Player Matchup

Geb
Geb
Hitokimi
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,387 Elo+
Party 1
Ishtar
Ishtar
LimeSalty
Ishtar
Level 49
God Stats
17W - 12L
1,713 SR
Queue Stats
48W - 49L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Nic077
Nu Wa
Level 79
God Stats
2W - 2L
1,486 SR
Queue Stats
127W - 125L
1,425 Elo+
Party 1
Thanatos
Thanatos
PacoCranck 420
Thanatos
Level 86
God Stats
10W - 11L
1,440 SR
Queue Stats
81W - 80L
1,456 Elo+
Solo
Vamana
Vamana
SirTigwardTG
Vamana
Level 62
God Stats
0W - 1L
1,467 SR
Queue Stats
10W - 14L
1,424 Elo+
Solo
Team Averages
Level 72
1,521 SR
1,415 Elo+

VS

Team Averages
Level 67
1,459 SR
1,384 Elo+
Bastet
Bastet
B1oHaZaRD_PUrg3
Bastet
Level 77
God Stats
25W - 22L
1,504 SR
Queue Stats
158W - 181L
1,368 Elo+
Party 2
Anubis
Anubis
MaestroDemon
Anubis
Level 20
God Stats
18W - 11L
1,406 SR
Queue Stats
95W - 115L
1,371 Elo+
Party 2
Bellona
Bellona
RagnarFHN
Bellona
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 73L
1,400 Elo+
Party 3
Yemoja
Yemoja
XxZACCHEOxX
Yemoja
Level 109
God Stats
23W - 10L
1,667 SR
Queue Stats
458W - 449L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
fatdustywood
Cernunnos
Level 43
God Stats
2W - 2L
1,216 SR
Queue Stats
84W - 79L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,406
441
780
9,444
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
LimeSalty
Ishtar
7
1 / 2 / 0
4,708
471
2,803
6,198
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Nic077
Nu Wa
10
0 / 2 / 0
5,291
529
3,665
4,839
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
6
1 / 1 / 0
4,326
433
812
3,627
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
8
0 / 3 / 0
4,706
471
2,810
6,893
5,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,438
544
2,119
6,337
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
3 / 1 / 0
6,428
643
3,772
4,796
2,087
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
RagnarFHN
Bellona
10
2 / 0 / 1
6,222
622
3,389
7,767
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
9
2 / 1 / 4
5,924
592
2,561
4,556
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
fatdustywood
Cernunnos
10
5 / 0 / 2
6,721
672
6,720
5,705
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
6
1
0.08
L
Ishtar
LimeSalty
Ishtar
1
2
0
0.5
W
Anubis
3
1
0
3
L
Nu Wa
Nic077
Nu Wa
0
2
0
0
L
Thanatos
1
1
0
1
W
Bellona
RagnarFHN
Bellona
2
0
1
2.5
L
Vamana
0
3
0
0
W
Yemoja
2
1
4
4
W
Cernunnos
fatdustywood
Cernunnos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
18,561
31,001
Taken
29,161
15,428
Mitigated
14,876
4,597
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,119
613
0
633
6,337
1,883
1,421
639
5,598
0
20,247
L
780
90
0
1,638
9,444
5,542
0
1,141
8,303
15,649
0
L
Ishtar
LimeSalty
Ishtar
2,803
1,689
0
1,055
6,198
2,043
0
1,196
5,002
0
21,734
W
Anubis
3,772
199
0
2,970
4,796
2,087
760
1,946
2,682
44,806
0
L
Nu Wa
Nic077
Nu Wa
3,665
836
0
0
4,839
1,204
0
2,312
2,527
32,165
0
L
Thanatos
812
0
0
1,737
3,627
933
0
1,460
2,167
0
14,432
W
Bellona
RagnarFHN
Bellona
3,389
1,050
0
2,590
7,767
6,458
694
204
7,526
0
34,541
L
Vamana
2,810
1,352
0
167
6,893
5,706
0
0
6,893
0
20,840
W
Yemoja
2,561
870
949
1,984
4,556
2,258
259
587
3,931
20,764
5,137
W
Cernunnos
fatdustywood
Cernunnos
6,720
4,946
0
2,472
5,705
2,190
677
688
4,979
0
44,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
30,733
169
Minions Killed
271
0
Camps Cleared
0
829,126
Distance Traveled
901,897
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,438
544
33
3
0
190,605
0
L
Geb
4,406
441
16
2
0
175,165
1
L
Ishtar
4,708
471
31
3
0
157,515
0
W
Anubis
6,428
643
81
8
0
178,880
0
L
Nu Wa
5,291
529
64
6
0
183,820
0
L
Thanatos
4,326
433
24
2
0
109,239
0
W
Bellona
6,222
622
52
5
0
210,521
0
L
Vamana
4,706
471
34
3
0
203,387
0
W
Yemoja
5,924
592
40
4
0
160,600
4
W
Cernunnos
6,721
672
65
7
0
161,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role