Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Maelil
Atlas
Level 82
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 3
King Arthur
King Arthur
TaMalo_CrAnE
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,535 Elo+
Party 2
Thor
Thor
VaIakk_
Thor
Level 124
God Stats
0W - 2L
1,269 SR
Queue Stats
207W - 177L
1,439 Elo+
Party 2
Chernobog
Chernobog
YocuChima__34
Chernobog
Level 46
God Stats
0W - 1L
1,511 SR
Queue Stats
51W - 56L
1,378 Elo+
Party 2
Team Averages
Level 95
1,499 SR
1,491 Elo+

VS

Team Averages
Level 125
1,574 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Gotart69
Bakasura
Level 146
God Stats
2W - 2L
1,731 SR
Queue Stats
241W - 214L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Red_to_Blue
Sylvanus
Level 157
God Stats
5W - 3L
1,534 SR
Queue Stats
545W - 531L
1,532 Elo+
Solo
Hercules
Hercules
Shoveldabz3
Hercules
Level 106
God Stats
2W - 1L
1,607 SR
Queue Stats
34W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
7,385
568
9,680
6,643
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Maelil
Atlas
9
0 / 2 / 1
5,738
441
4,542
9,649
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
TaMalo_CrAnE
King Arthur
11
0 / 2 / 0
6,332
487
5,440
12,817
9,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Thor
VaIakk_
Thor
11
2 / 4 / 0
6,748
519
6,260
12,790
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
YocuChima__34
Chernobog
10
0 / 0 / 0
5,997
461
4,866
5,357
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 0
7,183
553
3,037
4,879
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 2
6,897
531
7,503
10,648
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Gotart69
Bakasura
13
4 / 1 / 2
7,458
574
8,838
13,721
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Red_to_Blue
Sylvanus
11
1 / 1 / 3
6,666
513
4,155
10,622
7,441
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hercules
Shoveldabz3
Hercules
13
2 / 0 / 3
7,586
584
8,169
12,898
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Sol
 
Sol
2
0
0
2
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
W
Bakasura
Gotart69
Bakasura
4
1
2
5
L
Atlas
Maelil
Atlas
0
2
1
0.25
W
Sylvanus
Red_to_Blue
Sylvanus
1
1
3
2.5
W
Hercules
Shoveldabz3
Hercules
2
0
3
3.5
L
King Arthur
TaMalo_CrAnE
King Arthur
0
2
0
0
L
Thor
VaIakk_
Thor
2
4
0
0.5
L
Chernobog
YocuChima__34
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
31,702
47,256
Taken
52,768
24,391
Mitigated
29,040
8,170
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,680
1,821
0
2,653
6,643
2,156
0
359
6,254
64,750
0
W
Sol
 
Sol
3,037
1,008
0
2,488
4,879
1,866
1,171
1,543
3,336
55,260
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,503
3,223
0
1,964
10,648
4,131
402
6,997
3,651
0
61,906
W
Bakasura
Gotart69
Bakasura
8,838
6,302
0
3,949
13,721
5,956
0
1,022
12,699
0
55,905
L
Atlas
Maelil
Atlas
4,542
1,708
0
2,202
9,649
5,939
0
3,329
6,016
17,045
0
W
Sylvanus
Red_to_Blue
Sylvanus
4,155
813
1,952
4,281
10,622
7,441
62
4,259
6,363
17,631
0
W
Hercules
Shoveldabz3
Hercules
8,169
2,499
0
6,334
12,898
9,646
0
401
12,497
0
59,607
L
King Arthur
TaMalo_CrAnE
King Arthur
5,440
571
0
1,151
12,817
9,835
0
0
12,059
0
44,013
L
Thor
VaIakk_
Thor
6,260
2,245
0
1,244
12,790
4,657
0
929
11,494
0
49,044
L
Chernobog
YocuChima__34
Chernobog
4,866
2,644
0
920
5,357
1,804
0
2,575
2,634
0
42,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
35,790
387
Minions Killed
387
0
Camps Cleared
0
1,283,991
Distance Traveled
1,336,718
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,385
568
118
9
0
254,625
3
W
Sol
7,183
553
100
8
0
253,131
1
W
Ah Muzen Cab
6,897
531
89
7
0
260,124
2
W
Bakasura
7,458
574
89
7
0
306,894
0
L
Atlas
5,738
441
25
2
0
263,123
0
W
Sylvanus
6,666
513
19
1
0
256,970
2
W
Hercules
7,586
584
90
7
0
259,599
4
L
King Arthur
6,332
487
78
6
0
227,603
0
L
Thor
6,748
519
81
6
0
259,865
0
L
Chernobog
5,997
461
85
7
0
278,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role