Player Matchup

Agni
Agni
LRPM4
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,634 Elo+
Party 2
Hera
Hera
MountainOysterz
Hera
Level 146
God Stats
2W - 2L
1,383 SR
Queue Stats
115W - 119L
1,543 Elo+
Party 2
Rama
Rama
ShakingDust
Rama
Level 66
God Stats
1W - 0L
1,544 SR
Queue Stats
27W - 30L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
namechanged8931
Jormungandr
Level 46
God Stats
1W - 1L
1,334 SR
Queue Stats
40W - 33L
1,575 Elo+
Party 2
Medusa
Medusa
throbbingcaulk
Medusa
Level 147
God Stats
10W - 4L
1,680 SR
Queue Stats
184W - 175L
1,557 Elo+
Party 2
Team Averages
Level 105
1,488 SR
1,565 Elo+

VS

Team Averages
Level 119
1,428 SR
1,469 Elo+
Xing Tian
Xing Tian
BIGSEXY199157
Xing Tian
Level 124
God Stats
0W - 3L
993 SR
Queue Stats
65W - 76L
1,456 Elo+
Party 1
Susano
Susano
DigitalDrop0ut
Susano
Level 109
God Stats
1W - 1L
1,855 SR
Queue Stats
36W - 33L
1,571 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Legendary HaVo
Kumbhakarna
Level 127
God Stats
2W - 3L
1,551 SR
Queue Stats
437W - 426L
1,458 Elo+
Party 3
Heimdallr
Heimdallr
Mannon90
Heimdallr
Level 118
God Stats
0W - 2L
1,414 SR
Queue Stats
68W - 81L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
ThunderTaker5
Kuzenbo
Level 117
God Stats
0W - 1L
1,329 SR
Queue Stats
52W - 73L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LRPM4
Agni
18
1 / 2 / 24
10,679
763
10,336
10,527
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 17
10,737
767
17,582
8,044
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 3 / 15
12,186
870
15,803
10,354
6,184
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
namechanged8931
Jormungandr
18
7 / 3 / 24
11,577
827
16,496
16,340
19,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 3 / 17
11,874
848
19,002
12,214
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIGSEXY199157
Xing Tian
15
2 / 7 / 6
9,562
683
7,848
19,958
26,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 4
9,889
706
13,323
14,119
6,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Legendary HaVo
Kumbhakarna
18
6 / 9 / 4
11,519
823
4,368
21,994
28,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heimdallr
Mannon90
Heimdallr
18
1 / 4 / 10
10,569
755
12,127
12,386
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
16
0 / 7 / 8
9,646
689
8,519
19,377
29,176
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
46
34
Kills
14
14
Deaths
34
97
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BIGSEXY199157
Xing Tian
2
7
6
0.71
L
5
7
4
1
W
Agni
LRPM4
Agni
1
2
24
6.5
L
Kumbhakarna
Legendary HaVo
Kumbhakarna
6
9
4
0.89
L
Heimdallr
Mannon90
Heimdallr
1
4
10
1.5
W
5
3
17
4.5
W
13
3
15
6.83
L
Kuzenbo
0
7
8
0.57
W
Jormungandr
namechanged8931
Jormungandr
7
3
24
6.33
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,219
Damage
46,185
57,479
Taken
87,834
41,434
Mitigated
96,608
19,228
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BIGSEXY199157
Xing Tian
7,848
441
1,133
743
19,958
26,218
511
9,057
10,333
16,935
0
L
13,323
782
507
803
14,119
6,406
327
7,773
5,847
0
20,671
W
Agni
LRPM4
Agni
10,336
945
3,133
4,466
10,527
5,360
1,163
4,173
6,354
28,942
0
L
Kumbhakarna
Legendary HaVo
Kumbhakarna
4,368
320
268
647
21,994
28,192
92
10,741
10,698
10,212
0
L
Heimdallr
Mannon90
Heimdallr
12,127
4,912
1,389
2,659
12,386
6,616
821
5,135
7,099
0
42,025
W
17,582
5,384
1,980
614
8,044
3,339
1,174
2,344
5,700
35,224
0
W
15,803
9,701
818
1,928
10,354
6,184
2,819
4,977
5,377
0
19,928
L
Kuzenbo
8,519
2,433
900
1,314
19,377
29,176
532
9,696
9,128
14,929
0
W
Jormungandr
namechanged8931
Jormungandr
16,496
2,603
1,622
3,486
16,340
19,736
540
3,111
13,229
29,116
505
W
19,002
6,901
660
521
12,214
6,815
3,339
6,130
6,084
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
51,185
184
Minions Killed
120
0
Camps Cleared
0
1,273,204
Distance Traveled
1,138,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,562
683
19
1
0
213,892
0
L
Susano
9,889
706
11
1
0
233,450
0
W
Agni
10,679
763
51
4
0
274,726
0
L
Kumbhakarna
11,519
823
10
1
0
227,575
0
L
Heimdallr
10,569
755
69
5
0
238,310
0
W
Hera
10,737
767
38
3
0
255,955
0
W
Rama
12,186
870
14
1
0
247,542
0
L
Kuzenbo
9,646
689
11
1
0
225,713
0
W
Jormungandr
11,577
827
24
2
0
248,465
0
W
Medusa
11,874
848
57
4
0
246,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role