Player Matchup

Hel
Hel
CheeChee69
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 96L
1,209 Elo+
Party 1
Ymir
Ymir
Drdoctor6415
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,125 Elo+
Party 1
Hades
Hades
Marzam
Hades
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 101L
1,184 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,173 Elo+

VS

Team Averages
Level 49
1,601 SR
1,261 Elo+
King Arthur
King Arthur
CIauqy
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 113L
1,400 Elo+
Party 2
Hachiman
Hachiman
KreepyKinder
Hachiman
Level 4
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 2
Cliodhna
Cliodhna
lasting-vein9
Cliodhna
Level 91
God Stats
1W - 1L
1,550 SR
Queue Stats
19W - 65L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 9
10,499
954
13,648
9,603
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 12
8,553
778
2,641
10,719
10,087
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Marzam
Hades
13
8 / 0 / 10
10,344
940
13,105
12,739
12,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CIauqy
King Arthur
11
3 / 5 / 1
8,219
747
6,724
14,304
10,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
KreepyKinder
Hachiman
11
1 / 4 / 1
7,944
722
10,739
9,822
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
lasting-vein9
Cliodhna
9
0 / 9 / 3
7,451
677
4,084
13,734
6,106
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CIauqy
King Arthur
3
5
1
0.7
W
9
2
9
6.75
W
1
2
12
3.5
L
Hachiman
KreepyKinder
Hachiman
1
4
1
0.38
W
Hades
Marzam
Hades
8
0
10
13
L
Cliodhna
lasting-vein9
Cliodhna
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
21,547
33,061
Taken
37,860
26,035
Mitigated
20,712
11,374
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CIauqy
King Arthur
6,724
641
0
0
14,304
10,893
0
10,943
3,361
0
18,497
W
13,648
2,620
3,191
3,752
9,603
3,771
1,309
0
9,603
39,556
0
W
2,641
455
0
0
10,719
10,087
744
0
10,719
10,818
0
L
Hachiman
KreepyKinder
Hachiman
10,739
6,860
0
862
9,822
3,713
114
7,448
2,374
0
23,907
W
Hades
Marzam
Hades
13,105
2,177
1,352
3,079
12,739
12,177
912
0
12,739
30,044
863
L
Cliodhna
lasting-vein9
Cliodhna
4,084
1,271
0
2,327
13,734
6,106
0
10,789
2,945
0
20,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
23,614
90
Minions Killed
53
0
Camps Cleared
0
504,361
Distance Traveled
505,153
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,219
747
6
1
0
195,939
0
W
Hel
10,499
954
36
3
0
171,250
0
W
Ymir
8,553
778
17
2
0
169,715
1
L
Hachiman
7,944
722
17
2
0
161,743
0
W
Hades
10,344
940
37
3
0
163,396
0
L
Cliodhna
7,451
677
30
3
0
147,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role