Player Matchup

Charon
Charon
OdiousJimmy
Charon
Level 159
God Stats
8W - 0L
2,066 SR
Queue Stats
849W - 32L
2,089 Elo+
Party 2
Ravana
Ravana
OmniscientFoe91
Ravana
Level 158
God Stats
3W - 0L
1,811 SR
Queue Stats
206W - 7L
2,040 Elo+
Party 2
Nox
Nox
TrickedOutHoro
Nox
Level 159
God Stats
11W - 0L
2,144 SR
Queue Stats
782W - 28L
2,115 Elo+
Party 2
Skadi
Skadi
XNINJAKID25
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,561 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l3athalassassin
Ah Muzen Cab
Level 145
God Stats
5W - 0L
1,870 SR
Queue Stats
161W - 154L
1,545 Elo+
Party 3
Team Averages
Level 153
1,878 SR
1,870 Elo+

VS

Team Averages
Level 123
1,728 SR
1,570 Elo+
Atlas
Atlas
Beardslington
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
Holy_Relic
Zhong Kui
Level 122
God Stats
4W - 2L
1,931 SR
Queue Stats
281W - 268L
1,488 Elo+
Solo
Ullr
Ullr
SuaveAsErkel
Ullr
Level 148
God Stats
1W - 2L
1,759 SR
Queue Stats
100W - 84L
1,563 Elo+
Party 1
Hades
Hades
TheMFnDon
Hades
Level 146
God Stats
4W - 4L
1,846 SR
Queue Stats
141W - 93L
1,583 Elo+
Party 1
Loki
Loki
TheStylish_Irish
Loki
Level 157
God Stats
1W - 7L
1,605 SR
Queue Stats
324W - 306L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 1 / 14
10,471
748
10,365
16,065
14,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 8
9,736
695
4,528
11,705
13,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 11
9,806
700
7,516
7,311
4,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 3 / 8
11,318
808
20,090
13,656
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
l3athalassassin
Ah Muzen Cab
18
3 / 0 / 9
10,304
736
13,510
9,554
4,991
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,067
648
9,159
12,302
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Holy_Relic
Zhong Kui
15
1 / 5 / 1
8,817
630
7,132
12,434
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 4
8,060
576
8,952
12,542
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
TheMFnDon
Hades
15
1 / 5 / 0
8,137
581
5,226
12,598
11,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 1
9,510
679
9,898
8,335
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
18
Kills
6
6
Deaths
18
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Zhong Kui
Holy_Relic
Zhong Kui
1
5
1
0.3
W
Charon
1
1
14
8
W
3
1
8
7
L
0
5
4
0.4
L
Hades
TheMFnDon
Hades
1
5
0
0.2
L
4
1
1
4.5
W
1
1
11
6.5
W
10
3
8
4.67
W
Ah Muzen Cab
l3athalassassin
Ah Muzen Cab
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,009
Damage
40,367
58,291
Taken
58,211
45,264
Mitigated
44,875
18,051
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,159
2,158
839
2,685
12,302
12,736
0
3,020
9,282
15,336
305
L
Zhong Kui
Holy_Relic
Zhong Kui
7,132
1,270
782
2,290
12,434
10,890
1,040
2,660
9,774
13,877
506
W
Charon
10,365
533
4,599
4,653
16,065
14,633
65
4,508
11,557
16,122
0
W
4,528
684
2,236
2,524
11,705
13,603
694
5,263
6,442
69
10,218
L
8,952
1,922
1,422
999
12,542
5,870
394
4,342
8,200
0
22,441
L
Hades
TheMFnDon
Hades
5,226
226
1,595
2,171
12,598
11,495
378
4,292
8,306
11,495
0
L
9,898
79
426
1,695
8,335
3,884
0
3,636
4,699
0
38,520
W
7,516
368
427
997
7,311
4,430
1,784
2,396
4,915
21,045
0
W
20,090
6,979
635
1,451
13,656
7,607
2,722
5,200
8,456
0
42,101
W
Ah Muzen Cab
l3athalassassin
Ah Muzen Cab
13,510
1,310
179
350
9,554
4,991
1,093
3,595
5,959
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
43,591
163
Minions Killed
158
0
Camps Cleared
0
1,368,306
Distance Traveled
1,166,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,067
648
16
1
0
247,924
0
L
Zhong Kui
8,817
630
25
2
0
196,718
0
W
Charon
10,471
748
15
1
0
277,034
0
W
Ravana
9,736
695
18
1
0
298,354
0
L
Ullr
8,060
576
38
3
0
237,421
0
L
Hades
8,137
581
32
2
0
197,640
0
L
Loki
9,510
679
47
3
0
286,484
0
W
Nox
9,806
700
44
3
0
275,346
0
W
Skadi
11,318
808
43
3
0
236,441
0
W
Ah Muzen Cab
10,304
736
43
3
0
281,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role