Player Matchup

Ganesha
Ganesha
BLASPEMY6400
Ganesha
Level 115
God Stats
5W - 5L
1,254 SR
Queue Stats
234W - 250L
1,354 Elo+
Party 1
He Bo
He Bo
Flow_Hungaro_10
He Bo
Level 109
God Stats
2W - 2L
1,371 SR
Queue Stats
155W - 177L
1,397 Elo+
Party 2
Serqet
Serqet
Jamurai1
Serqet
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 285L
1,398 Elo+
Party 1
Sol
Sol
SpookyKat7914
Sol
Level 96
God Stats
18W - 21L
1,299 SR
Queue Stats
319W - 336L
1,347 Elo+
Party 1
Apollo
Apollo
zorro2814
Apollo
Level 88
God Stats
8W - 4L
1,594 SR
Queue Stats
354W - 362L
1,450 Elo+
Party 2
Team Averages
Level 109
1,404 SR
1,389 Elo+

VS

Team Averages
Level 98
1,488 SR
1,407 Elo+
Tiamat
Tiamat
CARLOSSH
Tiamat
Level 145
God Stats
2W - 1L
1,809 SR
Queue Stats
156W - 155L
1,445 Elo+
Party 3
Tyr
Tyr
Fidato1
Tyr
Level 114
God Stats
0W - 3L
1,103 SR
Queue Stats
416W - 427L
1,419 Elo+
Solo
Nu Wa
Nu Wa
JupiterWingz
Nu Wa
Level 87
God Stats
13W - 10L
1,500 SR
Queue Stats
162W - 161L
1,398 Elo+
Solo
Izanami
Izanami
K40ZD4RK
Izanami
Level 57
God Stats
1W - 3L
1,442 SR
Queue Stats
20W - 34L
1,311 Elo+
Solo
Pele
Pele
SofiWolft1
Pele
Level 85
God Stats
21W - 22L
1,587 SR
Queue Stats
163W - 153L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLASPEMY6400
Ganesha
11
0 / 0 / 12
8,125
580
4,663
13,469
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 0
7,615
544
7,445
6,772
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Jamurai1
Serqet
13
4 / 0 / 1
7,714
551
5,521
9,705
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
8 / 1 / 1
8,804
629
10,970
10,662
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
zorro2814
Apollo
13
0 / 2 / 0
7,300
521
1,921
8,209
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CARLOSSH
Tiamat
13
2 / 2 / 0
8,160
583
6,354
7,479
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
10
0 / 6 / 0
5,492
392
3,173
12,875
9,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
6,421
459
4,527
5,424
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
K40ZD4RK
Izanami
11
0 / 4 / 0
6,861
490
4,504
9,715
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
6,847
489
3,901
9,417
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
3
3
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BLASPEMY6400
Ganesha
0
0
12
6
L
Tiamat
CARLOSSH
Tiamat
2
2
0
1
L
Tyr
0
6
0
0
W
3
0
0
3
W
Serqet
Jamurai1
Serqet
4
0
1
4.5
L
0
1
0
0
L
Izanami
K40ZD4RK
Izanami
0
4
0
0
L
1
2
0
0.5
W
8
1
1
8.5
W
Apollo
zorro2814
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
22,459
48,817
Taken
44,910
22,378
Mitigated
22,282
16,478
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BLASPEMY6400
Ganesha
4,663
261
2,457
3,703
13,469
9,142
0
1,792
11,645
24,758
0
L
Tiamat
CARLOSSH
Tiamat
6,354
756
0
1,836
7,479
3,621
251
1,639
5,518
53,415
0
L
Tyr
3,173
511
0
1,707
12,875
9,465
66
9,240
3,523
0
23,212
W
7,445
65
0
2,504
6,772
2,343
0
2,576
4,130
60,354
0
W
Serqet
Jamurai1
Serqet
5,521
1,855
0
1,709
9,705
3,783
0
1,099
8,568
0
48,602
L
4,527
1,164
0
1,840
5,424
2,032
0
3,720
1,530
40,517
0
L
Izanami
K40ZD4RK
Izanami
4,504
3,284
0
1,376
9,715
3,810
705
6,158
3,557
0
46,573
L
3,901
487
0
1,623
9,417
3,354
312
2,206
6,981
0
50,003
W
10,970
6,406
0
6,105
10,662
3,905
2,539
530
10,132
65,753
9,269
W
Apollo
zorro2814
Apollo
1,921
845
0
0
8,209
3,205
0
4,370
3,461
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
33,781
424
Minions Killed
344
0
Camps Cleared
0
1,410,030
Distance Traveled
1,274,812
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,125
580
6
0
0
281,048
3
L
Tiamat
8,160
583
109
8
0
252,142
2
L
Tyr
5,492
392
23
2
0
281,146
4
W
He Bo
7,615
544
115
8
0
268,769
0
W
Serqet
7,714
551
79
6
0
339,258
0
L
Nu Wa
6,421
459
65
5
0
260,319
0
L
Izanami
6,861
490
83
6
0
246,863
0
L
Pele
6,847
489
64
5
0
234,342
3
W
Sol
8,804
629
131
9
0
250,853
0
W
Apollo
7,300
521
93
7
0
270,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role