Player Matchup

Nu Wa
Nu Wa
BettySwolocks
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,247 Elo+
Party 1
Hel
Hel
Stallo
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 237L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheDeceased
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,502 SR
Queue Stats
82W - 85L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
Ulquiorra1235
Yu Huang
Level 103
God Stats
1W - 2L
1,301 SR
Queue Stats
71W - 84L
1,450 Elo+
Solo
Susano
Susano
cheerychainsaw
Susano
Level 148
God Stats
1W - 2L
1,176 SR
Queue Stats
27W - 15L
1,555 Elo+
Party 1
Team Averages
Level 116
1,396 SR
1,434 Elo+

VS

Team Averages
Level 83
1,559 SR
1,455 Elo+
Aphrodite
Aphrodite
EyeOfBelial
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Party 2
Cernunnos
Cernunnos
Kikipanik
Cernunnos
Level 136
God Stats
3W - 5L
1,640 SR
Queue Stats
505W - 511L
1,470 Elo+
Solo
Tiamat
Tiamat
Maghruu
Tiamat
Level 147
God Stats
2W - 3L
1,656 SR
Queue Stats
57W - 52L
1,560 Elo+
Party 2
Hera
Hera
T0rk1l
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 24L
1,598 Elo+
Solo
King Arthur
King Arthur
juggernaut8
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 15
11,147
929
20,019
13,597
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Stallo
Hel
18
6 / 1 / 21
11,296
941
8,569
12,637
8,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TheDeceased
Ah Muzen Cab
17
5 / 3 / 19
10,542
879
17,318
16,899
7,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Ulquiorra1235
Yu Huang
18
7 / 3 / 21
11,137
928
17,217
12,259
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 18
9,852
821
11,088
17,103
13,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EyeOfBelial
Aphrodite
15
2 / 5 / 9
8,906
742
3,630
16,458
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Kikipanik
Cernunnos
16
3 / 8 / 5
9,178
765
11,188
18,799
6,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Maghruu
Tiamat
16
4 / 4 / 7
8,955
746
19,223
13,786
9,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
T0rk1l
Hera
14
2 / 7 / 5
8,724
727
16,479
11,920
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
juggernaut8
King Arthur
16
3 / 8 / 4
9,169
764
5,102
19,056
9,493
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
32
Kills
14
14
Deaths
32
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
L
Aphrodite
EyeOfBelial
Aphrodite
2
5
9
1.3
L
Cernunnos
Kikipanik
Cernunnos
3
8
5
0.69
L
Tiamat
Maghruu
Tiamat
4
4
7
1.88
W
Hel
Stallo
Hel
6
1
21
16.5
L
Hera
T0rk1l
Hera
2
7
5
0.64
W
Ah Muzen Cab
TheDeceased
Ah Muzen Cab
5
3
19
4.83
W
Yu Huang
Ulquiorra1235
Yu Huang
7
3
21
5.83
W
4
4
18
3.25
L
King Arthur
juggernaut8
King Arthur
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,211
Damage
55,622
72,495
Taken
80,019
40,992
Mitigated
37,785
34,061
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,019
5,014
0
2,080
13,597
5,773
1,691
8,140
5,255
37,889
0
L
Aphrodite
EyeOfBelial
Aphrodite
3,630
422
8,352
7,075
16,458
8,118
48
8,939
7,519
16,030
0
L
Cernunnos
Kikipanik
Cernunnos
11,188
3,733
1,358
1,002
18,799
6,801
153
9,371
9,428
0
30,994
L
Tiamat
Maghruu
Tiamat
19,223
800
821
2,195
13,786
9,103
0
7,521
6,265
40,681
0
W
Hel
Stallo
Hel
8,569
699
13,140
7,674
12,637
8,031
920
7,334
5,147
24,658
0
L
Hera
T0rk1l
Hera
16,479
3,561
678
677
11,920
4,270
0
7,470
4,450
27,890
0
W
Ah Muzen Cab
TheDeceased
Ah Muzen Cab
17,318
4,872
1,857
4,165
16,899
7,725
2,170
8,334
8,375
0
34,567
W
Yu Huang
Ulquiorra1235
Yu Huang
17,217
979
330
921
12,259
5,642
1,917
6,062
6,079
31,921
0
W
11,088
613
593
3,301
17,103
13,821
1,296
8,706
8,307
0
20,871
L
King Arthur
juggernaut8
King Arthur
5,102
593
0
641
19,056
9,493
0
12,504
6,552
0
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
44,932
150
Minions Killed
149
0
Camps Cleared
0
1,263,152
Distance Traveled
1,023,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,147
929
40
3
0
243,424
0
L
Aphrodite
8,906
742
41
3
0
216,332
0
L
Cernunnos
9,178
765
41
3
0
176,110
0
L
Tiamat
8,955
746
31
3
0
226,579
0
W
Hel
11,296
941
41
3
0
286,143
0
L
Hera
8,724
727
24
2
0
212,890
0
W
Ah Muzen Cab
10,542
879
27
2
0
235,844
0
W
Yu Huang
11,137
928
22
2
0
248,807
0
W
Susano
9,852
821
20
2
0
248,934
0
L
King Arthur
9,169
764
12
1
0
191,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role