Player Matchup

Cu Chulainn
Cu Chulainn
FlacidGamer69
Cu Chulainn
Level 154
God Stats
1W - 0L
1,416 SR
Queue Stats
82W - 58L
1,560 Elo+
Party 2
Vulcan
Vulcan
HeftyBitties
Vulcan
Level 118
God Stats
2W - 1L
1,271 SR
Queue Stats
48W - 54L
1,503 Elo+
Party 2
Neith
Neith
PoppinCherry69
Neith
Level 32
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 2
Agni
Agni
ZombiePro5454
Agni
Level 148
God Stats
4W - 2L
1,527 SR
Queue Stats
275W - 267L
1,505 Elo+
Party 2
Ra
Ra
backwood59
Ra
Level 123
God Stats
1W - 0L
1,535 SR
Queue Stats
84W - 67L
1,522 Elo+
Party 2
Team Averages
Level 115
1,491 SR
1,525 Elo+

VS

Team Averages
Level 134
1,399 SR
1,528 Elo+
Ix Chel
Ix Chel
JLDELTAWOLF
Ix Chel
Level 121
God Stats
0W - 1L
1,291 SR
Queue Stats
92W - 101L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
MaestroUnknown
Ah Puch
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,593 Elo+
Solo
Tiamat
Tiamat
axhydexa
Tiamat
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
bigworl
Ao Kuang
Level 145
God Stats
0W - 2L
1,284 SR
Queue Stats
457W - 475L
1,512 Elo+
Solo
Thor
Thor
juicekilla
Thor
Level 86
God Stats
2W - 4L
1,420 SR
Queue Stats
155W - 155L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlacidGamer69
Cu Chulainn
18
7 / 2 / 12
10,474
806
15,743
17,623
21,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
16
5 / 4 / 11
9,561
735
8,583
9,154
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 10
9,092
699
8,884
8,164
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
3 / 4 / 16
10,686
822
11,349
10,044
5,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 12
9,105
700
8,745
9,644
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JLDELTAWOLF
Ix Chel
14
1 / 6 / 3
8,454
650
5,658
11,787
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 6
9,703
746
15,650
12,403
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
axhydexa
Tiamat
15
1 / 5 / 5
8,795
677
5,627
10,212
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
bigworl
Ao Kuang
16
4 / 4 / 4
9,455
727
5,210
14,809
12,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 5
9,419
725
13,708
11,585
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
22
Kills
11
12
Deaths
22
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FlacidGamer69
Cu Chulainn
7
2
12
6.5
W
Vulcan
5
4
11
2.63
L
Ix Chel
JLDELTAWOLF
Ix Chel
1
6
3
0.42
L
3
3
6
2
W
4
1
10
9
W
3
4
16
2.75
L
Tiamat
axhydexa
Tiamat
1
5
5
0.7
W
3
1
12
9
L
Ao Kuang
bigworl
Ao Kuang
4
4
4
1.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
45,853
54,629
Taken
60,796
39,177
Mitigated
33,616
25,785
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FlacidGamer69
Cu Chulainn
15,743
2,594
1,552
4,254
17,623
21,296
467
10,725
6,897
387
31,644
W
Vulcan
8,583
3,382
938
260
9,154
4,424
296
4,520
4,634
13,886
0
L
Ix Chel
JLDELTAWOLF
Ix Chel
5,658
180
4,156
1,720
11,787
4,736
0
5,300
6,256
17,813
0
L
15,650
671
789
3,373
12,403
5,724
305
5,849
6,486
41,037
0
W
8,884
2,124
0
705
8,164
3,400
865
4,083
4,081
0
10,336
W
11,349
573
941
312
10,044
5,326
582
6,999
3,041
38,178
0
L
Tiamat
axhydexa
Tiamat
5,627
115
0
1,081
10,212
5,643
422
6,189
4,010
21,318
0
W
8,745
786
11,791
5,032
9,644
4,731
720
5,810
3,831
18,301
0
L
Ao Kuang
bigworl
Ao Kuang
5,210
1,772
1,138
2,557
14,809
12,336
64
6,394
7,832
13,067
0
L
13,708
1,855
2,030
1,386
11,585
5,177
819
4,345
7,168
0
21,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,918
Gold Earned
45,826
156
Minions Killed
162
0
Camps Cleared
0
1,171,518
Distance Traveled
1,135,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,474
806
34
3
0
250,870
0
W
Vulcan
9,561
735
9
1
0
232,574
0
L
Ix Chel
8,454
650
32
2
0
201,062
0
L
Ah Puch
9,703
746
61
5
0
211,562
0
W
Neith
9,092
699
6
0
0
211,716
0
W
Agni
10,686
822
68
5
0
234,185
0
L
Tiamat
8,795
677
20
2
0
234,867
0
W
Ra
9,105
700
39
3
0
242,173
0
L
Ao Kuang
9,455
727
18
1
0
249,136
0
L
Thor
9,419
725
31
2
0
238,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role