Player Matchup

Fenrir
Fenrir
Bunclapp
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,539 Elo+
Party 1
Neith
Neith
CharliDsBooty
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,243 Elo+
Party 1
Olorun
Olorun
FelipeSxS
Olorun
Level 32
God Stats
3W - 3L
1,779 SR
Queue Stats
29W - 27L
1,476 Elo+
Solo
Ymir
Ymir
cashoutchris
Ymir
Level 3
God Stats
4W - 9L
1,263 SR
Queue Stats
8W - 11L
1,243 Elo+
Party 1
Chaac
Chaac
topherdunlap
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,400 Elo+

VS

Team Averages
Level 51
1,452 SR
1,368 Elo+
Bacchus
Bacchus
Ardiion
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 3
Thanatos
Thanatos
LipSucker
Thanatos
Level 61
God Stats
44W - 24L
1,437 SR
Queue Stats
129W - 118L
1,382 Elo+
Party 2
Apollo
Apollo
Naughtyviper479
Apollo
Level 48
God Stats
1W - 1L
1,434 SR
Queue Stats
98W - 86L
1,333 Elo+
Party 2
Bellona
Bellona
Sacosa
Bellona
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 37L
1,453 Elo+
Party 3
Merlin
Merlin
firepopcorn123
Merlin
Level 35
God Stats
41W - 30L
1,389 SR
Queue Stats
71W - 64L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bunclapp
Fenrir
8
0 / 0 / 1
4,420
553
3,092
7,460
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 4 / 1
3,955
494
2,362
4,489
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
FelipeSxS
Olorun
7
1 / 1 / 0
4,528
566
4,693
4,156
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 1
4,531
566
1,079
3,419
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 2 / 0
3,102
388
528
2,397
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ardiion
Bacchus
7
3 / 1 / 1
5,283
660
3,205
4,855
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
LipSucker
Thanatos
9
1 / 1 / 0
5,092
637
3,172
8,397
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 2
4,590
574
2,971
4,486
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Sacosa
Bellona
10
2 / 0 / 0
5,833
729
1,132
2,797
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 1
4,872
609
2,422
4,730
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ardiion
Bacchus
3
1
1
3.5
L
Fenrir
Bunclapp
Fenrir
0
0
1
0.5
L
1
4
1
0.38
L
Olorun
FelipeSxS
Olorun
1
1
0
1
W
Thanatos
LipSucker
Thanatos
1
1
0
1
W
1
1
2
2
W
Bellona
Sacosa
Bellona
2
0
0
2
L
1
0
1
1.5
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,754
Damage
12,902
21,921
Taken
25,265
7,659
Mitigated
11,709
4,560
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ardiion
Bacchus
3,205
579
0
1,391
4,855
3,881
0
542
4,313
11,494
0
L
Fenrir
Bunclapp
Fenrir
3,092
1,253
0
2,195
7,460
2,565
0
791
6,669
0
26,673
L
2,362
1,094
0
157
4,489
1,336
0
1,778
2,711
0
10,555
L
Olorun
FelipeSxS
Olorun
4,693
1,009
120
1,310
4,156
1,269
0
1,735
2,421
32,440
0
W
Thanatos
LipSucker
Thanatos
3,172
759
0
5,619
8,397
2,846
0
1,775
6,622
0
39,189
W
2,971
1,912
0
1,252
4,486
1,381
0
537
3,949
0
20,076
W
Bellona
Sacosa
Bellona
1,132
450
0
1,814
2,797
2,030
228
0
2,797
0
33,600
L
1,079
539
0
528
3,419
1,821
0
1,323
2,096
12,303
0
W
2,422
461
0
2,066
4,730
1,571
286
2,918
1,812
31,836
0
L
528
269
0
250
2,397
668
0
0
2,397
0
2,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,536
Gold Earned
25,670
141
Minions Killed
240
0
Camps Cleared
0
706,505
Distance Traveled
821,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,283
660
8
1
0
181,724
0
L
Fenrir
4,420
553
46
6
0
191,843
0
L
Neith
3,955
494
18
2
0
141,388
0
L
Olorun
4,528
566
58
7
0
155,191
2
W
Thanatos
5,092
637
62
8
0
204,095
0
W
Apollo
4,590
574
37
5
0
140,246
1
W
Bellona
5,833
729
70
9
0
128,979
1
L
Ymir
4,531
566
18
2
0
154,922
0
W
Merlin
4,872
609
63
8
0
166,882
0
L
Chaac
3,102
388
1
0
0
63,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role