Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KorKorBlanco
Medusa
Level 87
God Stats
0W - 2L
1,154 SR
Queue Stats
72W - 96L
1,405 Elo+
Party 2
Nemesis
Nemesis
TheMrReaper
Nemesis
Level 68
God Stats
7W - 9L
1,446 SR
Queue Stats
62W - 83L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
koolkatsNkittenz
Sylvanus
Level 48
God Stats
8W - 9L
1,511 SR
Queue Stats
71W - 91L
1,394 Elo+
Party 2
Xing Tian
Xing Tian
wildathrill101
Xing Tian
Level 127
God Stats
1W - 2L
1,321 SR
Queue Stats
120W - 119L
1,388 Elo+
Solo
Team Averages
Level 87
1,386 SR
1,413 Elo+

VS

Team Averages
Level 108
1,572 SR
1,387 Elo+
Izanami
Izanami
Cannon_G41
Izanami
Level 109
God Stats
21W - 22L
1,455 SR
Queue Stats
126W - 132L
1,340 Elo+
Party 1
Arachne
Arachne
Dr_Salty_Nuts
Arachne
Level 77
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 28L
1,268 Elo+
Party 1
Raijin
Raijin
HighKingBubbles
Raijin
Level 161
God Stats
14W - 14L
1,474 SR
Queue Stats
97W - 105L
1,420 Elo+
Solo
Odin
Odin
RidnSolo1Dep
Odin
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
387W - 360L
1,440 Elo+
Solo
Bacchus
Bacchus
godserdadu
Bacchus
Level 66
God Stats
9W - 2L
1,930 SR
Queue Stats
89W - 82L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 5 / 0
6,447
461
1,461
14,835
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
11
1 / 1 / 0
6,283
449
5,612
9,082
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
TheMrReaper
Nemesis
12
0 / 1 / 0
7,400
529
7,464
11,580
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
7,473
534
3,697
14,018
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
wildathrill101
Xing Tian
10
0 / 7 / 1
5,910
422
4,735
16,018
12,755
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cannon_G41
Izanami
13
3 / 0 / 3
8,028
573
6,951
6,203
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
5 / 0 / 5
8,146
582
5,455
10,758
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 2
9,949
711
14,870
9,017
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
8,011
572
6,563
12,206
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
godserdadu
Bacchus
11
1 / 1 / 8
7,423
530
6,053
11,472
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
19
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
0
0
W
Izanami
Cannon_G41
Izanami
3
0
3
4.5
W
Arachne
5
0
5
7.5
W
7
2
2
4
L
Medusa
1
1
0
1
W
2
0
0
2
L
Nemesis
TheMrReaper
Nemesis
0
1
0
0
W
Bacchus
godserdadu
Bacchus
1
1
8
5
L
1
5
1
0.3
L
Xing Tian
wildathrill101
Xing Tian
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
39,892
65,533
Taken
49,656
36,359
Mitigated
30,198
18,812
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,461
729
0
5,388
14,835
5,875
0
2,778
12,057
0
43,035
W
Izanami
Cannon_G41
Izanami
6,951
4,383
0
3,392
6,203
2,013
3,459
459
5,744
0
64,989
W
Arachne
5,455
4,298
0
3,720
10,758
4,237
463
1,623
9,052
0
45,705
W
14,870
981
0
2,905
9,017
3,609
1,164
2,997
6,020
85,062
0
L
Medusa
5,612
2,291
0
1,782
9,082
3,266
0
2,216
6,866
0
36,893
W
6,563
2,181
0
1,220
12,206
8,317
140
394
11,244
0
52,791
L
Nemesis
TheMrReaper
Nemesis
7,464
3,212
0
5,173
11,580
6,756
0
0
11,580
0
55,849
W
Bacchus
godserdadu
Bacchus
6,053
1,067
366
2,683
11,472
12,022
253
2,959
8,513
21,500
0
L
3,697
1,217
1,747
3,284
14,018
7,707
0
6,762
7,256
21,993
0
L
Xing Tian
wildathrill101
Xing Tian
4,735
323
120
1,318
16,018
12,755
0
9,167
6,851
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
41,557
301
Minions Killed
446
0
Camps Cleared
0
1,236,175
Distance Traveled
1,411,707
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,447
461
87
6
0
221,539
2
W
Izanami
8,028
573
115
8
0
266,154
0
W
Arachne
8,146
582
73
5
0
340,387
0
W
Raijin
9,949
711
151
11
0
268,761
0
L
Medusa
6,283
449
65
5
0
255,182
7
W
Odin
8,011
572
87
6
0
255,071
4
L
Nemesis
7,400
529
86
6
0
255,436
0
W
Bacchus
7,423
530
20
1
0
281,334
0
L
Sylvanus
7,473
534
25
2
0
244,479
0
L
Xing Tian
5,910
422
38
3
0
259,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role