Player Matchup

Hercules
Hercules
ChiefPandaFTW
Hercules
Level 18
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 2
Athena
Athena
JustConman1
Athena
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 2
Ra
Ra
PriapisticSkunk
Ra
Level 112
God Stats
0W - 1L
1,110 SR
Queue Stats
46W - 55L
1,504 Elo+
Party 2
Tiamat
Tiamat
SinisterEthan
Tiamat
Level 27
God Stats
0W - 1L
1,040 SR
Queue Stats
12W - 20L
1,452 Elo+
Party 2
Lancelot
Lancelot
iLoliTops
Lancelot
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 145L
1,485 Elo+
Solo
Team Averages
Level 62
1,292 SR
1,448 Elo+

VS

Team Averages
Level 111
1,529 SR
1,418 Elo+
Tyr
Tyr
Enjoy The Drank
Tyr
Level 86
God Stats
4W - 1L
1,647 SR
Queue Stats
304W - 296L
1,415 Elo+
Solo
Sylvanus
Sylvanus
KapkanReptar
Sylvanus
Level 109
God Stats
3W - 4L
1,312 SR
Queue Stats
135W - 149L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Khallgar
Zhong Kui
Level 103
God Stats
3W - 0L
1,879 SR
Queue Stats
66W - 75L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
MaldyNutz
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,438 Elo+
Party 1
Pele
Pele
TexMex Joker512
Pele
Level 129
God Stats
9W - 12L
1,308 SR
Queue Stats
241W - 300L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChiefPandaFTW
Hercules
12
1 / 6 / 2
7,112
647
4,068
15,332
17,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
10
0 / 6 / 2
7,108
646
4,425
17,765
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 2 / 4
8,702
791
15,774
7,826
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 2
7,880
716
10,975
10,111
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
iLoliTops
Lancelot
13
4 / 6 / 1
8,388
763
6,641
15,928
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 21
8,626
784
6,909
16,015
13,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
KapkanReptar
Sylvanus
13
1 / 3 / 12
8,786
799
5,133
11,861
12,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Khallgar
Zhong Kui
16
6 / 1 / 15
9,880
898
19,578
9,521
7,931
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
MaldyNutz
Cernunnos
17
12 / 1 / 11
10,522
957
20,567
8,775
4,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 17
9,246
841
11,916
11,164
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
6
Kills
24
24
Deaths
7
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChiefPandaFTW
Hercules
1
6
2
0.33
W
1
1
21
11.5
L
Athena
0
6
2
0.17
W
Sylvanus
KapkanReptar
Sylvanus
1
3
12
2.33
W
Zhong Kui
Khallgar
Zhong Kui
6
1
15
13.5
W
Cernunnos
MaldyNutz
Cernunnos
12
1
11
17.5
L
0
2
4
1
L
1
4
2
0.5
W
4
1
17
12.5
L
Lancelot
iLoliTops
Lancelot
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
64,103
66,962
Taken
57,336
55,797
Mitigated
43,498
19,024
Healing
30,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChiefPandaFTW
Hercules
4,068
1,065
0
1,732
15,332
17,164
0
5,391
9,941
0
6,038
W
6,909
1,108
1,621
5,762
16,015
13,093
488
7,097
8,609
0
11,162
L
Athena
4,425
1,399
1,543
1,383
17,765
17,481
0
8,284
9,481
6,251
0
W
Sylvanus
KapkanReptar
Sylvanus
5,133
1,584
3,850
3,488
11,861
12,365
98
5,941
5,464
7,736
0
W
Zhong Kui
Khallgar
Zhong Kui
19,578
3,314
1,651
4,602
9,521
7,931
1,475
5,122
4,019
34,907
0
W
Cernunnos
MaldyNutz
Cernunnos
20,567
11,721
491
2,106
8,775
4,560
2,137
5,098
3,493
0
40,197
L
15,774
520
7,479
3,030
7,826
3,605
0
1,437
6,389
44,604
0
L
10,975
731
0
608
10,111
7,553
0
3,895
6,216
16,989
0
W
11,916
1,439
2,840
4,001
11,164
5,549
101
6,298
4,577
0
29,374
L
Lancelot
iLoliTops
Lancelot
6,641
424
1,478
1,771
15,928
9,994
0
5,704
10,224
0
10,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
47,060
109
Minions Killed
140
0
Camps Cleared
0
1,034,230
Distance Traveled
1,071,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,112
647
8
1
0
179,674
0
W
Tyr
8,626
784
6
1
0
251,526
0
L
Athena
7,108
646
3
0
0
182,079
0
W
Sylvanus
8,786
799
13
1
0
167,975
0
W
Zhong Kui
9,880
898
42
4
0
219,732
0
W
Cernunnos
10,522
957
46
4
0
182,039
0
L
Ra
8,702
791
76
7
0
221,542
0
L
Tiamat
7,880
716
16
1
0
220,119
0
W
Pele
9,246
841
33
3
0
250,216
0
L
Lancelot
8,388
763
6
1
0
230,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role