Player Matchup

Thanatos
Thanatos
A503
Thanatos
Level 34
God Stats
6W - 3L
1,614 SR
Queue Stats
60W - 61L
1,499 Elo+
Party 1
Odin
Odin
OnFIlRe
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
S-3eerx
Xbalanque
Level 126
God Stats
21W - 14L
1,679 SR
Queue Stats
303W - 318L
1,502 Elo+
Party 1
Athena
Athena
soldatytb2
Athena
Level 87
God Stats
16W - 15L
1,452 SR
Queue Stats
259W - 238L
1,429 Elo+
Solo
Nu Wa
Nu Wa
v746
Nu Wa
Level 47
God Stats
20W - 10L
1,338 SR
Queue Stats
89W - 120L
1,403 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,467 Elo+

VS

Team Averages
Level 113
1,536 SR
1,480 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
A-K-S89
Janus
Level 120
God Stats
29W - 31L
1,469 SR
Queue Stats
878W - 892L
1,429 Elo+
Solo
Bastet
Bastet
TripTrip-mo
Bastet
Level 68
God Stats
51W - 36L
1,584 SR
Queue Stats
234W - 227L
1,557 Elo+
Solo
Chang'e
Chang'e
Zoeyll
Chang'e
Level 109
God Stats
15W - 12L
1,629 SR
Queue Stats
123W - 152L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A503
Thanatos
14
7 / 3 / 2
8,124
580
8,956
15,559
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
OnFIlRe
Odin
14
3 / 1 / 3
8,220
587
6,965
11,711
12,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
S-3eerx
Xbalanque
14
1 / 0 / 2
8,230
588
3,708
8,780
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
soldatytb2
Athena
11
1 / 2 / 4
7,405
529
4,179
10,177
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
v746
Nu Wa
13
0 / 1 / 2
7,718
551
6,047
6,305
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 1
8,188
585
8,113
15,906
16,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
10
2 / 1 / 1
6,401
457
3,996
4,868
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
A-K-S89
Janus
13
1 / 2 / 0
7,154
511
4,664
5,463
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
13
1 / 3 / 2
7,261
519
6,219
14,184
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Zoeyll
Chang'e
8
0 / 3 / 1
6,034
431
2,951
8,306
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
1
1.17
L
Neith
 
Neith
2
1
1
2.5
L
Janus
A-K-S89
Janus
1
2
0
0.5
W
Thanatos
A503
Thanatos
7
3
2
2.67
W
Odin
OnFIlRe
Odin
3
1
3
4.5
W
Xbalanque
S-3eerx
Xbalanque
1
0
2
2
L
Bastet
1
3
2
0.67
L
Chang'e
Zoeyll
Chang'e
0
3
1
0.17
W
Athena
soldatytb2
Athena
1
2
4
1.5
W
Nu Wa
v746
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,855
Damage
25,943
52,532
Taken
48,727
35,446
Mitigated
28,479
22,619
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,113
3,599
0
5,821
15,906
16,778
0
3,126
12,780
0
53,942
L
Neith
 
Neith
3,996
1,195
0
504
4,868
1,505
0
1,274
3,594
0
32,584
L
Janus
A-K-S89
Janus
4,664
72
0
1,275
5,463
1,627
0
2,377
3,086
61,552
0
W
Thanatos
A503
Thanatos
8,956
2,616
0
12,179
15,559
6,990
49
1,546
14,013
0
66,733
W
Odin
OnFIlRe
Odin
6,965
1,235
0
2,128
11,711
12,056
38
297
11,414
2,335
53,863
W
Xbalanque
S-3eerx
Xbalanque
3,708
1,669
0
4,487
8,780
3,560
2,032
2,146
6,634
0
74,273
L
Bastet
6,219
1,900
0
4,148
14,184
4,695
82
2,261
11,923
0
53,278
L
Chang'e
Zoeyll
Chang'e
2,951
230
478
2,316
8,306
3,874
108
1,995
6,311
21,717
0
W
Athena
soldatytb2
Athena
4,179
1,306
0
2,489
10,177
10,764
87
1,855
8,322
20,812
0
W
Nu Wa
v746
Nu Wa
6,047
917
0
1,336
6,305
2,076
2,225
1,771
4,534
58,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
35,038
432
Minions Killed
379
0
Camps Cleared
0
1,398,596
Distance Traveled
1,286,618
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,188
585
99
7
0
278,489
0
L
Neith
6,401
457
66
5
0
207,601
0
L
Janus
7,154
511
120
9
0
257,597
0
W
Thanatos
8,124
580
85
6
0
287,634
0
W
Odin
8,220
587
93
7
0
287,669
1
W
Xbalanque
8,230
588
133
10
0
261,633
5
L
Bastet
7,261
519
69
5
0
335,103
3
L
Chang'e
6,034
431
25
2
0
207,828
0
W
Athena
7,405
529
27
2
0
316,537
2
W
Nu Wa
7,718
551
94
7
0
245,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role