Player Matchup

Kuzenbo
Kuzenbo
Hefestess
Kuzenbo
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
33W - 48L
1,373 Elo+
Solo
Jing Wei
Jing Wei
Senarix
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 2
Pele
Pele
ShloppyJevv
Pele
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,521 Elo+
Solo
Aphrodite
Aphrodite
TactonLanaevius
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,370 Elo+
Party 2
King Arthur
King Arthur
lao817
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,401 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,433 Elo+

VS

Team Averages
Level 52
1,522 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AquaDemon110
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Glizzymaster123
Aphrodite
Level 29
God Stats
2W - 1L
1,609 SR
Queue Stats
101W - 100L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
xlReactivelx
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hefestess
Kuzenbo
11
1 / 9 / 6
7,151
715
4,525
15,944
21,060
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Senarix
Jing Wei
15
3 / 7 / 5
8,571
857
9,788
13,241
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 4
6,847
685
7,418
13,413
4,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TactonLanaevius
Aphrodite
15
4 / 4 / 5
9,034
903
7,456
15,321
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lao817
King Arthur
12
1 / 7 / 6
7,033
703
8,409
16,987
20,145
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
15 / 2 / 15
11,065
1,107
19,363
14,506
21,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
 
Tsukuyomi
15
12 / 4 / 14
9,810
981
21,856
12,632
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
AquaDemon110
Discordia
16
2 / 0 / 28
9,006
901
13,812
7,326
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Glizzymaster123
Aphrodite
16
5 / 1 / 22
9,577
958
10,208
10,100
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
xlReactivelx
Ao Kuang
14
1 / 2 / 16
8,439
844
5,670
11,719
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
9
Kills
35
35
Deaths
9
26
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
15
2
15
11.25
W
Tsukuyomi
 
Tsukuyomi
12
4
14
4.75
W
Discordia
AquaDemon110
Discordia
2
0
28
16
W
Aphrodite
Glizzymaster123
Aphrodite
5
1
22
16
L
Kuzenbo
Hefestess
Kuzenbo
1
9
6
0.44
L
Jing Wei
Senarix
Jing Wei
3
7
5
0.79
L
0
8
4
0.25
L
Aphrodite
TactonLanaevius
Aphrodite
4
4
5
1.63
L
King Arthur
lao817
King Arthur
1
7
6
0.57
W
Ao Kuang
xlReactivelx
Ao Kuang
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
70,909
74,906
Taken
56,283
59,781
Mitigated
48,918
17,437
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,363
2,598
1,600
3,301
14,506
21,462
243
3,932
10,574
38,481
0
W
Tsukuyomi
 
Tsukuyomi
21,856
4,925
1,348
2,327
12,632
6,381
732
3,558
9,074
0
28,306
W
Discordia
AquaDemon110
Discordia
13,812
1,079
1,985
1,430
7,326
3,792
1,545
1,434
5,892
25,613
0
W
Aphrodite
Glizzymaster123
Aphrodite
10,208
1,602
10,183
6,598
10,100
6,373
1,130
2,023
8,077
17,531
0
L
Kuzenbo
Hefestess
Kuzenbo
4,525
1,303
216
468
15,944
21,060
0
9,263
6,287
6,215
0
L
Jing Wei
Senarix
Jing Wei
9,788
7,537
0
0
13,241
5,642
0
9,516
3,452
0
21,260
L
7,418
624
477
1,209
13,413
4,850
0
8,251
4,942
0
14,289
L
Aphrodite
TactonLanaevius
Aphrodite
7,456
616
5,619
8,943
15,321
8,084
0
9,627
5,185
16,790
0
L
King Arthur
lao817
King Arthur
8,409
493
220
285
16,987
20,145
0
10,395
5,987
2,955
11,884
W
Ao Kuang
xlReactivelx
Ao Kuang
5,670
2,313
0
2,743
11,719
10,910
989
3,340
8,379
11,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
47,897
76
Minions Killed
136
0
Camps Cleared
0
832,049
Distance Traveled
1,037,237
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,065
1,107
42
4
0
203,750
0
W
Tsukuyomi
9,810
981
17
2
0
219,291
4
W
Discordia
9,006
901
18
2
0
217,802
0
W
Aphrodite
9,577
958
36
4
0
213,454
0
L
Kuzenbo
7,151
715
4
0
0
157,529
0
L
Jing Wei
8,571
857
22
2
0
156,015
0
L
Pele
6,847
685
11
1
0
176,989
0
L
Aphrodite
9,034
903
35
4
0
179,794
0
L
King Arthur
7,033
703
4
0
0
161,722
0
W
Ao Kuang
8,439
844
23
2
0
182,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role