Player Matchup

Olorun
Olorun
JertNord
Olorun
Level 63
God Stats
6W - 6L
1,376 SR
Queue Stats
119W - 100L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
jlile12
Cthulhu
Level 27
God Stats
5W - 4L
1,349 SR
Queue Stats
18W - 16L
1,430 Elo+
Party 1
Pele
Pele
xKouga
Pele
Level 63
God Stats
2W - 2L
1,805 SR
Queue Stats
27W - 20L
1,519 Elo+
Party 1
Team Averages
Level 51
1,510 SR
1,459 Elo+

VS

Team Averages
Level 40
1,309 SR
1,324 Elo+
Thanatos
Thanatos
Astro_Sailor_
Thanatos
Level 72
God Stats
15W - 8L
1,244 SR
Queue Stats
165W - 142L
1,375 Elo+
Solo
Khepri
Khepri
Sadsuit
Khepri
Level 32
God Stats
3W - 4L
1,317 SR
Queue Stats
11W - 21L
1,284 Elo+
Party 2
Vamana
Vamana
Wxrrens WrLD
Vamana
Level 16
God Stats
2W - 7L
1,367 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JertNord
Olorun
14
2 / 0 / 6
10,569
755
11,014
7,617
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
jlile12
Cthulhu
13
2 / 0 / 4
10,414
744
9,744
9,573
10,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
xKouga
Pele
13
5 / 0 / 2
10,851
775
12,370
10,389
3,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astro_Sailor_
Thanatos
11
0 / 6 / 0
9,176
655
9,860
15,300
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Sadsuit
Khepri
12
0 / 1 / 0
9,292
664
3,870
13,634
13,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
10
0 / 2 / 0
8,721
623
5,560
12,415
14,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Astro_Sailor_
Thanatos
0
6
0
0
W
Olorun
JertNord
Olorun
2
0
6
5
L
Khepri
Sadsuit
Khepri
0
1
0
0
L
Vamana
0
2
0
0
W
Cthulhu
jlile12
Cthulhu
2
0
4
4
W
Pele
xKouga
Pele
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
19,290
27,579
Taken
41,349
17,002
Mitigated
34,609
6,704
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Astro_Sailor_
Thanatos
9,860
1,502
0
7,156
15,300
6,036
0
7,758
7,542
0
35,964
W
Olorun
JertNord
Olorun
11,014
5,477
220
3,441
7,617
2,710
1,847
1,142
6,295
49,271
0
L
Khepri
Sadsuit
Khepri
3,870
101
87
913
13,634
13,686
81
7,927
5,707
25,311
0
L
Vamana
5,560
3,604
0
1,918
12,415
14,887
150
5,258
7,157
0
26,277
W
Cthulhu
jlile12
Cthulhu
9,744
484
343
230
9,573
10,515
438
1,514
7,774
39,484
1,108
W
Pele
xKouga
Pele
12,370
3,142
0
2,470
10,389
3,777
0
1,194
9,025
0
33,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
27,189
154
Minions Killed
109
0
Camps Cleared
0
837,817
Distance Traveled
796,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,176
655
47
3
0
285,896
0
W
Olorun
10,569
755
65
5
0
256,634
1
L
Khepri
9,292
664
37
3
0
245,435
0
L
Vamana
8,721
623
25
2
0
264,808
0
W
Cthulhu
10,414
744
53
4
0
289,199
0
W
Pele
10,851
775
36
3
0
291,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role