Player Matchup

Merlin
Merlin
Aguiladorada77
Merlin
Level 106
God Stats
323W - 348L
1,526 SR
Queue Stats
361W - 407L
1,478 Elo+
Party 2
Fenrir
Fenrir
PANA_1226
Fenrir
Level 105
God Stats
3W - 4L
1,803 SR
Queue Stats
224W - 229L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
caribbeanJen
Nu Wa
Level 132
God Stats
8W - 4L
1,728 SR
Queue Stats
375W - 388L
1,471 Elo+
Solo
Chaac
Chaac
l-Yair-l
Chaac
Level 121
God Stats
5W - 2L
1,747 SR
Queue Stats
64W - 68L
1,413 Elo+
Party 1
Ishtar
Ishtar
yuli7700
Ishtar
Level 87
God Stats
43W - 45L
1,478 SR
Queue Stats
71W - 68L
1,425 Elo+
Party 2
Team Averages
Level 110
1,656 SR
1,438 Elo+

VS

Team Averages
Level 55
1,633 SR
1,518 Elo+
Maman Brigitte
Maman Brigitte
BetterDayz_831
Maman Brigitte
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,676 Elo+
Solo
Ah Puch
Ah Puch
ClappnCheekz197
Ah Puch
Level 39
God Stats
27W - 26L
1,577 SR
Queue Stats
36W - 41L
1,483 Elo+
Party 3
Vulcan
Vulcan
Dragnel-SN
Vulcan
Level 126
God Stats
22W - 19L
1,564 SR
Queue Stats
78W - 82L
1,459 Elo+
Solo
Surtr
Surtr
Melon51
Surtr
Level 26
God Stats
7W - 5L
1,629 SR
Queue Stats
37W - 49L
1,506 Elo+
Party 3
Ares
Ares
scarletshowdown
Ares
Level 40
God Stats
11W - 5L
1,896 SR
Queue Stats
105W - 136L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,747
1,075
16,021
10,504
3,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PANA_1226
Fenrir
15
2 / 5 / 3
10,048
1,005
9,747
22,049
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 4
10,131
1,013
7,590
2,051
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
l-Yair-l
Chaac
15
1 / 6 / 2
9,706
971
10,875
20,915
29,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
yuli7700
Ishtar
15
0 / 3 / 3
9,215
922
5,347
10,443
4,414
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BetterDayz_831
Maman Brigitte
16
0 / 1 / 10
9,623
962
3,400
9,124
4,363
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 8
11,847
1,185
12,509
5,618
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
Dragnel-SN
Vulcan
17
2 / 4 / 12
11,203
1,120
17,926
8,924
4,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Melon51
Surtr
16
3 / 1 / 9
10,764
1,076
14,000
14,194
9,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 8
12,099
1,210
13,084
18,266
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
16
16
Deaths
7
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Maman Brigitte
BetterDayz_831
Maman Brigitte
0
1
10
5
W
6
0
8
10
W
Vulcan
Dragnel-SN
Vulcan
2
4
12
2
W
Surtr
Melon51
Surtr
3
1
9
7.5
L
Fenrir
PANA_1226
Fenrir
2
5
3
0.7
L
1
0
4
3
L
Chaac
l-Yair-l
Chaac
1
6
2
0.33
W
5
1
8
9
L
Ishtar
yuli7700
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,580
Damage
60,919
65,962
Taken
56,126
49,839
Mitigated
41,998
6,725
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,021
986
0
1,563
10,504
3,825
0
7,413
2,941
39,736
0
W
Maman Brigitte
BetterDayz_831
Maman Brigitte
3,400
352
0
214
9,124
4,363
0
5,089
3,786
8,705
0
W
12,509
512
0
855
5,618
2,832
0
1,542
3,407
38,735
0
W
Vulcan
Dragnel-SN
Vulcan
17,926
9,151
759
1,299
8,924
4,419
0
2,671
5,718
48,920
0
W
Surtr
Melon51
Surtr
14,000
5,597
0
1,669
14,194
9,897
0
7,737
5,847
591
26,472
L
Fenrir
PANA_1226
Fenrir
9,747
1,919
0
1,082
22,049
11,391
0
14,836
6,632
0
15,370
L
7,590
1,748
0
347
2,051
764
0
1,495
406
29,628
0
L
Chaac
l-Yair-l
Chaac
10,875
1,414
0
3,618
20,915
29,445
0
15,144
4,947
0
28,640
W
13,084
1,550
0
1,666
18,266
20,487
0
10,244
7,139
17,640
0
L
Ishtar
yuli7700
Ishtar
5,347
2,286
0
115
10,443
4,414
0
7,880
2,413
114
14,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
55,536
234
Minions Killed
250
3
Camps Cleared
9
845,272
Distance Traveled
1,057,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,747
1,075
77
8
2
178,808
0
W
Maman Brigitte
9,623
962
13
1
0
198,402
0
W
Ah Puch
11,847
1,185
100
10
4
198,510
0
W
Vulcan
11,203
1,120
85
9
2
216,460
0
W
Surtr
10,764
1,076
29
3
3
222,328
0
L
Fenrir
10,048
1,005
13
1
0
221,814
0
L
Nu Wa
10,131
1,013
64
6
0
122,753
0
L
Chaac
9,706
971
61
6
0
181,601
0
W
Ares
12,099
1,210
23
2
0
222,296
0
L
Ishtar
9,215
922
19
2
1
140,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role