Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
AyeCam
Cernunnos
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Daddysgirl7927
Nu Wa
Gold IV
Level 56
God Stats
34W - 25L
1,416 SR
Queue Stats
191W - 196L
1,496 MMR
Solo
Yemoja
Yemoja
Bronze I
IllDYLS WRLD
Yemoja
Bronze I
Level 100
God Stats
0W - 1L
1,519 SR
Queue Stats
6W - 10L
1,491 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
jaidenxxo
Ao Kuang
Gold IV
Level 51
God Stats
0W - 1L
1,278 SR
Queue Stats
65W - 63L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,443 SR
1,495 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,703 SR
1,491 MMR
Awilix
Awilix
Gold II
AceroIIa
Awilix
Gold II
Level 102
God Stats
86W - 60L
1,594 SR
Queue Stats
246W - 262L
1,503 MMR
Solo
Geb
Geb
Gold II
ImExplicitGreens
Geb
Gold II
Level 170
God Stats
56W - 37L
1,705 SR
Queue Stats
291W - 298L
1,479 MMR
Solo
Bakasura
Bakasura
Gold IV
Juan3w
Bakasura
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,481 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
krityc
Tsukuyomi
Platinum IV
Level 124
God Stats
3W - 0L
1,955 SR
Queue Stats
104W - 86L
1,628 MMR
Party 1
Chronos
Chronos
Gold IV
rrufo
Chronos
Gold IV
Level 168
God Stats
4W - 2L
1,761 SR
Queue Stats
682W - 678L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 3
8,956
560
8,763
8,653
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
AyeCam
Cernunnos
13
0 / 0 / 5
7,626
477
8,169
8,698
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 2
8,963
560
10,216
9,808
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
1 / 2 / 2
7,794
487
2,356
13,297
9,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
jaidenxxo
Ao Kuang
13
3 / 6 / 1
7,976
499
5,485
15,813
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonRaijinArachneAh Puch

VS

Bans
ThanatosThorPeleChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceroIIa
Awilix
14
5 / 2 / 5
9,154
572
7,992
11,278
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 4
7,637
477
3,182
11,114
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Juan3w
Bakasura
17
5 / 3 / 4
10,447
653
7,382
14,718
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
krityc
Tsukuyomi
16
4 / 2 / 3
9,646
603
10,748
11,979
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
rrufo
Chronos
15
1 / 1 / 3
8,946
559
9,374
9,643
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
15
15
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
3
3.5
W
Awilix
AceroIIa
Awilix
5
2
5
3.75
L
Cernunnos
AyeCam
Cernunnos
0
0
5
2.5
L
3
6
2
0.67
L
Yemoja
1
2
2
1
W
0
1
4
2
W
Bakasura
Juan3w
Bakasura
5
3
4
2.33
L
Ao Kuang
jaidenxxo
Ao Kuang
3
6
1
0.58
W
Tsukuyomi
krityc
Tsukuyomi
4
2
3
2.75
W
Chronos
rrufo
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
38,678
56,269
Taken
58,732
24,273
Mitigated
29,793
14,485
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,763
268
0
2,116
8,653
3,006
0
597
7,753
79,815
0
W
Awilix
AceroIIa
Awilix
7,992
2,895
0
698
11,278
4,698
0
5,560
5,382
0
72,641
L
Cernunnos
AyeCam
Cernunnos
8,169
2,814
0
3,003
8,698
3,551
0
4,358
4,340
0
60,770
L
10,216
2,350
0
761
9,808
2,833
652
0
8,859
66,621
0
L
Yemoja
2,356
650
3,629
3,306
13,297
9,231
0
6,344
6,953
20,115
0
W
3,182
303
0
2,310
11,114
7,611
0
2,698
8,254
16,885
0
W
Bakasura
Juan3w
Bakasura
7,382
4,620
0
5,108
14,718
7,630
364
8,216
6,068
0
67,174
L
Ao Kuang
jaidenxxo
Ao Kuang
5,485
1,355
0
1,670
15,813
5,652
0
646
14,957
57,102
0
W
Tsukuyomi
krityc
Tsukuyomi
10,748
2,194
0
2,076
11,979
4,885
0
7,002
4,696
0
90,748
W
Chronos
rrufo
Chronos
9,374
4,061
0
2,606
9,643
4,969
894
2,423
7,074
81,176
8,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
45,830
462
Minions Killed
527
0
Camps Cleared
0
1,589,526
Distance Traveled
1,777,312
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,956
560
155
10
0
330,063
3
W
Awilix
9,154
572
96
6
0
386,188
0
L
Cernunnos
7,626
477
98
6
0
309,009
1
L
Nu Wa
8,963
560
101
6
0
310,414
6
L
Yemoja
7,794
487
29
2
0
308,645
2
W
Geb
7,637
477
15
1
0
334,588
7
W
Bakasura
10,447
653
144
9
0
372,689
5
L
Ao Kuang
7,976
499
79
5
0
331,395
5
W
Tsukuyomi
9,646
603
129
8
0
359,817
5
W
Chronos
8,946
559
143
9
0
324,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role