Player Matchup

Jing Wei
Jing Wei
Stompa3000
Jing Wei
Level 85
God Stats
26W - 20L
1,530 SR
Queue Stats
197W - 183L
1,460 Elo+
Solo
Vulcan
Vulcan
dalpar22
Vulcan
Level 122
God Stats
3W - 3L
1,345 SR
Queue Stats
219W - 225L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
reject723
Ao Kuang
Level 128
God Stats
4W - 4L
1,320 SR
Queue Stats
351W - 367L
1,394 Elo+
Party 1
Team Averages
Level 112
1,398 SR
1,416 Elo+

VS

Team Averages
Level 84
1,542 SR
1,365 Elo+
Danzaburou
Danzaburou
Tempest-Diablo
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Party 2
Sobek
Sobek
Zaddy_Diablo
Sobek
Level 83
God Stats
3W - 4L
1,520 SR
Queue Stats
19W - 32L
1,376 Elo+
Party 2
Ra
Ra
krathos202
Ra
Level 63
God Stats
18W - 12L
1,607 SR
Queue Stats
210W - 205L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Stompa3000
Jing Wei
12
2 / 0 / 3
8,411
765
6,840
5,061
1,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
dalpar22
Vulcan
11
2 / 1 / 3
8,141
740
10,736
6,955
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
reject723
Ao Kuang
10
1 / 2 / 4
7,738
703
3,461
7,178
5,806
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tempest-Diablo
Danzaburou
10
1 / 1 / 2
7,444
677
3,589
5,928
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
7,202
655
2,354
10,833
10,611
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 1
7,956
723
7,063
6,882
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
3
3
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Stompa3000
Jing Wei
2
0
3
3.5
L
Danzaburou
Tempest-Diablo
Danzaburou
1
1
2
2
L
0
2
3
0.75
W
Vulcan
dalpar22
Vulcan
2
1
3
3.5
L
2
2
1
1.25
W
Ao Kuang
reject723
Ao Kuang
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
13,006
19,194
Taken
23,643
10,171
Mitigated
15,782
2,732
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Stompa3000
Jing Wei
6,840
5,430
0
1,223
5,061
1,812
826
2,299
2,698
0
41,957
L
Danzaburou
Tempest-Diablo
Danzaburou
3,589
931
182
752
5,928
2,364
0
3,826
1,892
0
17,148
L
2,354
158
0
788
10,833
10,611
0
5,778
4,696
6,660
0
W
Vulcan
dalpar22
Vulcan
10,736
1,454
0
500
6,955
2,553
124
3,481
3,465
25,767
0
L
7,063
243
1,209
1,172
6,882
2,807
0
3,998
2,626
37,825
0
W
Ao Kuang
reject723
Ao Kuang
3,461
697
0
1,009
7,178
5,806
247
3,721
3,457
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
22,602
101
Minions Killed
90
0
Camps Cleared
0
632,334
Distance Traveled
616,122
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,411
765
53
5
0
239,856
5
L
Danzaburou
7,444
677
24
2
0
193,806
0
L
Sobek
7,202
655
12
1
0
200,796
2
W
Vulcan
8,141
740
29
3
0
212,772
1
L
Ra
7,956
723
54
5
0
221,520
0
W
Ao Kuang
7,738
703
19
2
0
179,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role