Player Matchup

Izanami
Izanami
Alvin10716
Izanami
Level 48
God Stats
42W - 31L
1,554 SR
Queue Stats
117W - 103L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
SweatingInArena
Amaterasu
Level 69
God Stats
47W - 35L
1,661 SR
Queue Stats
244W - 218L
1,560 Elo+
Party 1
Ra
Ra
WillGotLs
Ra
Level 70
God Stats
1W - 4L
1,284 SR
Queue Stats
183W - 115L
1,634 Elo+
Party 3
Chaac
Chaac
Zeno_Supp_Item
Chaac
Level 149
God Stats
4W - 2L
1,663 SR
Queue Stats
168W - 139L
1,477 Elo+
Solo
Aphrodite
Aphrodite
uwuija
Aphrodite
Level 97
God Stats
19W - 23L
1,528 SR
Queue Stats
58W - 65L
1,516 Elo+
Party 3
Team Averages
Level 87
1,538 SR
1,546 Elo+

VS

Team Averages
Level 114
1,451 SR
1,488 Elo+
Ymir
Ymir
Ensiivealt
Ymir
Level 35
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 14L
1,381 Elo+
Party 2
Serqet
Serqet
GreavWarrior
Serqet
Level 120
God Stats
4W - 5L
1,536 SR
Queue Stats
31W - 24L
1,522 Elo+
Party 2
Hercules
Hercules
HellRot
Hercules
Level 145
God Stats
1W - 4L
1,693 SR
Queue Stats
120W - 105L
1,486 Elo+
Party 2
Anhur
Anhur
TozoBozo
Anhur
Level 147
God Stats
6W - 8L
1,315 SR
Queue Stats
152W - 140L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
fireboyand
Aphrodite
Level 125
God Stats
19W - 21L
1,395 SR
Queue Stats
612W - 517L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvin10716
Izanami
15
0 / 2 / 0
8,992
562
5,316
10,150
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SweatingInArena
Amaterasu
13
2 / 3 / 1
7,974
498
7,548
12,319
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 3
9,651
603
15,275
11,728
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 0
8,777
549
7,368
14,501
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
uwuija
Aphrodite
13
3 / 1 / 3
8,744
547
4,555
10,090
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,084
505
4,575
14,445
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
13
0 / 2 / 2
7,810
488
4,632
13,496
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HellRot
Hercules
16
3 / 1 / 0
10,153
635
10,606
13,949
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
TozoBozo
Anhur
15
3 / 0 / 1
9,089
568
10,590
8,234
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
fireboyand
Aphrodite
13
1 / 4 / 0
7,954
497
7,479
10,834
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
8
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alvin10716
Izanami
0
2
0
0
L
1
1
2
2
L
Serqet
0
2
2
0.5
L
Hercules
HellRot
Hercules
3
1
0
3
W
Amaterasu
SweatingInArena
Amaterasu
2
3
1
0.83
L
Anhur
TozoBozo
Anhur
3
0
1
3.5
W
3
0
3
4.5
W
0
2
0
0
L
Aphrodite
fireboyand
Aphrodite
1
4
0
0.25
W
Aphrodite
uwuija
Aphrodite
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
37,882
58,788
Taken
60,958
37,272
Mitigated
38,697
28,434
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alvin10716
Izanami
5,316
3,646
0
4,196
10,150
3,300
1,274
939
9,211
0
88,915
L
4,575
1,087
294
3,979
14,445
11,248
0
7,019
7,426
32,690
0
L
Serqet
4,632
1,806
0
500
13,496
4,948
0
4,355
9,141
0
66,990
L
Hercules
HellRot
Hercules
10,606
3,898
0
6,074
13,949
14,209
0
757
12,123
0
83,375
W
Amaterasu
SweatingInArena
Amaterasu
7,548
4,199
0
2,559
12,319
5,579
0
1,986
10,244
0
59,468
L
Anhur
TozoBozo
Anhur
10,590
5,630
0
3,383
8,234
3,166
421
851
7,383
0
81,923
W
15,275
971
710
4,502
11,728
6,289
462
5,695
5,554
121,449
0
W
7,368
908
0
5,379
14,501
15,758
0
0
13,450
0
75,625
L
Aphrodite
fireboyand
Aphrodite
7,479
872
1,041
5,041
10,834
5,126
0
6,848
3,986
63,894
0
W
Aphrodite
uwuija
Aphrodite
4,555
566
5,729
5,359
10,090
6,346
175
3,054
6,950
16,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
43,090
585
Minions Killed
535
0
Camps Cleared
0
1,679,390
Distance Traveled
1,578,523
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,992
562
154
10
0
284,655
3
L
Ymir
8,084
505
40
3
0
311,592
0
L
Serqet
7,810
488
96
6
0
361,180
0
L
Hercules
10,153
635
146
9
0
322,871
4
W
Amaterasu
7,974
498
85
5
0
370,939
4
L
Anhur
9,089
568
134
8
0
321,597
6
W
Ra
9,651
603
190
12
0
366,611
3
W
Chaac
8,777
549
130
8
0
329,872
3
L
Aphrodite
7,954
497
119
7
0
261,283
2
W
Aphrodite
8,744
547
26
2
0
327,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role