Player Matchup

Hera
Hera
Jdcharlie
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 131L
1,304 Elo+
Solo
Apollo
Apollo
Kenshinhimura18
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,439 Elo+
Party 1
Anhur
Anhur
MaxM4
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,462 Elo+
Party 1
Tyr
Tyr
erLOYS
Tyr
Level 66
God Stats
1W - 6L
1,212 SR
Queue Stats
297W - 314L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
oB3N3o
Ao Kuang
Level 135
God Stats
1W - 3L
1,714 SR
Queue Stats
115W - 126L
1,495 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,435 Elo+

VS

Team Averages
Level 101
1,363 SR
1,465 Elo+
Artemis
Artemis
Alex1stikhonov
Artemis
Level 125
God Stats
3W - 5L
1,115 SR
Queue Stats
539W - 546L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Camaleon_n
Xing Tian
Level 123
God Stats
2W - 2L
1,200 SR
Queue Stats
213W - 221L
1,465 Elo+
Solo
Jing Wei
Jing Wei
DeadWalkerr
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,441 Elo+
Solo
Lancelot
Lancelot
MrCrash
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,441 Elo+
Solo
Fenrir
Fenrir
RsLinks
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 8 / 4
8,291
691
9,044
11,472
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 5
8,342
695
6,699
12,368
5,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
MaxM4
Anhur
15
2 / 6 / 2
8,256
688
5,866
12,155
5,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
erLOYS
Tyr
11
0 / 6 / 4
7,105
592
3,483
10,249
6,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
oB3N3o
Ao Kuang
17
7 / 4 / 3
9,628
802
14,632
11,689
6,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 23
10,696
891
13,123
9,115
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Camaleon_n
Xing Tian
15
0 / 3 / 22
9,781
815
3,948
14,109
15,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
DeadWalkerr
Jing Wei
17
8 / 2 / 19
11,007
917
13,007
7,963
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MrCrash
Lancelot
15
7 / 4 / 15
9,704
809
13,495
17,306
17,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RsLinks
Fenrir
18
10 / 1 / 17
11,096
925
9,700
11,942
12,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
11
Kills
31
31
Deaths
13
18
Assists
96
Player
Kills
Deaths
Assists
KDA
W
6
3
23
5.83
W
Xing Tian
Camaleon_n
Xing Tian
0
3
22
3.67
W
Jing Wei
DeadWalkerr
Jing Wei
8
2
19
8.75
L
Hera
1
8
4
0.38
L
1
7
5
0.5
L
Anhur
MaxM4
Anhur
2
6
2
0.5
W
Lancelot
MrCrash
Lancelot
7
4
15
3.63
W
Fenrir
RsLinks
Fenrir
10
1
17
18.5
L
Tyr
erLOYS
Tyr
0
6
4
0.33
L
Ao Kuang
oB3N3o
Ao Kuang
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
53,273
57,933
Taken
60,435
27,616
Mitigated
54,925
9,317
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,123
4,016
441
2,028
9,115
5,231
1,836
3,437
5,678
0
39,910
W
Xing Tian
Camaleon_n
Xing Tian
3,948
230
1,826
2,501
14,109
15,269
314
5,338
8,771
9,760
199
W
Jing Wei
DeadWalkerr
Jing Wei
13,007
10,416
1,559
1,168
7,963
4,539
3,694
2,482
5,481
0
40,093
L
Hera
9,044
2,949
671
890
11,472
4,470
0
294
11,178
19,959
0
L
6,699
2,856
381
1,196
12,368
5,487
272
737
11,631
0
17,544
L
Anhur
MaxM4
Anhur
5,866
3,097
165
867
12,155
5,161
430
416
11,739
0
22,082
W
Lancelot
MrCrash
Lancelot
13,495
1,922
528
3,428
17,306
17,529
855
6,743
10,563
232
21,468
W
Fenrir
RsLinks
Fenrir
9,700
2,130
1,084
2,732
11,942
12,357
837
5,676
6,266
0
15,411
L
Tyr
erLOYS
Tyr
3,483
138
0
165
10,249
6,021
236
648
9,601
0
7,127
L
Ao Kuang
oB3N3o
Ao Kuang
14,632
3,046
1,294
3,688
11,689
6,477
0
1,886
9,803
20,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
52,284
96
Minions Killed
146
0
Camps Cleared
0
961,874
Distance Traveled
1,222,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,696
891
60
5
0
212,329
0
W
Xing Tian
9,781
815
8
1
0
239,437
0
W
Jing Wei
11,007
917
57
5
0
228,526
0
L
Hera
8,291
691
21
2
0
180,391
0
L
Apollo
8,342
695
28
2
0
174,177
0
L
Anhur
8,256
688
28
2
0
212,036
0
W
Lancelot
9,704
809
7
1
0
271,817
0
W
Fenrir
11,096
925
14
1
0
270,351
0
L
Tyr
7,105
592
4
0
0
161,889
0
L
Ao Kuang
9,628
802
15
1
0
233,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role