Player Matchup

Amaterasu
Amaterasu
Halcyonization
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 1
Skadi
Skadi
JoeNutzz
Skadi
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 1
Thor
Thor
Sorejet447
Thor
Level 43
God Stats
4W - 13L
1,214 SR
Queue Stats
43W - 72L
1,412 Elo+
Solo
Nox
Nox
WatchoutLol
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 1
Geb
Geb
YungestBean
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 1
Team Averages
Level 48
1,404 SR
1,429 Elo+

VS

Team Averages
Level 137
1,544 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BSK XTORRESX
Hercules
Level 139
God Stats
3W - 1L
1,633 SR
Queue Stats
55W - 83L
1,418 Elo+
Party 3
Ra
Ra
FenrirHereYT
Ra
Level 144
God Stats
1W - 3L
1,321 SR
Queue Stats
141W - 129L
1,493 Elo+
Solo
Martichoras
Martichoras
Obnoxious_Juuls
Martichoras
Level 128
God Stats
19W - 9L
1,725 SR
Queue Stats
383W - 388L
1,427 Elo+
Party 2
Pele
Pele
chrisdaakilla23
Pele
Level 118
God Stats
8W - 5L
1,543 SR
Queue Stats
388W - 374L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Halcyonization
Amaterasu
10
1 / 4 / 0
5,773
577
5,844
12,824
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
JoeNutzz
Skadi
9
0 / 3 / 0
5,050
505
3,751
7,292
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 0
4,577
458
3,593
9,698
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 0 / 1
4,698
470
4,486
5,481
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
4,577
458
2,901
8,022
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 0
7,482
748
9,061
9,793
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
BSK XTORRESX
Hercules
9
3 / 0 / 3
6,015
602
2,340
8,123
4,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,654
665
6,128
5,412
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Obnoxious_Juuls
Martichoras
11
1 / 0 / 4
6,235
624
4,904
5,484
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 1
6,003
600
4,012
8,909
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
0
4
W
Hercules
BSK XTORRESX
Hercules
3
0
3
4.5
W
3
0
1
3.5
L
Amaterasu
Halcyonization
Amaterasu
1
4
0
0.25
L
Skadi
JoeNutzz
Skadi
0
3
0
0
W
Martichoras
Obnoxious_Juuls
Martichoras
1
0
4
3
L
1
3
0
0.33
L
0
0
1
0.5
L
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
26,445
43,317
Taken
37,721
23,998
Mitigated
15,602
10,035
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,061
7,388
0
4,305
9,793
3,586
234
229
9,564
0
49,730
W
Hercules
BSK XTORRESX
Hercules
2,340
942
0
3,655
8,123
4,679
0
2,230
5,893
0
13,272
W
6,128
478
180
2,538
5,412
2,115
422
2,443
2,969
50,960
0
L
Amaterasu
Halcyonization
Amaterasu
5,844
3,292
0
3,005
12,824
11,549
0
0
12,824
0
35,487
L
Skadi
JoeNutzz
Skadi
3,751
2,131
0
1,616
7,292
2,200
0
0
7,292
0
37,367
W
Martichoras
Obnoxious_Juuls
Martichoras
4,904
1,981
0
1,436
5,484
2,273
329
870
4,614
0
48,671
L
3,593
1,452
0
1,156
9,698
3,207
0
1,983
7,578
0
24,202
L
4,486
758
0
1,700
5,481
2,005
0
2,401
2,923
35,579
0
L
2,901
507
0
2,558
8,022
5,037
0
1,392
6,572
10,190
0
W
4,012
839
0
2,904
8,909
2,949
0
1,615
7,294
0
46,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
32,389
239
Minions Killed
345
0
Camps Cleared
0
1,040,416
Distance Traveled
1,040,317
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,482
748
72
7
0
189,932
0
W
Hercules
6,015
602
12
1
0
216,691
2
W
Ra
6,654
665
103
10
0
222,678
0
L
Amaterasu
5,773
577
69
7
0
200,366
0
L
Skadi
5,050
505
58
6
0
184,621
0
W
Martichoras
6,235
624
88
9
0
183,008
0
L
Thor
4,577
458
34
3
0
223,853
2
L
Nox
4,698
470
68
7
0
208,674
0
L
Geb
4,577
458
10
1
0
222,902
1
W
Pele
6,003
600
70
7
0
228,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role