Player Matchup

Achilles
Achilles
Karabak
Achilles
Level 64
God Stats
3W - 6L
1,122 SR
Queue Stats
203W - 207L
1,385 Elo+
Party 1
Scylla
Scylla
KotaIsLost
Scylla
Level 124
God Stats
0W - 4L
1,292 SR
Queue Stats
17W - 25L
1,268 Elo+
Party 2
Skadi
Skadi
Lukaqt
Skadi
Level 16
God Stats
18W - 22L
1,504 SR
Queue Stats
58W - 74L
1,290 Elo+
Party 1
Cupid
Cupid
MrGreenzTv
Cupid
Level 18
God Stats
6W - 10L
1,270 SR
Queue Stats
11W - 15L
1,311 Elo+
Party 2
Fenrir
Fenrir
noble-drill5
Fenrir
Level 68
God Stats
7W - 8L
1,481 SR
Queue Stats
243W - 253L
1,360 Elo+
Party 1
Team Averages
Level 58
1,334 SR
1,323 Elo+

VS

Team Averages
Level 100
1,502 SR
1,410 Elo+
Chang'e
Chang'e
Chaperona23
Chang'e
Level 128
God Stats
62W - 62L
1,491 SR
Queue Stats
503W - 522L
1,402 Elo+
Solo
Arachne
Arachne
Darkarking88
Arachne
Level 106
God Stats
50W - 28L
1,718 SR
Queue Stats
220W - 203L
1,449 Elo+
Solo
Amaterasu
Amaterasu
ElFilly0
Amaterasu
Level 117
God Stats
14W - 13L
1,499 SR
Queue Stats
384W - 380L
1,439 Elo+
Solo
Terra
Terra
Nogitsune17
Terra
Level 48
God Stats
1W - 0L
1,507 SR
Queue Stats
27W - 27L
1,338 Elo+
Party 3
Cupid
Cupid
ScorpioSyn
Cupid
Level 103
God Stats
1W - 0L
1,297 SR
Queue Stats
52W - 51L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Karabak
Achilles
9
2 / 2 / 0
5,800
414
7,570
13,582
11,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
KotaIsLost
Scylla
12
1 / 0 / 0
6,890
492
2,884
5,025
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Lukaqt
Skadi
10
1 / 3 / 0
6,153
440
5,344
9,033
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
11
0 / 4 / 0
6,625
473
3,504
10,305
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
0 / 1 / 1
6,948
496
3,313
13,821
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chaperona23
Chang'e
13
1 / 1 / 1
7,341
524
6,555
8,196
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Darkarking88
Arachne
13
4 / 0 / 2
7,719
551
5,391
8,862
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Amaterasu
ElFilly0
Amaterasu
14
3 / 0 / 0
8,673
620
4,989
9,569
7,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 4
6,855
490
6,132
9,975
6,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
10
1 / 3 / 4
6,084
435
7,252
7,889
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
10
10
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chaperona23
Chang'e
1
1
1
1.5
W
Arachne
Darkarking88
Arachne
4
0
2
5
W
Amaterasu
ElFilly0
Amaterasu
3
0
0
3
L
Achilles
Karabak
Achilles
2
2
0
1
L
Scylla
KotaIsLost
Scylla
1
0
0
1
L
Skadi
Lukaqt
Skadi
1
3
0
0.33
L
Cupid
0
4
0
0
W
1
1
4
3
W
Cupid
1
3
4
1
L
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
30,319
51,766
Taken
44,491
26,153
Mitigated
23,826
15,199
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chaperona23
Chang'e
6,555
310
787
4,552
8,196
2,851
306
2,063
6,133
53,026
0
W
Arachne
Darkarking88
Arachne
5,391
4,226
16
2,099
8,862
3,696
7
272
8,590
0
60,858
W
Amaterasu
ElFilly0
Amaterasu
4,989
2,111
0
4,651
9,569
7,613
0
549
9,020
0
66,629
L
Achilles
Karabak
Achilles
7,570
1,198
0
4,266
13,582
11,258
81
3,251
10,331
0
26,722
L
Scylla
KotaIsLost
Scylla
2,884
710
0
847
5,025
1,858
174
3,009
2,016
41,257
0
L
Skadi
Lukaqt
Skadi
5,344
1,599
0
125
9,033
3,146
0
2,712
6,321
0
33,532
L
Cupid
3,504
2,558
0
3,001
10,305
3,661
0
418
9,887
0
45,799
W
6,132
1,479
831
2,941
9,975
6,917
155
0
9,975
20,468
0
W
Cupid
7,252
3,639
1,153
1,523
7,889
2,749
609
0
7,889
0
38,072
L
Fenrir
3,313
627
0
6,960
13,821
6,230
287
3,297
10,524
0
68,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
36,672
361
Minions Killed
364
0
Camps Cleared
0
1,289,917
Distance Traveled
1,411,532
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,341
524
89
6
0
289,248
6
W
Arachne
7,719
551
95
7
0
328,810
2
W
Amaterasu
8,673
620
100
7
0
275,938
0
L
Achilles
5,800
414
30
2
0
258,767
0
L
Scylla
6,890
492
79
6
0
251,394
0
L
Skadi
6,153
440
55
4
0
263,526
0
L
Cupid
6,625
473
88
6
0
232,000
0
W
Terra
6,855
490
20
1
0
272,791
0
W
Cupid
6,084
435
60
4
0
244,745
0
L
Fenrir
6,948
496
109
8
0
284,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role