Player Matchup

Sun Wukong
Sun Wukong
BLvd Reloads
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,535 Elo+
Party 3
Janus
Janus
Fries224
Janus
Level 154
God Stats
2W - 2L
1,252 SR
Queue Stats
873W - 787L
1,491 Elo+
Party 2
Nemesis
Nemesis
R2kronos
Nemesis
Level 149
God Stats
32W - 22L
1,740 SR
Queue Stats
1,024W - 934L
1,515 Elo+
Party 2
Chernobog
Chernobog
ShadowFlashIs6ay
Chernobog
Level 29
God Stats
8W - 4L
1,692 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 3
Kuzenbo
Kuzenbo
Tasdel
Kuzenbo
Level 91
God Stats
129W - 105L
1,600 SR
Queue Stats
168W - 150L
1,550 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,537 Elo+

VS

Team Averages
Level 119
1,597 SR
1,548 Elo+
Danzaburou
Danzaburou
BernyTerror10
Danzaburou
Level 89
God Stats
27W - 18L
1,620 SR
Queue Stats
232W - 262L
1,517 Elo+
Party 1
Sol
Sol
HolidaySzn
Sol
Level 124
God Stats
2W - 2L
1,812 SR
Queue Stats
45W - 38L
1,543 Elo+
Solo
Odin
Odin
MICH170800
Odin
Level 129
God Stats
1W - 5L
1,310 SR
Queue Stats
178W - 193L
1,544 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MikelBesil
Maman Brigitte
Level 127
God Stats
11W - 7L
1,766 SR
Queue Stats
143W - 161L
1,560 Elo+
Party 1
Ymir
Ymir
SoFisticatedPie
Ymir
Level 127
God Stats
5W - 7L
1,477 SR
Queue Stats
205W - 188L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLvd Reloads
Sun Wukong
10
0 / 2 / 0
5,719
477
3,507
10,679
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Fries224
Janus
13
1 / 0 / 1
6,890
574
5,328
4,817
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
R2kronos
Nemesis
12
2 / 0 / 1
6,433
536
3,153
8,506
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
11
4 / 2 / 0
6,818
568
12,475
8,269
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Tasdel
Kuzenbo
9
0 / 0 / 5
6,048
504
5,243
7,652
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BernyTerror10
Danzaburou
10
0 / 1 / 0
6,232
519
3,991
7,599
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,356
696
10,250
8,736
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 0
6,687
557
1,965
8,142
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maman Brigitte
MikelBesil
Maman Brigitte
12
1 / 2 / 1
6,992
583
4,499
10,061
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 1
6,325
527
4,136
13,587
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLvd Reloads
Sun Wukong
0
2
0
0
L
Danzaburou
BernyTerror10
Danzaburou
0
1
0
0
W
Janus
Fries224
Janus
1
0
1
1.5
L
1
1
1
1.5
L
0
1
0
0
L
Maman Brigitte
MikelBesil
Maman Brigitte
1
2
1
0.75
W
Nemesis
R2kronos
Nemesis
2
0
1
2.5
W
Chernobog
4
2
0
2
L
1
2
1
0.75
W
Kuzenbo
Tasdel
Kuzenbo
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
24,841
39,923
Taken
48,125
23,545
Mitigated
23,592
8,387
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLvd Reloads
Sun Wukong
3,507
253
0
1,449
10,679
7,373
0
7,662
3,017
0
39,459
L
Danzaburou
BernyTerror10
Danzaburou
3,991
1,377
0
2,104
7,599
2,926
0
2,314
5,285
0
43,454
W
Janus
Fries224
Janus
5,328
1,028
0
1,081
4,817
1,717
0
1,429
3,388
50,554
0
L
10,250
3,269
0
5,977
8,736
3,809
805
924
7,782
75,900
10,149
L
1,965
0
0
1,905
8,142
4,112
22
3,204
4,738
0
45,592
L
Maman Brigitte
MikelBesil
Maman Brigitte
4,499
187
0
4,680
10,061
3,678
0
1,501
8,486
56,867
1,152
W
Nemesis
R2kronos
Nemesis
3,153
922
0
944
8,506
3,377
0
3,765
4,741
0
45,126
W
Chernobog
12,475
7,493
0
1,514
8,269
3,243
18
2,835
5,434
0
54,924
L
4,136
695
1,510
3,244
13,587
9,067
0
2,324
11,263
16,839
0
W
Kuzenbo
Tasdel
Kuzenbo
5,243
1,861
0
3,399
7,652
7,835
8
2,458
5,194
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
34,592
352
Minions Killed
417
0
Camps Cleared
0
1,309,220
Distance Traveled
1,251,804
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,719
477
60
5
0
261,998
4
L
Danzaburou
6,232
519
75
6
0
214,244
1
W
Janus
6,890
574
108
9
0
249,293
5
L
Sol
8,356
696
140
12
0
221,212
0
L
Odin
6,687
557
82
7
0
267,365
0
L
Maman Brigitte
6,992
583
96
8
0
295,253
0
W
Nemesis
6,433
536
75
6
0
301,208
1
W
Chernobog
6,818
568
99
8
0
240,585
0
L
Ymir
6,325
527
24
2
0
253,730
5
W
Kuzenbo
6,048
504
10
1
0
256,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role