Player Matchup

Bakasura
Bakasura
ButterScotty
Bakasura
Level 33
God Stats
4W - 3L
1,545 SR
Queue Stats
47W - 40L
1,444 Elo+
Party 3
Ishtar
Ishtar
Chewychunga
Ishtar
Level 69
God Stats
24W - 43L
1,456 SR
Queue Stats
111W - 180L
1,352 Elo+
Party 1
Anubis
Anubis
GeneralJRC
Anubis
Level 17
God Stats
1W - 3L
1,750 SR
Queue Stats
4W - 21L
1,191 Elo+
Party 1
Hercules
Hercules
IIIXJokerXIII
Hercules
Level 125
God Stats
64W - 89L
1,413 SR
Queue Stats
551W - 675L
1,332 Elo+
Party 1
Poseidon
Poseidon
Yerby
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,547 Elo+
Party 3
Team Averages
Level 68
1,533 SR
1,373 Elo+

VS

Team Averages
Level 12
1,438 SR
1,549 Elo+
Zeus
Zeus
BigDaddyyyyJ
Zeus
Level 18
God Stats
47W - 50L
1,485 SR
Queue Stats
48W - 50L
1,448 Elo+
Solo
Bastet
Bastet
BlackDahliaArid
Bastet
Level 25
God Stats
2W - 2L
1,204 SR
Queue Stats
89W - 63L
1,537 Elo+
Solo
Achilles
Achilles
CatfishSausage
Achilles
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 6L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
donkeesausage
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,546 Elo+
Party 2
Fenrir
Fenrir
pacafistplayer
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 10L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ButterScotty
Bakasura
14
2 / 2 / 3
7,911
791
9,861
10,870
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
0 / 6 / 3
8,010
801
6,527
12,135
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GeneralJRC
Anubis
13
0 / 6 / 4
7,275
728
4,201
8,539
3,940
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
IIIXJokerXIII
Hercules
14
1 / 2 / 3
7,910
791
4,583
12,704
12,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Yerby
Poseidon
15
3 / 4 / 0
8,338
834
9,256
8,624
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,532
853
9,087
2,688
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 1 / 9
8,818
882
9,054
8,380
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
2 / 4 / 10
8,286
829
7,367
13,799
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
donkeesausage
Jormungandr
17
8 / 0 / 8
10,059
1,006
14,545
9,182
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 9
8,691
869
6,343
13,201
13,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
6
Kills
20
20
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
4
1
9
8.5
L
Bakasura
ButterScotty
Bakasura
2
2
3
1.75
W
Achilles
2
4
10
1.75
L
Ishtar
0
6
3
0.25
L
Anubis
GeneralJRC
Anubis
0
6
4
0.33
L
Hercules
IIIXJokerXIII
Hercules
1
2
3
1.25
L
Poseidon
Yerby
Poseidon
3
4
0
0.75
W
Jormungandr
donkeesausage
Jormungandr
8
0
8
12
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
46,396
52,872
Taken
47,250
30,899
Mitigated
38,390
8,995
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,087
687
0
250
2,688
1,040
697
578
1,959
35,427
0
W
9,054
2,766
0
1,426
8,380
3,558
845
1,703
6,185
0
20,678
L
Bakasura
ButterScotty
Bakasura
9,861
5,652
0
1,900
10,870
6,248
0
3,687
6,742
0
13,646
W
Achilles
7,367
1,139
0
1,703
13,799
15,300
124
4,017
9,031
0
16,381
L
Ishtar
6,527
4,007
0
808
12,135
4,532
76
5,342
6,307
0
27,933
L
Anubis
GeneralJRC
Anubis
4,201
368
0
516
8,539
3,940
0
3,463
4,785
8,711
0
L
Hercules
IIIXJokerXIII
Hercules
4,583
1,423
0
4,539
12,704
12,937
0
5,806
6,548
0
18,502
L
Poseidon
Yerby
Poseidon
9,256
905
0
1,232
8,624
3,242
0
4,324
3,939
29,220
0
W
Jormungandr
donkeesausage
Jormungandr
14,545
1,596
0
501
9,182
5,468
0
3,088
5,822
45,358
0
W
6,343
1,684
0
1,645
13,201
13,024
684
3,278
9,045
0
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,444
Gold Earned
44,386
189
Minions Killed
215
0
Camps Cleared
0
999,223
Distance Traveled
1,157,410
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,532
853
63
6
0
209,165
4
W
Bastet
8,818
882
30
3
0
261,388
0
L
Bakasura
7,911
791
26
3
0
236,811
0
W
Achilles
8,286
829
15
2
0
231,315
0
L
Ishtar
8,010
801
53
5
0
172,579
0
L
Anubis
7,275
728
15
2
0
192,165
0
L
Hercules
7,910
791
35
4
0
204,997
0
L
Poseidon
8,338
834
60
6
0
192,671
0
W
Jormungandr
10,059
1,006
79
8
0
220,202
0
W
Fenrir
8,691
869
28
3
0
235,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role