Player Matchup

Nu Wa
Nu Wa
PRICE8492
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 139L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RogerTimpleton
Ah Muzen Cab
Level 69
God Stats
8W - 11L
1,422 SR
Queue Stats
426W - 418L
1,470 Elo+
Solo
Ra
Ra
fromance
Ra
Level 123
God Stats
2W - 4L
1,282 SR
Queue Stats
507W - 518L
1,469 Elo+
Solo
Zeus
Zeus
sickhit
Zeus
Level 68
God Stats
1W - 2L
1,445 SR
Queue Stats
14W - 13L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
xXgiraffeXx0
Erlang Shen
Level 67
God Stats
2W - 4L
1,416 SR
Queue Stats
310W - 270L
1,511 Elo+
Party 2
Team Averages
Level 90
1,413 SR
1,495 Elo+

VS

Team Averages
Level 101
1,504 SR
1,501 Elo+
Susano
Susano
Condera1
Susano
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Knuckles91
Sun Wukong
Level 127
God Stats
5W - 7L
1,281 SR
Queue Stats
234W - 230L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
Obi1CanBneMe
Guan Yu
Level 127
God Stats
5W - 3L
1,723 SR
Queue Stats
344W - 365L
1,481 Elo+
Party 1
Merlin
Merlin
Swag_Scott
Merlin
Level 108
God Stats
4W - 2L
1,518 SR
Queue Stats
164W - 149L
1,539 Elo+
Solo
Janus
Janus
clc17126315
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PRICE8492
Nu Wa
19
8 / 6 / 6
10,124
779
18,097
14,218
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RogerTimpleton
Ah Muzen Cab
8
0 / 4 / 2
6,806
524
4,511
7,472
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
6,922
532
2,734
4,201
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
sickhit
Zeus
16
3 / 5 / 1
9,882
760
9,352
7,298
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xXgiraffeXx0
Erlang Shen
19
5 / 4 / 6
10,154
781
14,767
27,664
21,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Condera1
Susano
17
4 / 7 / 9
10,863
836
11,501
15,847
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Knuckles91
Sun Wukong
16
5 / 2 / 11
10,326
794
11,443
19,853
12,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Obi1CanBneMe
Guan Yu
16
4 / 4 / 13
10,935
841
6,518
22,750
20,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Swag_Scott
Merlin
18
5 / 3 / 10
11,142
857
12,902
12,768
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 10
10,670
821
10,889
10,611
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
16
Kills
22
22
Deaths
19
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Susano
Condera1
Susano
4
7
9
1.21
W
Sun Wukong
Knuckles91
Sun Wukong
5
2
11
5.25
W
Guan Yu
Obi1CanBneMe
Guan Yu
4
4
13
2.63
L
Nu Wa
PRICE8492
Nu Wa
8
6
6
1.83
L
Ah Muzen Cab
RogerTimpleton
Ah Muzen Cab
0
4
2
0.25
W
Merlin
Swag_Scott
Merlin
5
3
10
3.33
W
4
3
10
3
L
0
3
1
0.17
L
Zeus
sickhit
Zeus
3
5
1
0.7
L
Erlang Shen
xXgiraffeXx0
Erlang Shen
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,461
Damage
53,253
60,853
Taken
81,829
33,400
Mitigated
47,995
18,047
Healing
34,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Condera1
Susano
11,501
1,210
386
1,115
15,847
5,674
1,907
4,660
10,410
0
30,651
W
Sun Wukong
Knuckles91
Sun Wukong
11,443
1,951
2,184
5,835
19,853
12,868
864
7,306
11,757
0
24,433
W
Guan Yu
Obi1CanBneMe
Guan Yu
6,518
624
11,770
10,738
22,750
20,107
547
9,690
12,826
0
15,225
L
Nu Wa
PRICE8492
Nu Wa
18,097
3,622
303
2,154
14,218
5,422
296
7,098
7,060
34,199
0
L
Ah Muzen Cab
RogerTimpleton
Ah Muzen Cab
4,511
1,127
0
899
7,472
2,373
0
2,788
4,684
0
8,037
W
Merlin
Swag_Scott
Merlin
12,902
453
807
732
12,768
4,947
1,773
4,808
7,521
46,338
0
W
10,889
705
548
804
10,611
4,399
2,070
3,719
6,550
34,748
0
L
2,734
0
864
509
4,201
1,356
0
1,630
2,559
8,684
0
L
Zeus
sickhit
Zeus
9,352
1,361
253
218
7,298
2,411
0
2,736
4,550
24,575
0
L
Erlang Shen
xXgiraffeXx0
Erlang Shen
14,767
5,470
674
12,173
27,664
21,838
0
9,327
18,209
0
22,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
53,936
80
Minions Killed
176
0
Camps Cleared
0
681,051
Distance Traveled
1,199,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,863
836
31
2
0
250,426
0
W
Sun Wukong
10,326
794
21
2
0
234,421
0
W
Guan Yu
10,935
841
13
1
0
244,310
0
L
Nu Wa
10,124
779
18
1
0
197,367
0
L
Ah Muzen Cab
6,806
524
6
0
0
91,195
0
W
Merlin
11,142
857
49
4
0
225,556
0
W
Janus
10,670
821
62
5
0
244,544
0
L
Ra
6,922
532
14
1
0
79,114
0
L
Zeus
9,882
760
34
3
0
77,176
0
L
Erlang Shen
10,154
781
8
1
0
236,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role