Player Matchup

Heimdallr
Heimdallr
Ailoviu12
Heimdallr
Level 129
God Stats
1W - 5L
1,145 SR
Queue Stats
206W - 198L
1,456 Elo+
Party 3
Ah Puch
Ah Puch
ItzOrca93
Ah Puch
Level 99
God Stats
5W - 5L
1,447 SR
Queue Stats
725W - 704L
1,434 Elo+
Party 2
Arachne
Arachne
ItzRipper98
Arachne
Level 76
God Stats
1W - 1L
1,675 SR
Queue Stats
405W - 403L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
MagoNiga007
Sylvanus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,356 Elo+
Solo
Thor
Thor
MrscoutSv
Thor
Level 128
God Stats
7W - 11L
1,493 SR
Queue Stats
185W - 179L
1,461 Elo+
Party 3
Team Averages
Level 113
1,452 SR
1,422 Elo+

VS

Team Averages
Level 109
1,417 SR
1,464 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Aduailion
Osiris
Level 105
God Stats
1W - 1L
1,190 SR
Queue Stats
179W - 159L
1,467 Elo+
Solo
Yu Huang
Yu Huang
PounDTrash52
Yu Huang
Level 129
God Stats
20W - 18L
1,551 SR
Queue Stats
1,400W - 1,417L
1,458 Elo+
Party 1
Athena
Athena
Wanted27Geoffrey
Athena
Level 124
God Stats
11W - 17L
1,297 SR
Queue Stats
783W - 790L
1,444 Elo+
Solo
Pele
Pele
vSUSPECT52c
Pele
Level 66
God Stats
8W - 10L
1,549 SR
Queue Stats
133W - 153L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ailoviu12
Heimdallr
10
1 / 0 / 1
5,624
511
3,390
3,723
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
ItzOrca93
Ah Puch
9
0 / 2 / 0
5,358
487
4,162
7,716
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ItzRipper98
Arachne
9
0 / 4 / 1
4,984
453
1,616
9,939
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MagoNiga007
Sylvanus
9
1 / 2 / 1
5,127
466
3,560
8,482
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
10
0 / 2 / 1
5,689
517
2,970
9,307
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 0 / 2
6,335
576
2,536
4,570
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Aduailion
Osiris
12
3 / 1 / 0
7,270
661
7,222
9,560
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
PounDTrash52
Yu Huang
11
3 / 0 / 1
6,856
623
6,256
6,371
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,195
472
3,361
8,742
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 2
6,960
633
3,891
10,759
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
2
1
W
Osiris
Aduailion
Osiris
3
1
0
3
L
Heimdallr
Ailoviu12
Heimdallr
1
0
1
1.5
L
Ah Puch
ItzOrca93
Ah Puch
0
2
0
0
L
Arachne
ItzRipper98
Arachne
0
4
1
0.13
L
Sylvanus
MagoNiga007
Sylvanus
1
2
1
0.75
L
Thor
0
2
1
0.25
W
Yu Huang
PounDTrash52
Yu Huang
3
0
1
3.5
W
1
1
1
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,698
Damage
23,266
39,167
Taken
40,002
15,715
Mitigated
20,770
8,855
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,536
382
0
1,424
4,570
1,643
636
926
3,644
0
51,801
W
Osiris
Aduailion
Osiris
7,222
2,939
0
4,971
9,560
8,128
373
366
9,194
0
53,662
L
Heimdallr
Ailoviu12
Heimdallr
3,390
1,353
0
2,002
3,723
1,397
0
1,113
2,610
0
27,819
L
Ah Puch
ItzOrca93
Ah Puch
4,162
546
0
1,984
7,716
2,498
0
3,042
4,674
37,020
0
L
Arachne
ItzRipper98
Arachne
1,616
1,108
0
2,113
9,939
3,623
0
371
9,568
0
19,475
L
Sylvanus
MagoNiga007
Sylvanus
3,560
1,647
192
873
8,482
4,853
0
3,811
4,671
15,090
4,856
L
Thor
2,970
900
0
1,691
9,307
3,344
0
1,280
8,027
0
42,749
W
Yu Huang
PounDTrash52
Yu Huang
6,256
566
0
1,024
6,371
2,249
0
3,004
3,367
45,714
0
W
3,361
1,029
0
2,138
8,742
4,765
382
1,731
7,011
14,221
0
W
3,891
785
0
2,650
10,759
3,985
0
1,380
9,379
0
54,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
32,616
254
Minions Killed
368
0
Camps Cleared
0
1,014,416
Distance Traveled
1,130,163
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,335
576
94
9
0
189,597
0
W
Osiris
7,270
661
90
8
0
180,053
0
L
Heimdallr
5,624
511
46
4
0
223,049
2
L
Ah Puch
5,358
487
68
6
0
189,470
0
L
Arachne
4,984
453
38
3
0
210,573
1
L
Sylvanus
5,127
466
34
3
0
160,125
2
L
Thor
5,689
517
68
6
0
231,199
0
W
Yu Huang
6,856
623
85
8
0
223,194
0
W
Athena
5,195
472
21
2
0
258,195
0
W
Pele
6,960
633
78
7
0
279,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role