Player Matchup

Fenrir
Fenrir
Faydon-exe
Fenrir
Level 156
God Stats
1W - 3L
1,300 SR
Queue Stats
205W - 183L
1,527 Elo+
Solo
Maui
Maui
MageArchon
Maui
Level 108
God Stats
2W - 3L
1,491 SR
Queue Stats
167W - 160L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
SocialCrazied
Sylvanus
Level 128
God Stats
3W - 5L
1,519 SR
Queue Stats
186W - 175L
1,576 Elo+
Party 1
Mulan
Mulan
SocialThirty
Mulan
Level 126
God Stats
8W - 7L
1,682 SR
Queue Stats
205W - 189L
1,599 Elo+
Party 1
Chernobog
Chernobog
thefrickword
Chernobog
Level 118
God Stats
7W - 3L
1,773 SR
Queue Stats
212W - 197L
1,584 Elo+
Party 1
Team Averages
Level 127
1,553 SR
1,574 Elo+

VS

Team Averages
Level 119
1,645 SR
1,586 Elo+
Anubis
Anubis
CrazyCashew
Anubis
Level 86
God Stats
5W - 4L
1,589 SR
Queue Stats
183W - 176L
1,559 Elo+
Solo
Thor
Thor
DoujinFoo
Thor
Level 203
God Stats
24W - 33L
1,565 SR
Queue Stats
515W - 462L
1,536 Elo+
Party 2
Apollo
Apollo
ScarLight1
Apollo
Level 100
God Stats
10W - 6L
1,607 SR
Queue Stats
112W - 79L
1,640 Elo+
Party 3
Sobek
Sobek
TheG00FY
Sobek
Level 47
God Stats
8W - 5L
1,612 SR
Queue Stats
87W - 66L
1,627 Elo+
Party 3
Awilix
Awilix
shortabe
Awilix
Level 158
God Stats
10W - 3L
1,853 SR
Queue Stats
154W - 138L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faydon-exe
Fenrir
13
5 / 5 / 3
7,481
534
6,330
15,710
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 5
6,546
468
2,801
13,982
9,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
SocialCrazied
Sylvanus
12
3 / 5 / 4
7,210
515
8,968
16,725
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 4
8,398
600
7,822
11,527
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
thefrickword
Chernobog
13
3 / 3 / 4
7,639
546
8,857
11,730
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 9
8,081
577
15,538
10,551
5,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
13
2 / 5 / 4
7,946
568
9,372
11,757
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ScarLight1
Apollo
15
5 / 2 / 4
9,258
661
11,339
10,057
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TheG00FY
Sobek
12
2 / 1 / 10
7,814
558
3,789
9,939
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
shortabe
Awilix
13
6 / 3 / 5
8,248
589
9,959
10,006
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
15
Kills
17
18
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
9
1.63
W
Thor
2
5
4
0.8
L
Fenrir
Faydon-exe
Fenrir
5
5
3
1.3
L
0
3
5
0.83
W
Apollo
ScarLight1
Apollo
5
2
4
3.5
L
Sylvanus
SocialCrazied
Sylvanus
3
5
4
1
L
4
2
4
3
W
Sobek
TheG00FY
Sobek
2
1
10
7
W
Awilix
shortabe
Awilix
6
3
5
2.83
L
Chernobog
thefrickword
Chernobog
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,778
Damage
49,997
69,674
Taken
52,310
36,548
Mitigated
27,727
21,117
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,538
604
0
5,235
10,551
5,587
223
5,641
4,910
75,510
0
W
Thor
9,372
2,461
0
2,082
11,757
4,471
0
1,106
10,651
0
51,535
L
Fenrir
Faydon-exe
Fenrir
6,330
1,360
0
3,493
15,710
8,127
0
4,535
11,175
859
45,580
L
2,801
630
1,490
1,894
13,982
9,235
0
5,256
8,726
15,201
0
W
Apollo
ScarLight1
Apollo
11,339
7,820
0
5,698
10,057
4,334
846
1,105
8,952
0
89,071
L
Sylvanus
SocialCrazied
Sylvanus
8,968
1,292
1,094
6,483
16,725
7,349
0
7,323
9,402
51,033
0
L
7,822
1,787
0
4,515
11,527
7,362
0
262
11,265
0
54,656
W
Sobek
TheG00FY
Sobek
3,789
203
0
3,138
9,939
9,311
0
3,885
6,054
15,329
0
W
Awilix
shortabe
Awilix
9,959
4,538
0
2,739
10,006
4,024
0
1,396
8,610
0
59,683
L
Chernobog
thefrickword
Chernobog
8,857
6,259
0
2,148
11,730
4,475
0
1,951
9,779
0
61,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
41,347
372
Minions Killed
457
0
Camps Cleared
0
1,307,520
Distance Traveled
1,452,636
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,081
577
124
9
0
258,785
2
W
Thor
7,946
568
90
6
0
265,699
4
L
Fenrir
7,481
534
69
5
0
285,955
3
L
Maui
6,546
468
21
2
0
263,165
1
W
Apollo
9,258
661
135
10
0
276,017
1
L
Sylvanus
7,210
515
81
6
0
239,470
2
L
Mulan
8,398
600
100
7
0
258,371
2
W
Sobek
7,814
558
27
2
0
308,755
0
W
Awilix
8,248
589
81
6
0
343,380
0
L
Chernobog
7,639
546
101
7
0
260,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role