Player Matchup

Camazotz
Camazotz
Aacidex
Camazotz
Level 81
God Stats
2W - 1L
1,458 SR
Queue Stats
69W - 46L
1,546 Elo+
Party 1
Bacchus
Bacchus
Hsaar
Bacchus
Level 159
God Stats
2W - 1L
1,420 SR
Queue Stats
446W - 424L
1,461 Elo+
Solo
Medusa
Medusa
StarLord280920
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,454 Elo+
Party 3
Khepri
Khepri
Wolf LSK
Khepri
Level 54
God Stats
2W - 0L
1,856 SR
Queue Stats
96W - 96L
1,514 Elo+
Party 1
Chaac
Chaac
byimeko
Chaac
Level 86
God Stats
2W - 1L
1,454 SR
Queue Stats
74W - 57L
1,467 Elo+
Party 3
Team Averages
Level 89
1,538 SR
1,489 Elo+

VS

Team Averages
Level 107
1,596 SR
1,475 Elo+
Tyr
Tyr
DevTricky
Tyr
Level 108
God Stats
1W - 5L
1,229 SR
Queue Stats
196W - 195L
1,472 Elo+
Party 2
Chernobog
Chernobog
GOD1YxBE4ST
Chernobog
Level 109
God Stats
2W - 2L
1,861 SR
Queue Stats
263W - 255L
1,435 Elo+
Solo
Chiron
Chiron
LeafNinjaLoki
Chiron
Level 154
God Stats
6W - 7L
1,481 SR
Queue Stats
348W - 365L
1,420 Elo+
Party 2
Shiva
Shiva
daespinosac1
Shiva
Level 61
God Stats
10W - 5L
1,671 SR
Queue Stats
153W - 150L
1,514 Elo+
Solo
He Bo
He Bo
ybndan
He Bo
Level 102
God Stats
1W - 1L
1,738 SR
Queue Stats
38W - 32L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aacidex
Camazotz
15
2 / 1 / 6
8,011
890
8,496
9,733
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Hsaar
Bacchus
14
4 / 1 / 5
8,222
914
5,873
6,686
9,367
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 8
6,726
747
4,616
5,775
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Wolf LSK
Khepri
13
0 / 1 / 9
7,798
866
3,109
7,170
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
byimeko
Chaac
14
4 / 1 / 5
8,014
890
9,107
10,630
12,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
6,811
757
3,814
7,838
6,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
GOD1YxBE4ST
Chernobog
5
0 / 1 / 1
5,368
596
625
1,113
402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 5
7,195
799
4,992
5,580
2,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 3
7,284
809
10,414
10,776
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
ybndan
He Bo
14
1 / 3 / 2
7,044
783
8,273
8,336
3,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
10
Kills
6
6
Deaths
10
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Aacidex
Camazotz
2
1
6
5
L
1
2
3
1.25
L
Chernobog
GOD1YxBE4ST
Chernobog
0
1
1
0.5
W
Bacchus
Hsaar
Bacchus
4
1
5
6.5
L
1
2
5
1.75
W
0
2
8
2
W
Khepri
Wolf LSK
Khepri
0
1
9
4.5
W
Chaac
byimeko
Chaac
4
1
5
6.5
L
3
2
3
2.25
L
He Bo
ybndan
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
28,118
39,994
Taken
33,643
34,483
Mitigated
21,584
18,898
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Aacidex
Camazotz
8,496
1,060
1,135
4,988
9,733
4,712
492
2,292
7,441
0
22,194
L
3,814
107
238
2,446
7,838
6,924
0
1,536
6,162
0
9,456
L
Chernobog
GOD1YxBE4ST
Chernobog
625
225
0
35
1,113
402
0
466
607
0
1,299
W
Bacchus
Hsaar
Bacchus
5,873
562
1,225
1,899
6,686
9,367
33
705
5,981
9,491
0
L
4,992
847
863
1,075
5,580
2,504
0
1,720
3,738
0
19,286
W
4,616
2,114
285
281
5,775
2,990
54
1,086
4,689
0
7,713
W
Khepri
Wolf LSK
Khepri
3,109
31
996
2,607
7,170
5,337
540
1,147
6,023
5,154
0
W
Chaac
byimeko
Chaac
9,107
412
1,028
4,454
10,630
12,077
489
3,043
7,587
0
23,812
L
10,414
276
858
2,336
10,776
8,534
0
2,938
7,608
0
15,619
L
He Bo
ybndan
He Bo
8,273
130
452
785
8,336
3,220
0
1,678
6,546
20,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
33,702
82
Minions Killed
84
0
Camps Cleared
0
948,441
Distance Traveled
663,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,011
890
27
3
0
218,157
0
L
Tyr
6,811
757
4
0
0
171,369
0
L
Chernobog
5,368
596
1
0
0
16,292
0
W
Bacchus
8,222
914
12
1
0
185,760
0
L
Chiron
7,195
799
28
3
0
110,435
2
W
Medusa
6,726
747
11
1
0
164,478
0
W
Khepri
7,798
866
9
1
0
181,309
0
W
Chaac
8,014
890
23
3
0
198,737
0
L
Shiva
7,284
809
19
2
0
193,713
0
L
He Bo
7,044
783
32
4
0
172,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role