Player Matchup

Cthulhu
Cthulhu
CrackFamilyAlpha
Cthulhu
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 69L
1,500 Elo+
Party 1
Nemesis
Nemesis
Im_your-Landlord
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,581 Elo+
Party 1
Merlin
Merlin
J_MOTA_
Merlin
Level 89
God Stats
1W - 7L
1,295 SR
Queue Stats
170W - 160L
1,498 Elo+
Party 1
Team Averages
Level 66
1,504 SR
1,526 Elo+

VS

Team Averages
Level 118
1,590 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MikeAHones
Poseidon
Level 124
God Stats
26W - 24L
1,717 SR
Queue Stats
717W - 725L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
Level 129
God Stats
30W - 21L
1,552 SR
Queue Stats
293W - 294L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,972
725
5,567
15,898
14,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 4
7,847
713
3,278
13,835
5,877
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
J_MOTA_
Merlin
12
5 / 4 / 3
9,565
870
10,363
11,024
4,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 2 / 11
10,392
945
11,788
9,740
3,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MikeAHones
Poseidon
13
6 / 2 / 10
10,241
931
13,041
9,439
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xt_Lone_Star_tx
Gilgamesh
12
7 / 5 / 11
10,035
912
10,950
15,404
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
19
19
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
11
5.75
L
2
7
3
0.5
L
0
8
4
0.25
L
Merlin
J_MOTA_
Merlin
5
4
3
1.63
W
Poseidon
MikeAHones
Poseidon
6
2
10
5.5
W
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
35,779
40,757
Taken
34,583
25,186
Mitigated
18,365
6,210
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,788
6,236
421
4,010
9,740
3,175
1,958
6,272
3,468
0
38,649
L
5,567
378
210
1,077
15,898
14,704
0
6,506
8,985
18,165
0
L
3,278
700
0
2,038
13,835
5,877
0
3,759
9,779
105
11,134
L
Merlin
J_MOTA_
Merlin
10,363
1,195
26
2,859
11,024
4,605
0
3,300
7,434
38,454
0
W
Poseidon
MikeAHones
Poseidon
13,041
1,249
0
2,503
9,439
3,104
957
4,548
4,891
38,840
0
W
Gilgamesh
xt_Lone_Star_tx
Gilgamesh
10,950
1,891
0
2,117
15,404
12,086
187
5,649
9,755
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
30,668
89
Minions Killed
113
0
Camps Cleared
0
542,370
Distance Traveled
611,543
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,392
945
55
5
0
181,146
1
L
Cthulhu
7,972
725
20
2
0
177,846
0
L
Nemesis
7,847
713
14
1
0
184,015
2
L
Merlin
9,565
870
55
5
0
180,509
0
W
Poseidon
10,241
931
44
4
0
227,850
4
W
Gilgamesh
10,035
912
14
1
0
202,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role