Player Matchup

Ix Chel
Ix Chel
C0iffee
Ix Chel
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,271 Elo+
Party 2
Zhong Kui
Zhong Kui
Longwigga
Zhong Kui
Level 17
God Stats
5W - 2L
1,604 SR
Queue Stats
13W - 21L
1,232 Elo+
Party 2
Neith
Neith
ToneyOwl5326227
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,193 Elo+
Solo
Team Averages
Level 43
1,535 SR
1,232 Elo+

VS

Team Averages
Level 76
1,351 SR
1,331 Elo+
Hades
Hades
BIGGDITTY
Hades
Level 74
God Stats
17W - 15L
1,401 SR
Queue Stats
96W - 124L
1,332 Elo+
Party 1
Thor
Thor
Jonahttack
Thor
Level 99
God Stats
8W - 13L
1,315 SR
Queue Stats
205W - 213L
1,367 Elo+
Party 1
Hercules
Hercules
vGODjs
Hercules
Level 56
God Stats
0W - 3L
1,336 SR
Queue Stats
105W - 126L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C0iffee
Ix Chel
15
8 / 4 / 11
12,678
845
19,268
12,997
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Longwigga
Zhong Kui
15
9 / 2 / 10
12,831
855
16,980
15,547
12,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 12
10,940
729
7,196
8,210
2,927
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BIGGDITTY
Hades
14
5 / 5 / 2
12,706
847
13,507
13,543
6,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 2
10,994
733
9,427
15,013
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
vGODjs
Hercules
12
0 / 9 / 3
10,215
681
8,420
22,047
20,144
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
8
8
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
BIGGDITTY
Hades
5
5
2
1.2
W
Ix Chel
C0iffee
Ix Chel
8
4
11
3.38
L
3
5
2
0.8
W
Zhong Kui
Longwigga
Zhong Kui
9
2
10
7
W
2
2
12
4
L
Hercules
vGODjs
Hercules
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,444
Damage
31,354
36,754
Taken
50,603
20,167
Mitigated
31,707
10,358
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BIGGDITTY
Hades
13,507
340
235
3,269
13,543
6,110
0
10,080
3,463
44,418
0
W
Ix Chel
C0iffee
Ix Chel
19,268
3,850
2,762
3,562
12,997
5,048
592
5,986
7,011
53,681
0
L
9,427
1,624
0
0
15,013
5,453
0
10,360
4,653
0
34,690
W
Zhong Kui
Longwigga
Zhong Kui
16,980
2,607
0
3,504
15,547
12,192
848
5,697
9,850
39,989
0
W
7,196
4,286
0
530
8,210
2,927
0
2,128
6,082
0
26,579
L
Hercules
vGODjs
Hercules
8,420
1,259
0
4,361
22,047
20,144
42
16,111
5,936
0
30,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
33,915
130
Minions Killed
132
0
Camps Cleared
0
731,239
Distance Traveled
633,749
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,706
847
67
4
0
166,316
0
W
Ix Chel
12,678
845
52
3
0
263,378
0
L
Thor
10,994
733
36
2
0
216,014
0
W
Zhong Kui
12,831
855
37
2
0
249,139
4
W
Neith
10,940
729
41
3
0
218,722
0
L
Hercules
10,215
681
29
2
0
251,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role