Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DiggaFigga
Ymir
Level 18
God Stats
1W - 5L
1,114 SR
Queue Stats
18W - 28L
1,306 Elo+
Party 2
Arachne
Arachne
MonkeyLuffy5807
Arachne
Level 47
God Stats
20W - 13L
1,641 SR
Queue Stats
306W - 310L
1,456 Elo+
Solo
King Arthur
King Arthur
Xx4LaserDrag4xX
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
noobd00d
Ah Muzen Cab
Level 101
God Stats
4W - 5L
1,128 SR
Queue Stats
156W - 150L
1,492 Elo+
Solo
Team Averages
Level 69
1,377 SR
1,434 Elo+

VS

Team Averages
Level 72
1,447 SR
1,438 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EdgyUsernameXD
Serqet
Level 25
God Stats
7W - 13L
1,441 SR
Queue Stats
13W - 23L
1,431 Elo+
Party 1
Charon
Charon
Kuak12
Charon
Level 59
God Stats
9W - 7L
1,584 SR
Queue Stats
35W - 37L
1,448 Elo+
Party 1
Agni
Agni
MyMMRis3
Agni
Level 173
God Stats
1W - 1L
1,101 SR
Queue Stats
637W - 639L
1,448 Elo+
Solo
Izanami
Izanami
thnikkakid
Izanami
Level 16
God Stats
6W - 8L
1,610 SR
Queue Stats
14W - 23L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 0
6,613
601
6,782
7,975
3,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,631
512
1,749
8,139
4,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 2
5,257
478
3,966
8,701
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Xx4LaserDrag4xX
King Arthur
11
0 / 3 / 0
6,194
563
4,822
11,041
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
noobd00d
Ah Muzen Cab
10
2 / 2 / 0
5,989
544
3,888
6,665
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 2
6,353
578
3,864
7,148
5,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 2 / 2
6,807
619
6,737
8,089
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Kuak12
Charon
9
3 / 1 / 5
5,894
536
6,005
8,772
3,809
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
10
0 / 1 / 3
5,593
508
4,346
6,700
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
thnikkakid
Izanami
10
2 / 1 / 4
6,115
556
5,098
6,002
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
12
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
0
3
W
Horus
 
Horus
1
0
2
2
L
0
3
1
0.17
W
6
2
2
3.5
W
Charon
Kuak12
Charon
3
1
5
5.5
L
0
3
2
0.33
W
Agni
0
1
3
1.5
L
King Arthur
Xx4LaserDrag4xX
King Arthur
0
3
0
0
L
Ah Muzen Cab
noobd00d
Ah Muzen Cab
2
2
0
1
W
Izanami
thnikkakid
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
26,050
42,521
Taken
36,711
19,145
Mitigated
16,166
11,993
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,782
421
266
3,522
7,975
3,739
35
4,406
3,481
47,315
0
W
Horus
 
Horus
3,864
2,191
70
3,647
7,148
5,133
0
0
7,148
0
40,418
L
1,749
575
0
1,416
8,139
4,139
175
2,600
5,241
17,323
0
W
6,737
2,012
0
850
8,089
3,007
0
393
7,696
0
40,282
W
Charon
Kuak12
Charon
6,005
841
0
2,318
8,772
3,809
494
3,885
4,887
25,245
0
L
3,966
2,700
79
3,569
8,701
3,002
0
1,894
6,802
0
25,404
W
Agni
4,346
219
0
2,340
6,700
2,219
616
3,442
3,258
37,908
0
L
King Arthur
Xx4LaserDrag4xX
King Arthur
4,822
403
0
2,092
11,041
5,876
0
0
10,931
0
43,516
L
Ah Muzen Cab
noobd00d
Ah Muzen Cab
3,888
2,058
0
1,049
6,665
2,389
598
1,425
5,240
0
37,413
W
Izanami
thnikkakid
Izanami
5,098
3,712
0
1,236
6,002
1,998
675
811
5,191
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
30,762
284
Minions Killed
297
0
Camps Cleared
0
1,033,336
Distance Traveled
1,085,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,613
601
79
7
0
202,692
1
W
Horus
6,353
578
48
4
0
233,043
4
L
Ymir
5,631
512
23
2
0
195,963
0
W
Serqet
6,807
619
62
6
0
244,005
0
W
Charon
5,894
536
40
4
0
201,460
0
L
Arachne
5,257
478
48
4
0
230,213
1
W
Agni
5,593
508
70
6
0
202,185
2
L
King Arthur
6,194
563
78
7
0
216,572
0
L
Ah Muzen Cab
5,989
544
56
5
0
187,896
0
W
Izanami
6,115
556
77
7
0
204,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role