Player Matchup

Danzaburou
Danzaburou
ItsPCPanda
Danzaburou
Level 158
God Stats
18W - 7L
1,844 SR
Queue Stats
173W - 189L
1,595 Elo+
Party 1
Scylla
Scylla
SlippingInSauce
Scylla
Level 109
God Stats
8W - 2L
1,898 SR
Queue Stats
36W - 33L
1,593 Elo+
Party 1
Chaac
Chaac
edmsauce
Chaac
Level 28
God Stats
8W - 3L
1,550 SR
Queue Stats
10W - 9L
1,619 Elo+
Party 1
Team Averages
Level 98
1,764 SR
1,602 Elo+

VS

Team Averages
Level 151
1,500 SR
1,532 Elo+
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Airmachine
Heimdallr
Level 155
God Stats
4W - 3L
1,527 SR
Queue Stats
15W - 16L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
thethe298
Gilgamesh
Level 155
God Stats
0W - 2L
1,474 SR
Queue Stats
15W - 15L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsPCPanda
Danzaburou
14
6 / 1 / 3
10,663
820
12,674
7,982
3,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 5
8,970
690
10,592
6,689
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
edmsauce
Chaac
13
3 / 2 / 6
10,022
771
10,108
10,899
8,805
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 5
8,554
658
5,437
15,325
15,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Airmachine
Heimdallr
13
1 / 2 / 4
9,347
719
8,296
9,661
4,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
thethe298
Gilgamesh
12
4 / 3 / 0
9,306
716
5,693
12,647
13,657
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
5
0.63
L
Heimdallr
Airmachine
Heimdallr
1
2
4
1.5
W
Danzaburou
ItsPCPanda
Danzaburou
6
1
3
7.5
W
0
2
5
1.25
W
Chaac
edmsauce
Chaac
3
2
6
3
L
Gilgamesh
thethe298
Gilgamesh
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
19,426
25,570
Taken
37,633
14,310
Mitigated
32,913
4,292
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,437
422
0
843
15,325
15,077
0
4,013
10,940
13,788
111
L
Heimdallr
Airmachine
Heimdallr
8,296
3,752
0
1,295
9,661
4,179
0
2,345
7,186
0
58,144
W
Danzaburou
ItsPCPanda
Danzaburou
12,674
7,128
0
1,822
7,982
3,428
1,709
1,799
6,183
0
58,198
W
10,592
1,092
0
1,512
6,689
2,077
0
2,936
3,753
32,496
0
W
Chaac
edmsauce
Chaac
10,108
1,312
0
958
10,899
8,805
0
2,297
8,602
0
25,387
L
Gilgamesh
thethe298
Gilgamesh
5,693
551
0
45
12,647
13,657
0
3,771
8,550
1,883
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
27,207
156
Minions Killed
144
0
Camps Cleared
0
764,381
Distance Traveled
689,490
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,554
658
19
1
0
241,250
0
L
Heimdallr
9,347
719
108
8
0
226,237
0
W
Danzaburou
10,663
820
69
5
0
250,541
5
W
Scylla
8,970
690
49
4
0
240,184
5
W
Chaac
10,022
771
38
3
0
273,656
0
L
Gilgamesh
9,306
716
17
1
0
222,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role