Player Matchup

Anubis
Anubis
Bronze III
Frikαndel
Anubis
Bronze III
Level 40
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,683 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 97
1,500 SR
1,500 MMR
Chronos
Chronos
Bronze IV
 
Chronos
Bronze IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frikαndel
Anubis
17
6 / 1 / 0
11,780
1,071
12,570
8,315
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AnhurBastetBaron Samedi

VS

Bans
Ah Muzen CabKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 6 / 0
9,866
897
5,841
15,678
8,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
6
0
0.17
L
Anubis
Frikαndel
Anubis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
5,841
8,315
Taken
15,678
6,926
Mitigated
8,943
4,011
Healing
747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,841
1,434
0
747
15,678
8,943
0
12,686
2,992
40,161
0
L
Anubis
Frikαndel
Anubis
12,570
440
0
4,011
8,315
6,926
0
6,220
2,095
63,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,780
Gold Earned
9,866
127
Minions Killed
96
7
Camps Cleared
3
199,784
Distance Traveled
222,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,866
897
96
9
3
222,551
1
L
Anubis
11,780
1,071
127
12
7
199,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role