Player Matchup

Hun Batz
Hun Batz
FLSJOKERRIOT
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,320 Elo+
Party 1
Surtr
Surtr
OhWowaWhat
Surtr
Level 157
God Stats
75W - 65L
1,564 SR
Queue Stats
666W - 684L
1,372 Elo+
Solo
Ah Puch
Ah Puch
TrUTiLThEEnD
Ah Puch
Level 132
God Stats
5W - 5L
1,336 SR
Queue Stats
116W - 123L
1,321 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,338 Elo+

VS

Team Averages
Level 86
1,406 SR
1,252 Elo+
Kukulkan
Kukulkan
IZANAMITHICC
Kukulkan
Level 97
God Stats
1W - 3L
1,344 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 2
Neith
Neith
JadieJaz
Neith
Level 34
God Stats
1W - 4L
1,349 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Nu Wa
Nu Wa
RUDEBOI HEFF
Nu Wa
Level 127
God Stats
25W - 25L
1,525 SR
Queue Stats
217W - 279L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FLSJOKERRIOT
Hun Batz
14
2 / 4 / 8
12,231
719
6,771
18,477
10,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
16
7 / 0 / 7
13,638
802
13,105
19,143
18,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TrUTiLThEEnD
Ah Puch
16
5 / 2 / 6
13,520
795
14,587
16,627
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IZANAMITHICC
Kukulkan
16
6 / 5 / 0
12,799
753
17,563
11,353
4,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
JadieJaz
Neith
15
0 / 5 / 6
11,126
654
13,844
17,157
6,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
10,411
612
6,031
9,330
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
6
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FLSJOKERRIOT
Hun Batz
2
4
8
1.5
L
Kukulkan
IZANAMITHICC
Kukulkan
6
5
0
1.2
L
Neith
JadieJaz
Neith
0
5
6
0.6
W
Surtr
7
0
7
10.5
L
0
4
4
0.5
W
Ah Puch
TrUTiLThEEnD
Ah Puch
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,463
Damage
37,438
54,247
Taken
37,840
36,686
Mitigated
13,746
23,337
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FLSJOKERRIOT
Hun Batz
6,771
2,052
459
6,074
18,477
10,412
1,632
9,280
9,197
0
38,644
L
Kukulkan
IZANAMITHICC
Kukulkan
17,563
1,387
256
666
11,353
4,926
0
4,641
6,712
77,425
0
L
Neith
JadieJaz
Neith
13,844
5,360
164
1,844
17,157
6,042
0
7,714
9,443
0
28,927
W
Surtr
13,105
3,580
274
6,660
19,143
18,756
282
8,102
11,041
1,070
63,087
L
6,031
1,496
60
270
9,330
2,778
0
2,971
6,359
26,183
0
W
Ah Puch
TrUTiLThEEnD
Ah Puch
14,587
438
172
9,698
16,627
7,518
1,383
7,171
9,456
81,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
34,336
226
Minions Killed
179
0
Camps Cleared
0
847,970
Distance Traveled
758,666
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,231
719
43
3
0
263,819
2
L
Kukulkan
12,799
753
120
7
0
256,991
0
L
Neith
11,126
654
46
3
0
277,163
0
W
Surtr
13,638
802
81
5
0
292,269
0
L
Nu Wa
10,411
612
13
1
0
224,512
0
W
Ah Puch
13,520
795
102
6
0
291,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role