Player Matchup

Chaac
Chaac
Artemetis_
Chaac
Level 113
God Stats
3W - 3L
1,670 SR
Queue Stats
187W - 163L
1,518 Elo+
Party 1
Anubis
Anubis
I-KILL-Ux2
Anubis
Level 27
God Stats
2W - 0L
1,617 SR
Queue Stats
69W - 78L
1,405 Elo+
Party 4
Ah Puch
Ah Puch
Swoopsy
Ah Puch
Level 89
God Stats
2W - 2L
1,206 SR
Queue Stats
188W - 164L
1,512 Elo+
Party 1
Discordia
Discordia
iLoliTops
Discordia
Level 98
God Stats
4W - 2L
1,576 SR
Queue Stats
174W - 145L
1,490 Elo+
Solo
Cabrakan
Cabrakan
mexican7204
Cabrakan
Level 82
God Stats
3W - 1L
1,817 SR
Queue Stats
179W - 159L
1,453 Elo+
Party 4
Team Averages
Level 82
1,577 SR
1,476 Elo+

VS

Team Averages
Level 59
1,575 SR
1,364 Elo+
Achilles
Achilles
AJayJ
Achilles
Level 74
God Stats
11W - 8L
1,542 SR
Queue Stats
324W - 313L
1,424 Elo+
Solo
Ganesha
Ganesha
Bigmac9525
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,285 Elo+
Party 2
Vamana
Vamana
DoctorDelici0us
Vamana
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 3
Tiamat
Tiamat
Dragge1991
Tiamat
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
76W - 86L
1,477 Elo+
Party 3
Surtr
Surtr
Tomy1221
Surtr
Level 46
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 2 / 26
10,290
858
14,413
17,801
21,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
I-KILL-Ux2
Anubis
15
5 / 4 / 15
9,544
795
8,280
10,210
5,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Swoopsy
Ah Puch
18
12 / 1 / 19
11,027
919
18,423
8,845
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
iLoliTops
Discordia
18
10 / 1 / 22
11,129
927
23,039
8,389
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
mexican7204
Cabrakan
16
5 / 3 / 21
9,933
828
9,173
13,571
14,564
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJayJ
Achilles
15
5 / 6 / 5
8,738
728
8,981
15,697
24,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
Bigmac9525
Ganesha
15
0 / 7 / 9
8,528
711
8,238
18,623
23,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 4
8,855
738
6,862
16,305
21,416
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Dragge1991
Tiamat
14
1 / 6 / 3
7,802
650
7,418
11,140
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Tomy1221
Surtr
15
3 / 8 / 2
8,306
692
6,382
16,556
16,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
34
35
Kills
11
11
Deaths
35
103
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
AJayJ
Achilles
5
6
5
1.25
W
Chaac
3
2
26
8
L
Ganesha
Bigmac9525
Ganesha
0
7
9
0.64
L
2
8
4
0.5
L
Tiamat
Dragge1991
Tiamat
1
6
3
0.42
W
Anubis
I-KILL-Ux2
Anubis
5
4
15
3.13
W
Ah Puch
Swoopsy
Ah Puch
12
1
19
21.5
L
Surtr
Tomy1221
Surtr
3
8
2
0.5
W
Discordia
iLoliTops
Discordia
10
1
22
21
W
Cabrakan
mexican7204
Cabrakan
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,328
Damage
37,881
58,816
Taken
78,321
49,765
Mitigated
91,919
30,721
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AJayJ
Achilles
8,981
1,116
547
1,036
15,697
24,107
0
11,660
4,037
0
12,959
W
Chaac
14,413
1,750
2,718
8,774
17,801
21,399
492
4,046
13,320
0
38,260
L
Ganesha
Bigmac9525
Ganesha
8,238
464
400
1,550
18,623
23,035
0
14,754
3,869
17,964
0
L
6,862
3,219
737
1,177
16,305
21,416
0
12,936
3,369
0
9,388
L
Tiamat
Dragge1991
Tiamat
7,418
685
497
849
11,140
7,118
0
7,538
3,602
18,831
0
W
Anubis
I-KILL-Ux2
Anubis
8,280
1,143
879
3,127
10,210
5,296
998
3,154
6,828
14,919
0
W
Ah Puch
Swoopsy
Ah Puch
18,423
1,166
2,874
4,440
8,845
4,473
410
2,080
6,458
29,384
0
L
Surtr
Tomy1221
Surtr
6,382
1,713
1,583
1,454
16,556
16,243
0
12,027
4,529
214
13,540
W
Discordia
iLoliTops
Discordia
23,039
1,462
2,216
1,739
8,389
4,033
617
1,190
6,833
42,415
0
W
Cabrakan
mexican7204
Cabrakan
9,173
953
1,528
2,426
13,571
14,564
438
4,487
8,705
14,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
42,229
165
Minions Killed
85
0
Camps Cleared
0
1,177,727
Distance Traveled
945,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,738
728
10
1
0
190,413
0
W
Chaac
10,290
858
40
3
0
271,465
0
L
Ganesha
8,528
711
1
0
0
215,242
0
L
Vamana
8,855
738
21
2
0
215,798
0
L
Tiamat
7,802
650
33
3
0
166,215
0
W
Anubis
9,544
795
18
2
0
197,758
0
W
Ah Puch
11,027
919
39
3
0
243,151
0
L
Surtr
8,306
692
20
2
0
157,627
0
W
Discordia
11,129
927
54
5
0
255,775
0
W
Cabrakan
9,933
828
14
1
0
209,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role