Player Matchup

Aphrodite
Aphrodite
Platinum V
Scooqy
Aphrodite
Platinum V
Level 140
God Stats
38W - 21L
1,655 SR
Queue Stats
470W - 436L
1,450 MMR
Party 1
Ullr
Ullr
Platinum V
v IFlizzy
Ullr
Platinum V
Level 155
God Stats
92W - 85L
1,605 SR
Queue Stats
742W - 693L
1,662 MMR
Party 1
Atlas
Atlas
Diamond IV
vRxnzy
Atlas
Diamond IV
Level 158
God Stats
22W - 10L
1,864 SR
Queue Stats
390W - 366L
2,206 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,708 SR
1,773 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,507 SR
1,458 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
AbilityBased
Hercules
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 MMR
Solo
Bastet
Bastet
Silver III
SirLuckyMagz
Bastet
Silver III
Level 129
God Stats
34W - 36L
1,520 SR
Queue Stats
80W - 93L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Scooqy
Aphrodite
12
2 / 2 / 10
9,606
801
10,711
8,953
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
13
4 / 1 / 6
9,875
823
8,883
7,666
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
vRxnzy
Atlas
13
6 / 1 / 6
10,406
867
13,715
17,574
15,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothMorgan Le FayPersephoneKuzenboNe Zha

VS

Bans
GaneshaAchillesNoxBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 5 / 1
8,862
739
7,820
8,451
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
AbilityBased
Hercules
11
0 / 2 / 4
8,562
714
8,539
14,875
16,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
11
2 / 5 / 2
8,870
739
9,066
14,580
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
1
0.5
L
Hercules
AbilityBased
Hercules
0
2
4
1
W
Aphrodite
Scooqy
Aphrodite
2
2
10
3.5
L
Bastet
2
5
2
0.6
W
Ullr
4
1
6
7
W
Atlas
vRxnzy
Atlas
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
25,425
34,193
Taken
37,906
22,404
Mitigated
27,727
15,290
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,820
661
0
678
8,451
3,382
0
5,180
2,595
41,004
0
L
Hercules
AbilityBased
Hercules
8,539
3,118
0
3,566
14,875
16,885
0
7,437
6,476
2,015
19,170
W
Aphrodite
Scooqy
Aphrodite
10,711
720
6,053
5,059
8,953
4,067
140
3,722
4,712
31,058
0
L
Bastet
9,066
1,909
0
3,553
14,580
7,460
0
8,446
5,169
0
29,296
W
Ullr
8,883
3,295
0
20
7,666
3,181
1,092
1,502
6,034
0
45,234
W
Atlas
vRxnzy
Atlas
13,715
3,190
0
4,158
17,574
15,156
237
2,968
13,667
24,911
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
26,294
145
Minions Killed
129
0
Camps Cleared
0
763,802
Distance Traveled
712,276
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,862
739
79
7
0
205,941
0
L
Hercules
8,562
714
11
1
0
262,019
0
W
Aphrodite
9,606
801
65
5
0
254,569
0
L
Bastet
8,870
739
39
3
0
244,316
0
W
Ullr
9,875
823
58
5
0
242,387
2
W
Atlas
10,406
867
22
2
0
266,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role