Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hichemkhamsa
Athena
Level 113
God Stats
5W - 1L
1,744 SR
Queue Stats
788W - 766L
1,424 Elo+
Solo
King Arthur
King Arthur
LankyBoy463
King Arthur
Level 46
God Stats
3W - 2L
1,878 SR
Queue Stats
6W - 12L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
SmithyJr_
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
sercan_1999
Ao Kuang
Level 39
God Stats
92W - 86L
1,478 SR
Queue Stats
105W - 119L
1,432 Elo+
Solo
Team Averages
Level 76
1,620 SR
1,452 Elo+

VS

Team Averages
Level 73
1,452 SR
1,416 Elo+
Neith
Neith
A-killer-nugget
Neith
Level 48
God Stats
56W - 49L
1,515 SR
Queue Stats
203W - 210L
1,414 Elo+
Solo
Pele
Pele
Black_Governor
Pele
Level 125
God Stats
31W - 17L
1,514 SR
Queue Stats
160W - 166L
1,456 Elo+
Party 3
Thanatos
Thanatos
Kz-Bobby
Thanatos
Level 104
God Stats
25W - 18L
1,597 SR
Queue Stats
83W - 74L
1,505 Elo+
Party 3
Charon
Charon
SoulfulPuppet84
Charon
Level 57
God Stats
4W - 8L
1,432 SR
Queue Stats
35W - 67L
1,337 Elo+
Party 2
The Morrigan
The Morrigan
pimmy1
The Morrigan
Level 29
God Stats
2W - 4L
1,201 SR
Queue Stats
20W - 42L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 2
8,109
579
6,589
9,116
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
2 / 1 / 4
8,092
578
3,225
14,640
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
LankyBoy463
King Arthur
12
2 / 3 / 0
7,588
542
5,128
12,838
12,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Xbalanque
SmithyJr_
Xbalanque
12
2 / 2 / 3
7,911
565
8,100
8,254
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
sercan_1999
Ao Kuang
15
6 / 0 / 0
8,956
640
9,468
10,503
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,036
503
5,015
9,011
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 0
8,165
583
7,965
12,955
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Kz-Bobby
Thanatos
13
2 / 1 / 4
7,340
524
6,290
13,072
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 3
6,490
464
4,558
10,413
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
pimmy1
The Morrigan
12
3 / 4 / 2
7,577
541
8,679
8,442
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
9
9
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
2
0.33
L
1
2
2
1
L
3
2
0
1.5
W
Athena
2
1
4
4
L
Thanatos
Kz-Bobby
Thanatos
2
1
4
4
W
King Arthur
LankyBoy463
King Arthur
2
3
0
0.67
W
Xbalanque
SmithyJr_
Xbalanque
2
2
3
1.75
L
0
3
3
0.5
L
The Morrigan
pimmy1
The Morrigan
3
4
2
1
W
Ao Kuang
sercan_1999
Ao Kuang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
32,507
55,351
Taken
53,893
36,830
Mitigated
26,827
16,209
Healing
23,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,589
2,189
0
3,626
9,116
3,264
3,343
2,532
6,584
70,521
0
L
5,015
1,745
0
4,193
9,011
3,057
915
1,514
7,497
0
58,063
L
7,965
2,200
0
4,848
12,955
7,954
0
1,716
11,239
473
63,670
W
Athena
3,225
1,069
0
3,666
14,640
13,830
291
4,440
10,200
23,021
0
L
Thanatos
Kz-Bobby
Thanatos
6,290
1,612
0
9,963
13,072
5,352
0
5,407
7,665
0
65,859
W
King Arthur
LankyBoy463
King Arthur
5,128
1,120
0
1,580
12,838
12,480
109
134
12,704
0
32,568
W
Xbalanque
SmithyJr_
Xbalanque
8,100
3,739
0
2,608
8,254
3,188
1,627
2,209
6,045
0
56,469
L
4,558
1,400
0
2,704
10,413
7,561
301
3,819
6,594
15,278
0
L
The Morrigan
pimmy1
The Morrigan
8,679
1,436
0
1,877
8,442
2,903
0
6,416
1,616
48,335
4,223
W
Ao Kuang
sercan_1999
Ao Kuang
9,468
1,694
0
4,729
10,503
4,068
733
2,535
7,968
76,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
36,608
376
Minions Killed
398
0
Camps Cleared
0
1,336,850
Distance Traveled
1,331,323
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,109
579
108
8
0
263,593
1
L
Neith
7,036
503
101
7
0
218,525
4
L
Pele
8,165
583
106
8
0
281,251
0
W
Athena
8,092
578
23
2
0
284,407
2
L
Thanatos
7,340
524
82
6
0
337,671
0
W
King Arthur
7,588
542
42
3
0
248,106
0
W
Xbalanque
7,911
565
94
7
0
237,468
0
L
Charon
6,490
464
21
2
0
249,222
0
L
The Morrigan
7,577
541
88
6
0
244,654
0
W
Ao Kuang
8,956
640
109
8
0
303,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role