkcire24
Cernunnos
1
1
3
2.5
W
1
2
0
0.5
W
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
23,169
43,046
Taken
51,337
23,641
Mitigated
34,476
13,520
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,852
1,126
0
3,772
10,380
3,601
0
2,202
8,178
0
41,064
W
Odin
5,169
2,039
0
2,182
8,794
3,568
772
509
8,285
0
51,459
W
Hades
MUGI_3xG
Hades
11,090
1,398
557
4,834
10,018
4,657
90
2,298
7,720
47,575
0
L
1,642
559
0
1,946
8,128
3,511
1,049
4,925
3,203
40,221
0
L
9,460
3,478
0
1,655
13,449
13,437
0
0
13,449
655
42,488
W
Bacchus
Sltymcfty6
Bacchus
3,100
266
0
1,020
5,735
5,247
14
1,643
4,092
11,180
0
L
4,311
932
0
1,511
11,754
10,972
9
6,869
4,474
16,302
0
L
Cernunnos
Xkcire24
Cernunnos
4,904
2,533
0
3,818
7,626
2,955
405
5,002
2,433
0
36,356
W
7,095
2,257
0
3,589
14,145
8,568
0
338
13,807
0
42,413
W
Discordia
5,410
304
0
1,338
4,354
1,601
675
1,503
2,851
61,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
31,942
338
Minions Killed
277
0
Camps Cleared
0
1,221,686
Distance Traveled
1,130,161
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,311
526
63
5
0
273,575
3
W
Odin
7,581
632
80
7
0
263,872
5
W
Hades
6,676
556
82
7
0
220,690
0
L
Olorun
6,267
522
81
7
0
187,472
0
L
Surtr
6,801
567
54
5
0
243,770
0
W
Bacchus
5,800
483
12
1
0
255,230
0
L
Athena
6,039
503
26
2
0
247,273
2
L
Cernunnos
6,524
544
53
4
0
178,071
1
W
Shiva
6,243
520
61
5
0
228,922
0
W
Discordia
7,538
628
103
9
0
252,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role