Player Matchup

Neith
Neith
AmenadielX1856
Neith
Level 99
God Stats
6W - 9L
1,306 SR
Queue Stats
332W - 327L
1,483 Elo+
Party 2
Hades
Hades
ESTEBAN-2713321
Hades
Level 103
God Stats
2W - 7L
1,236 SR
Queue Stats
587W - 547L
1,416 Elo+
Solo
Poseidon
Poseidon
dayitozero
Poseidon
Level 149
God Stats
7W - 5L
1,614 SR
Queue Stats
582W - 596L
1,418 Elo+
Party 2
Maui
Maui
derflegnets
Maui
Level 108
God Stats
15W - 16L
1,473 SR
Queue Stats
289W - 341L
1,443 Elo+
Solo
Mulan
Mulan
rooster0291
Mulan
Level 140
God Stats
9W - 6L
1,365 SR
Queue Stats
71W - 75L
1,370 Elo+
Solo
Team Averages
Level 120
1,399 SR
1,426 Elo+

VS

Team Averages
Level 104
1,621 SR
1,465 Elo+
Scylla
Scylla
El_mamaguevo17
Scylla
Level 107
God Stats
1W - 1L
1,791 SR
Queue Stats
76W - 84L
1,480 Elo+
Solo
Charon
Charon
Rhialto
Charon
Level 147
God Stats
27W - 26L
1,645 SR
Queue Stats
503W - 507L
1,461 Elo+
Solo
Medusa
Medusa
mushroom06
Medusa
Level 24
God Stats
94W - 81L
1,541 SR
Queue Stats
161W - 139L
1,473 Elo+
Party 1
Hercules
Hercules
mustacheman7
Hercules
Level 108
God Stats
3W - 3L
1,631 SR
Queue Stats
211W - 194L
1,478 Elo+
Party 1
Loki
Loki
nchstk
Loki
Level 135
God Stats
17W - 12L
1,499 SR
Queue Stats
1,035W - 1,040L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,094
591
4,877
8,016
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 1
7,314
610
6,337
9,362
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
dayitozero
Poseidon
11
2 / 2 / 2
6,486
541
4,131
8,814
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 5
6,515
543
2,757
9,268
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 2
7,914
660
6,962
9,394
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,601
550
6,096
3,561
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Rhialto
Charon
9
2 / 2 / 3
6,391
533
7,595
12,366
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
mushroom06
Medusa
10
0 / 4 / 0
5,926
494
4,136
8,294
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mustacheman7
Hercules
10
3 / 4 / 0
6,065
505
5,702
10,086
6,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
nchstk
Loki
11
2 / 2 / 1
6,368
531
2,481
8,064
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
8
8
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
3
0
1
3.5
L
1
1
1
1.5
L
Charon
Rhialto
Charon
2
2
3
1.75
W
Poseidon
dayitozero
Poseidon
2
2
2
1.5
W
1
3
5
1.17
L
Medusa
mushroom06
Medusa
0
4
0
0
L
Hercules
mustacheman7
Hercules
3
4
0
0.75
L
Loki
nchstk
Loki
2
2
1
1.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
26,010
44,854
Taken
42,371
26,278
Mitigated
23,306
15,737
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,877
1,865
0
2,568
8,016
3,031
715
2,716
5,300
0
47,928
W
6,337
983
772
6,198
9,362
4,559
0
4,141
5,221
52,324
0
L
6,096
746
0
537
3,561
1,227
0
2,701
860
46,040
0
L
Charon
Rhialto
Charon
7,595
2,253
130
4,178
12,366
9,696
0
3,672
8,694
21,627
0
W
Poseidon
dayitozero
Poseidon
4,131
684
0
750
8,814
3,083
0
2,203
6,611
54,921
0
W
2,757
766
0
2,555
9,268
7,503
0
3,984
5,284
18,778
0
L
Medusa
mushroom06
Medusa
4,136
2,137
0
1,022
8,294
3,249
0
2,881
5,413
0
35,010
L
Hercules
mustacheman7
Hercules
5,702
985
0
881
10,086
6,197
16
1,585
8,501
0
24,974
L
Loki
nchstk
Loki
2,481
661
0
4,134
8,064
2,937
0
2,386
5,678
0
46,567
W
6,962
855
0
2,894
9,394
8,102
533
647
8,747
0
52,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
31,351
370
Minions Killed
294
0
Camps Cleared
0
1,221,753
Distance Traveled
1,228,211
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,094
591
85
7
0
224,623
0
W
Hades
7,314
610
95
8
0
253,442
0
L
Scylla
6,601
550
95
8
0
241,328
1
L
Charon
6,391
533
15
1
0
250,562
5
W
Poseidon
6,486
541
81
7
0
279,438
2
W
Maui
6,515
543
19
2
0
237,454
0
L
Medusa
5,926
494
65
5
0
229,300
0
L
Hercules
6,065
505
35
3
0
247,157
2
L
Loki
6,368
531
84
7
0
259,864
2
W
Mulan
7,914
660
90
8
0
226,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role