Player Matchup

Baron Samedi
Baron Samedi
CorvusExists
Baron Samedi
Level 84
God Stats
6W - 3L
1,516 SR
Queue Stats
55W - 47L
1,493 Elo+
Party 3
Lancelot
Lancelot
DarkDelon
Lancelot
Level 44
God Stats
2W - 0L
1,704 SR
Queue Stats
117W - 134L
1,456 Elo+
Solo
Chang'e
Chang'e
amusingurchin74
Chang'e
Level 61
God Stats
2W - 1L
1,629 SR
Queue Stats
47W - 33L
1,464 Elo+
Party 1
Rama
Rama
celestinewishes
Rama
Level 65
God Stats
18W - 19L
1,569 SR
Queue Stats
101W - 95L
1,472 Elo+
Party 1
King Arthur
King Arthur
x CokE BosS x
King Arthur
Level 92
God Stats
39W - 32L
1,554 SR
Queue Stats
68W - 61L
1,462 Elo+
Party 3
Team Averages
Level 69
1,594 SR
1,469 Elo+

VS

Team Averages
Level 75
1,603 SR
1,450 Elo+
Danzaburou
Danzaburou
CobraKing2163
Danzaburou
Level 87
God Stats
1W - 1L
1,887 SR
Queue Stats
105W - 125L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
GORILLA BUSTER
Erlang Shen
Level 99
God Stats
5W - 4L
1,494 SR
Queue Stats
194W - 196L
1,429 Elo+
Party 4
Ix Chel
Ix Chel
RYchessKITTIE5
Ix Chel
Level 57
God Stats
17W - 17L
1,431 SR
Queue Stats
221W - 217L
1,407 Elo+
Party 4
Medusa
Medusa
mushroom06
Medusa
Level 24
God Stats
94W - 81L
1,557 SR
Queue Stats
161W - 139L
1,485 Elo+
Party 2
Janus
Janus
mustacheman7
Janus
Level 108
God Stats
6W - 2L
1,645 SR
Queue Stats
211W - 194L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorvusExists
Baron Samedi
5
0 / 0 / 0
3,241
648
1,729
2,235
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
DarkDelon
Lancelot
6
0 / 1 / 0
3,519
704
619
3,907
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 0
3,962
792
1,924
1,976
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,240
648
180
2,195
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
x CokE BosS x
King Arthur
6
1 / 1 / 0
3,882
776
3,083
4,560
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CobraKing2163
Danzaburou
1
0 / 1 / 0
2,501
500
0
915
185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
GORILLA BUSTER
Erlang Shen
6
1 / 1 / 0
3,442
688
2,185
5,675
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
1 / 1 / 0
3,623
725
1,046
2,975
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mushroom06
Medusa
5
0 / 0 / 0
2,990
598
729
2,529
738
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 1 / 1
3,097
619
1,877
3,635
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CobraKing2163
Danzaburou
0
1
0
0
W
Baron Samedi
CorvusExists
Baron Samedi
0
0
0
0
W
Lancelot
DarkDelon
Lancelot
0
1
0
0
L
Erlang Shen
GORILLA BUSTER
Erlang Shen
1
1
0
1
L
1
1
0
1
W
2
0
0
2
W
0
0
0
0
L
Medusa
mushroom06
Medusa
0
0
0
0
L
0
1
1
0.5
W
King Arthur
x CokE BosS x
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
5,837
14,873
Taken
15,729
5,342
Mitigated
6,204
5,309
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CobraKing2163
Danzaburou
0
0
0
107
915
185
0
0
915
0
3,036
W
Baron Samedi
CorvusExists
Baron Samedi
1,729
120
548
950
2,235
1,036
0
301
1,934
13,458
0
W
Lancelot
DarkDelon
Lancelot
619
55
0
400
3,907
1,316
0
1,095
2,812
0
20,698
L
Erlang Shen
GORILLA BUSTER
Erlang Shen
2,185
1,175
0
1,838
5,675
3,440
0
0
5,675
0
13,705
L
1,046
294
100
1,250
2,975
870
0
1,225
1,750
19,554
0
W
1,924
39
40
1,060
1,976
585
0
894
1,082
20,786
0
W
180
164
0
1,025
2,195
587
508
633
1,562
0
14,721
L
Medusa
mushroom06
Medusa
729
110
0
400
2,529
738
0
1,232
1,297
0
11,136
L
1,877
142
0
1,265
3,635
971
0
1,196
2,439
14,538
0
W
King Arthur
x CokE BosS x
King Arthur
3,083
800
0
1,286
4,560
1,818
0
0
4,560
0
19,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
15,653
150
Minions Killed
102
0
Camps Cleared
0
503,885
Distance Traveled
408,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,501
500
0
0
0
25,613
0
W
Baron Samedi
3,241
648
22
4
0
101,943
0
W
Lancelot
3,519
704
36
7
0
113,469
0
L
Erlang Shen
3,442
688
17
3
0
85,686
0
L
Ix Chel
3,623
725
43
9
0
94,935
0
W
Chang'e
3,962
792
35
7
0
108,904
0
W
Rama
3,240
648
27
5
0
77,085
0
L
Medusa
2,990
598
25
5
0
95,729
0
L
Janus
3,097
619
17
3
0
106,143
0
W
King Arthur
3,882
776
30
6
0
102,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role