Player Matchup

Janus
Janus
Gatoroid201
Janus
Level 144
God Stats
4W - 5L
1,580 SR
Queue Stats
282W - 261L
1,504 Elo+
Solo
Yemoja
Yemoja
LDollface
Yemoja
Level 175
God Stats
15W - 12L
1,632 SR
Queue Stats
139W - 141L
1,553 Elo+
Solo
Nu Wa
Nu Wa
MilkyDanger
Nu Wa
Level 139
God Stats
21W - 25L
1,493 SR
Queue Stats
228W - 196L
1,559 Elo+
Party 2
Fenrir
Fenrir
MilkyOriental
Fenrir
Level 125
God Stats
37W - 39L
1,554 SR
Queue Stats
139W - 126L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
businessman66
Danzaburou
Level 68
God Stats
8W - 6L
1,684 SR
Queue Stats
222W - 197L
1,523 Elo+
Party 2
Team Averages
Level 130
1,589 SR
1,531 Elo+

VS

Team Averages
Level 111
1,540 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Batatakiller527
Maman Brigitte
Level 92
God Stats
2W - 1L
1,469 SR
Queue Stats
264W - 257L
1,451 Elo+
Party 3
Heimdallr
Heimdallr
ScarryTerry561
Heimdallr
Level 117
God Stats
40W - 45L
1,587 SR
Queue Stats
112W - 142L
1,506 Elo+
Party 1
Persephone
Persephone
TheMaestro895
Persephone
Level 113
God Stats
33W - 35L
1,587 SR
Queue Stats
465W - 430L
1,513 Elo+
Solo
Horus
Horus
drewpeanutss228
Horus
Level 126
God Stats
8W - 14L
1,555 SR
Queue Stats
219W - 284L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,156
477
6,500
10,479
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
LDollface
Yemoja
11
1 / 0 / 1
7,358
491
2,606
8,068
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 2
7,625
508
11,192
8,801
3,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 2 / 0
7,439
496
5,650
12,205
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
businessman66
Danzaburou
12
0 / 4 / 1
7,097
473
4,836
13,313
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 2
7,770
518
7,471
17,001
13,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Maman Brigitte
Batatakiller527
Maman Brigitte
12
2 / 1 / 3
7,226
482
3,789
10,702
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ScarryTerry561
Heimdallr
15
4 / 1 / 1
8,395
560
10,471
9,784
4,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TheMaestro895
Persephone
15
3 / 1 / 1
8,857
590
8,011
8,400
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 4
7,626
508
5,172
14,707
12,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
2
2
W
Maman Brigitte
Batatakiller527
Maman Brigitte
2
1
3
3.5
L
0
5
0
0
L
Yemoja
LDollface
Yemoja
1
0
1
1.5
L
0
1
2
1
L
3
2
0
1.5
W
Heimdallr
ScarryTerry561
Heimdallr
4
1
1
4.5
W
Persephone
TheMaestro895
Persephone
3
1
1
3.5
L
Danzaburou
businessman66
Danzaburou
0
4
1
0.13
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
34,914
52,866
Taken
60,594
22,070
Mitigated
38,297
15,784
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,471
1,944
0
7,623
17,001
13,646
29
7,583
9,408
0
60,150
W
Maman Brigitte
Batatakiller527
Maman Brigitte
3,789
87
0
4,013
10,702
4,264
29
2,530
8,050
43,656
1,367
L
6,500
242
0
500
10,479
3,823
117
5,507
4,972
66,834
0
L
Yemoja
LDollface
Yemoja
2,606
212
3,633
2,701
8,068
5,457
0
2,579
5,489
22,604
0
L
11,192
3,419
0
3,749
8,801
3,051
0
962
7,839
58,288
416
L
5,650
1,325
0
2,064
12,205
5,177
300
2,110
10,095
0
41,444
W
Heimdallr
ScarryTerry561
Heimdallr
10,471
5,251
0
4,708
9,784
4,988
105
1,637
8,091
0
79,518
W
Persephone
TheMaestro895
Persephone
8,011
150
0
2,716
8,400
2,904
693
3,537
4,610
72,076
0
L
Danzaburou
businessman66
Danzaburou
4,836
1,720
137
3,000
13,313
4,562
520
593
12,720
0
52,486
W
5,172
2,408
2,507
4,846
14,707
12,495
162
4,475
10,162
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
39,874
371
Minions Killed
435
0
Camps Cleared
0
1,487,142
Distance Traveled
1,472,379
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,770
518
90
6
0
287,935
0
W
Maman Brigitte
7,226
482
73
5
0
328,096
0
L
Janus
7,156
477
127
8
0
280,780
0
L
Yemoja
7,358
491
28
2
0
243,819
4
L
Nu Wa
7,625
508
84
6
0
256,122
6
L
Fenrir
7,439
496
53
4
0
332,706
0
W
Heimdallr
8,395
560
122
8
0
273,277
1
W
Persephone
8,857
590
114
8
0
260,668
0
L
Danzaburou
7,097
473
79
5
0
373,715
4
W
Horus
7,626
508
36
2
0
322,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role