Player Matchup

Ares
Ares
Danguy211
Ares
Level 55
God Stats
5W - 3L
1,303 SR
Queue Stats
79W - 64L
1,329 Elo+
Party 2
Neith
Neith
Jams27
Neith
Level 61
God Stats
5W - 3L
1,549 SR
Queue Stats
6W - 8L
1,229 Elo+
Party 2
Achilles
Achilles
Marksman427
Achilles
Level 109
God Stats
11W - 18L
1,440 SR
Queue Stats
142W - 146L
1,425 Elo+
Party 1
Chaac
Chaac
Simpaholic7715
Chaac
Level 84
God Stats
2W - 5L
1,363 SR
Queue Stats
237W - 216L
1,449 Elo+
Solo
Raijin
Raijin
onesickpuppy5
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 147L
1,421 Elo+
Party 1
Team Averages
Level 83
1,431 SR
1,371 Elo+

VS

Team Averages
Level 83
1,508 SR
1,430 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Batatakiller527
Ne Zha
Level 92
God Stats
20W - 14L
1,499 SR
Queue Stats
264W - 257L
1,443 Elo+
Party 3
Neith
Neith
NobleNtNt
Neith
Level 71
God Stats
5W - 5L
1,363 SR
Queue Stats
341W - 351L
1,468 Elo+
Solo
Athena
Athena
PowerRange0613
Athena
Level 54
God Stats
25W - 12L
1,607 SR
Queue Stats
239W - 269L
1,341 Elo+
Solo
Sol
Sol
jusDAFOX
Sol
Level 89
God Stats
28W - 22L
1,573 SR
Queue Stats
514W - 516L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 3 / 3
7,028
502
6,113
10,991
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Jams27
Neith
12
5 / 3 / 3
7,919
566
8,153
8,820
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Marksman427
Achilles
11
1 / 9 / 1
6,924
495
6,203
15,854
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,269
519
8,086
14,235
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 3 / 3
6,905
493
6,445
11,129
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 2 / 2
9,714
694
14,798
12,600
6,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 1
8,111
579
7,311
8,771
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
NobleNtNt
Neith
10
3 / 3 / 3
7,073
505
8,692
8,517
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 6
6,317
451
2,484
12,833
7,865
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 2
7,897
564
9,292
9,654
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
21
21
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
2
5.5
W
6
1
1
6.5
L
Ares
3
3
3
1.5
L
Neith
Jams27
Neith
5
3
3
2.17
L
Achilles
Marksman427
Achilles
1
9
1
0.17
W
Neith
NobleNtNt
Neith
3
3
3
1.5
W
0
4
6
0.75
L
1
3
1
0.5
W
2
0
2
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
42,577
61,029
Taken
52,375
31,418
Mitigated
26,590
10,301
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,798
596
0
8,547
12,600
6,513
311
623
11,977
75,863
0
W
7,311
776
0
174
8,771
4,769
0
895
7,876
0
46,941
L
Ares
6,113
553
0
3,240
10,991
8,455
79
3,135
7,856
16,972
0
L
Neith
Jams27
Neith
8,153
5,291
0
2,662
8,820
3,238
695
871
7,949
0
55,432
L
Achilles
Marksman427
Achilles
6,203
1,253
0
1,259
15,854
7,472
0
9,286
6,568
0
32,737
W
Neith
NobleNtNt
Neith
8,692
2,991
0
1,576
8,517
3,332
472
2,896
5,621
0
43,532
W
2,484
687
302
738
12,833
7,865
242
4,763
8,070
15,128
0
L
8,086
2,286
0
3,119
14,235
8,487
0
6,252
7,983
0
69,481
W
9,292
3,683
52
6,900
9,654
4,111
945
3,381
6,273
54,072
7,161
L
6,445
455
0
21
11,129
3,766
0
6,401
4,728
47,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
39,112
352
Minions Killed
352
0
Camps Cleared
0
1,267,873
Distance Traveled
1,342,269
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,714
694
116
8
0
244,497
0
W
Ne Zha
8,111
579
68
5
0
323,123
0
L
Ares
7,028
502
13
1
0
257,688
0
L
Neith
7,919
566
110
8
0
243,534
0
L
Achilles
6,924
495
49
4
0
250,014
0
W
Neith
7,073
505
52
4
0
251,183
5
W
Athena
6,317
451
15
1
0
289,922
0
L
Chaac
7,269
519
95
7
0
291,120
0
W
Sol
7,897
564
101
7
0
233,544
3
L
Raijin
6,905
493
85
6
0
225,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role