Player Matchup

Freya
Freya
EmtheMan
Freya
Level 140
God Stats
0W - 2L
1,639 SR
Queue Stats
12W - 12L
1,674 Elo+
Solo
Zeus
Zeus
Mythos Jager
Zeus
Level 149
God Stats
4W - 3L
1,598 SR
Queue Stats
258W - 264L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Peter443
Jing Wei
Level 145
God Stats
1W - 3L
1,495 SR
Queue Stats
165W - 155L
1,540 Elo+
Party 1
Camazotz
Camazotz
Taichow
Camazotz
Level 182
God Stats
0W - 3L
1,212 SR
Queue Stats
358W - 321L
1,552 Elo+
Solo
Hun Batz
Hun Batz
rockstartrick
Hun Batz
Level 156
God Stats
2W - 2L
1,213 SR
Queue Stats
184W - 175L
1,531 Elo+
Party 1
Team Averages
Level 154
1,431 SR
1,560 Elo+

VS

Team Averages
Level 147
1,559 SR
1,527 Elo+
Chiron
Chiron
DirtNapDan
Chiron
Level 161
God Stats
10W - 4L
1,612 SR
Queue Stats
297W - 286L
1,501 Elo+
Party 2
Khepri
Khepri
FlotSamAndJetSam
Khepri
Level 185
God Stats
5W - 3L
1,705 SR
Queue Stats
1,406W - 1,404L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
GuyAllSmighty
Kuzenbo
Level 88
God Stats
3W - 3L
1,530 SR
Queue Stats
115W - 131L
1,490 Elo+
Party 2
Scylla
Scylla
LadyRegalBeagle
Scylla
Level 185
God Stats
6W - 9L
1,279 SR
Queue Stats
304W - 303L
1,507 Elo+
Party 2
Artemis
Artemis
Sinner-II
Artemis
Level 116
God Stats
2W - 0L
1,668 SR
Queue Stats
168W - 189L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EmtheMan
Freya
15
3 / 5 / 4
9,338
849
11,275
11,604
4,482
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 3 / 5
8,563
778
13,745
6,437
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Peter443
Jing Wei
16
3 / 5 / 6
9,277
843
3,795
10,939
4,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Taichow
Camazotz
16
3 / 5 / 2
9,095
827
8,827
14,677
8,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
rockstartrick
Hun Batz
13
2 / 6 / 4
8,145
740
11,098
10,413
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DirtNapDan
Chiron
17
8 / 3 / 13
10,094
918
15,336
12,558
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 19
9,337
849
5,078
14,599
14,963
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
15
0 / 3 / 21
9,415
856
7,361
14,515
24,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 15
9,584
871
12,111
8,670
4,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sinner-II
Artemis
17
12 / 2 / 12
10,567
961
11,205
8,126
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
12
Kills
24
24
Deaths
13
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chiron
DirtNapDan
Chiron
8
3
13
4.83
L
Freya
EmtheMan
Freya
3
5
4
1
W
1
2
19
5.25
W
Kuzenbo
0
3
21
3.5
W
3
3
15
3.5
L
1
3
5
1.17
L
Jing Wei
Peter443
Jing Wei
3
5
6
1.2
W
Artemis
Sinner-II
Artemis
12
2
12
9
L
Camazotz
Taichow
Camazotz
3
5
2
0.8
L
Hun Batz
rockstartrick
Hun Batz
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
51,091
54,070
Taken
58,468
24,457
Mitigated
54,255
13,807
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DirtNapDan
Chiron
15,336
3,369
724
3,091
12,558
6,264
2,824
3,314
9,068
0
33,932
L
Freya
EmtheMan
Freya
11,275
2,709
618
3,048
11,604
4,482
500
5,898
5,706
22,696
0
W
5,078
177
3,242
4,572
14,599
14,963
193
5,794
8,561
5,944
0
W
Kuzenbo
7,361
2,597
875
2,140
14,515
24,250
396
7,264
6,924
11,236
0
W
12,111
944
798
339
8,670
4,175
526
3,812
4,691
25,048
0
L
13,745
544
323
563
6,437
2,357
0
1,330
5,107
27,823
0
L
Jing Wei
Peter443
Jing Wei
3,795
2,640
1,013
1,835
10,939
4,478
958
5,567
5,372
0
12,281
W
Artemis
Sinner-II
Artemis
11,205
5,655
1,532
1,577
8,126
4,603
3,978
3,706
4,204
0
28,148
L
Camazotz
Taichow
Camazotz
8,827
1,485
444
5,236
14,677
8,030
365
6,734
7,943
0
22,828
L
Hun Batz
rockstartrick
Hun Batz
11,098
862
121
606
10,413
5,110
0
5,021
5,392
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
48,997
134
Minions Killed
131
0
Camps Cleared
0
953,147
Distance Traveled
1,020,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,094
918
39
4
0
188,383
0
L
Freya
9,338
849
29
3
0
160,509
0
W
Khepri
9,337
849
0
0
0
218,152
0
W
Kuzenbo
9,415
856
13
1
0
212,297
0
W
Scylla
9,584
871
49
4
0
216,742
0
L
Zeus
8,563
778
37
3
0
196,241
0
L
Jing Wei
9,277
843
26
2
0
207,064
0
W
Artemis
10,567
961
30
3
0
184,824
0
L
Camazotz
9,095
827
23
2
0
206,292
0
L
Hun Batz
8,145
740
19
2
0
183,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role