Player Matchup

Chronos
Chronos
Gold III
NotDlchotomy
Chronos
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,791 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,500 SR
1,791 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,610 SR
1,720 MMR
Chronos
Chronos
Platinum V
vladimirbarrera1
Chronos
Platinum V
Level 143
God Stats
57W - 59L
1,610 SR
Queue Stats
244W - 256L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NotDlchotomy
Chronos
15
2 / 0 / 0
9,173
1,019
9,523
7,813
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ah Muzen CabBastetBakasura

VS

Bans
ArachneUllrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,440
938
4,138
11,117
6,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
NotDlchotomy
Chronos
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,523
Damage
4,138
7,813
Taken
11,117
4,941
Mitigated
6,731
2,182
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
NotDlchotomy
Chronos
9,523
3,661
0
2,182
7,813
4,941
2,656
4,756
3,057
49,769
1,069
L
4,138
1,177
0
3,240
11,117
6,731
586
9,737
1,380
40,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,173
Gold Earned
8,440
81
Minions Killed
97
5
Camps Cleared
4
182,913
Distance Traveled
166,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,173
1,019
81
9
5
182,913
0
L
Chronos
8,440
938
97
11
4
166,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role